Hey all,
So my question is if anyone knows how to download files needed to run the foundry after you have installed Neverwinter.
I downloaded it(I played a year ago, then uninstalled so redownload lately) and I cannot find any files to create maps, costumes, characters, anything.
Any ideas?
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Neverwinter Census 2017
All posts pending disapproval by Cecilia
I was disappointed to read upon my return a few months ago that the AD gains had been removed from the Foundry, and then subsequently the Foundry itself had been decommission for a period of time. I had a few guildmates play through my Foundry Quests that I had to go back in to republish. I literally just logged into the Foundry to see what new tools there may have been since new content was always integrated with each new mod only to find that not only is there no new content, but there is no content whatsoever. I cannot create maps, characters, items, nothing.
I don't understand why Cryptic would completely abandon the Foundry. I suggest the following:
1. Restart the Foundry tools again and incorporate the new content from the recent patches since your abandonment of the Foundry and the content updates.
2. Require players to republish their quests, that way people who have long since abandoned the Foundry and or NWO itself will not have quests published that may be bugged, cannot be played, and clog up the database of available quests.
3. Reintroduce AD, so solo players have a means to gain AD without having to wait each week to perform weekly quests. Notwithstanding, if there is a concern over exploits, then half the AD gains or limit them to half per diem (of the 36k rough).
4. Restructure the "Feature" to be used for Foundry Quests that are eligible for AD, rather than for specific placement within the "Feature" tab. Reduce and or adjust restrictions for application for "Feature" to select those quests that are more substantive or have substance to them, and this will at least allow you to vet out what quests would be used for AD farming.
5. Charge for additional slots for quests and or campaigns as an additional resource for real money to help fund the continuing support of the Foundry. I would even go so far as to suggest that you offer a Zen store upgrade that a player can pay for in order to offer a chance for better rewards at the end of their quests, while requiring those quests to have certain time minimums to avoid publication of short quests simply for improved loot. Create a sliding scale for that purpose to increase the quality of the loot (i.e. levels of purchasable upgrades on Zen market for better loot, or chance for better loot even).
6. Update the available mobs for more difficult combat and to support party play, more specifically, higher level boss mobs. Update the maps to include newer content. Update the design same.
Guys, the Foundry is/was awesome... people like to create, and people want to be rewarded for participating in another's creation. I wholly understand removing AD from actions that can either be exploited through bots, or exploited by players creating 50 characters to benefit from farming AD through invocation and professions. However, there is simply little if any logic to removing AD from the Foundry, and that was what made the Foundry relevant within the greater part of the community. Please reconsider, Cryptic, and breath life back into the single most unique aspect of your game that set it apart from every other MMO, the Foundry.
Please. Thank you for your consideration and review.
I only have one question left then:
Who is the mastermind behind the decision to shut down an awesome feature of an MMORPG that other rival MMORPGs don't have? The Foundry is a great thing, shutting it off like this and looseing many players and fans of this great game... srsly Arc Games, Perfect World, what kind of people thought that your company will profit from this in any way, how was this decision logical in any way?