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Regarding mark from attack on svardborg epic trial

kangkeokkangkeok Member Posts: 1,123 Arc User
edited November 2016 in Player Feedback (PC)
I m just curious. Isnt it better if they make those mark unbound? I mean its gonna be useless once people have them. That mean we gonna get rewarded with junk once we achieve the legendary weapon? Doesnt this makes the content short lived? At least the edemo ring could be salvage which gives it more re-playable value and that help to keep the momentum of the content going as older player is able to mix with newer player. If the older player does not play the content anymore, there will be less population to que and new player will be harder to get qued. Just my thought.
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Comments

  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    Haven't run the SVA trial yet, but are you saying the marks are bound?
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.
  • kangkeokkangkeok Member Posts: 1,123 Arc User
    vordayn said:

    Haven't run the SVA trial yet, but are you saying the marks are bound?

    I think the campaign reward page stated they are account bound.
  • kangkeokkangkeok Member Posts: 1,123 Arc User

    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.

    Maybe they want ur main to continue farm for your alt but it just seems wierd.
  • urabaskurabask Member Posts: 2,923 Arc User
    edited November 2016

    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.

    The two weeks to unlock it made it even worse. All sorts of people that haven't unlocked it so the people that would normally carry runs (e.g. Lilith) will be done and anyone that's running for more than a week or two to get marks will practically be stuck pugging it. That problem is compounded by the fact that some classes have very little incentive to even bother with the new weapons. So some people are going to be looking to do runs and won't find tanks or DCs : \

    It's almost like they purposely wanted to make it difficult to find a group to run it.
    I8r4ux9.jpg
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I just cant unlock it.. the fishing alone makes me want to puke.

    so ya, I would be one of those playing this with multiple alts helping out guildies usually.. but I just cant..

    this is the worst designed mod.. terrible implementation, horrendous gating.. boring grinding.

    If there is no incentive for people to run thigns over and over.. then they wont..

    do they not understand basic MMO reward system even?





  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.

    Supposably the Valhalla set pieces, I guess.
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  • urabaskurabask Member Posts: 2,923 Arc User
    edited November 2016

    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.

    Supposably the Valhalla set pieces, I guess.
    If they drop at a high enough rate to encourage people to run it then there's no point in running it.

    It takes a group that knows what they're doing and is well geared to complete it so if the items that make it worth running are <1% drop rate no one is going to run it once they're done.

    I mean just for reference, groups that I know have no problem with FBI are having trouble with SVA. The mechanics punish the whole group if even one or two people don't know what they're doing, especially support classes. The people that would farm it just won't bother farming the set.
    I8r4ux9.jpg
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  • asterotgasterotg Member Posts: 1,742 Arc User
    Ppl are already struggling, to get groups, bc the hardcore players are done. If you did not complete the dailies at the earliest time, you are screwed. If you did not farm for 10h a day, you are screwed. If RNG does hate you, you are screwed.

    There is NO incentive for players, to run this after they upgraded their gear. If the marks would be unbound, ppl looking for one type of marks (a friend has 10/10/2 superior marks) could loot the unneeded marks and sell them.

    As it is, there will be 20-50 ppl with the new set and the rest is left in the dust, bc you need a good group, to farm this.
    Chars: CW, DC, GF, GWF, HR and TR.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited November 2016

    what exactly is there to farm to help others with after you get the marks then?

    I swear this whole mod was not at all thought out.

    Ah come on you haven't even tried it. You should. Crafting the weapons is a ticket for hours of pain and misery, due to the insanely low drop rates on dragon turtle moult, but the upgrading process itself is really not that bad. Legendary marks aren't excessively rare, and there's also a lot of RP and artifacts dropping from the chests in Svardborg. Overall, if we're strictly talking about the instance itself, the rewards are acceptable. It's the crafting process to restore weapons that isn't.
  • urabaskurabask Member Posts: 2,923 Arc User
    edited November 2016
    asterotg said:

    Ppl are already struggling, to get groups, bc the hardcore players are done. If you did not complete the dailies at the earliest time, you are screwed. If you did not farm for 10h a day, you are screwed. If RNG does hate you, you are screwed.

    There is NO incentive for players, to run this after they upgraded their gear. If the marks would be unbound, ppl looking for one type of marks (a friend has 10/10/2 superior marks) could loot the unneeded marks and sell them.

    As it is, there will be 20-50 ppl with the new set and the rest is left in the dust, bc you need a good group, to farm this.

    Lia accidentally did the elk tribe campaign task so Crusaders/relentless will at least have some incentive to farm when she finally unlocks sva lol.
    I8r4ux9.jpg
  • sjk2603sjk2603 Member Posts: 37 Arc User
    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys
  • diogene0diogene0 Member Posts: 2,894 Arc User
    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    How is this new instance too hard? It's extremely trivial.
  • darthpotaterdarthpotater Member, NW M9 Playtest Posts: 1,261 Arc User
    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    In my opinion this is a bad idea in a Free To Play game. Some people have real money but 0 time for grind, and others have time but no money. BoE items balance this, make the grind at least profitable and help people with bad luck.

    I only see a win-win. Why do you have a problem with BAD PLAYERS having BIS gear? if they are low skilled is not affecting you.
    What if I dont like the grind (even if I can do it) and want to buy the gear? Or if I want to buy it for alts? Why cant I play the game the way I want?

    Skilled players farming the gear for paying players, pvprs or people with not much time. That worked in mod 0-2 and we all loved it.
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  • diogene0diogene0 Member Posts: 2,894 Arc User

    Why do you have a problem with BAD PLAYERS having BIS gear? if they are low skilled is not affecting you.

    Of course it effects everyone, as it defeats any kind of filtering players may want to do when they want to recruit a team to farm some of the most difficult content.
  • kallephi#0836 kallephi Member Posts: 281 Arc User
    edited November 2016
    Cryptic's idea of fun is putting something with 1% drop chance and making you run it countless times until you get sick.
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  • rinat114rinat114 Member Posts: 913 Arc User
    urabask said:

    asterotg said:

    Ppl are already struggling, to get groups, bc the hardcore players are done. If you did not complete the dailies at the earliest time, you are screwed. If you did not farm for 10h a day, you are screwed. If RNG does hate you, you are screwed.

    There is NO incentive for players, to run this after they upgraded their gear. If the marks would be unbound, ppl looking for one type of marks (a friend has 10/10/2 superior marks) could loot the unneeded marks and sell them.

    As it is, there will be 20-50 ppl with the new set and the rest is left in the dust, bc you need a good group, to farm this.

    Lia accidentally did the elk tribe campaign task so Crusaders/relentless will at least have some incentive to farm when she finally unlocks sva lol.
    Makes me want to cry.
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  • diogene0diogene0 Member Posts: 2,894 Arc User
    kalindra said:

    diogene0 said:

    Why do you have a problem with BAD PLAYERS having BIS gear? if they are low skilled is not affecting you.

    Of course it effects everyone, as it defeats any kind of filtering players may want to do when they want to recruit a team to farm some of the most difficult content.
    Why do you want to filter players for a content you already do repeatedly ?
    Even if they are below par, you'll finally have the challenge you all claim to seek.
    I'd rather invite someone who isn't geared up completely but is willing to learn rather than some random wallet warrior refusing to learn to play and expecting to be carried.
  • darthpotaterdarthpotater Member, NW M9 Playtest Posts: 1,261 Arc User
    edited November 2016
    diogene0 said:


    I'd rather invite someone who isn't geared up completely but is willing to learn rather than some random wallet warrior refusing to learn to play and expecting to be carried.

    You can find good and bad players everywhere, geared and no geared, paying or not paying. I already see 4k players who dont know how to play.

    And those Wallet Warriors pay the servers for other players that cant / dont want to pay. Is a FtP game accept it.
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    I can confirm , random groups for mSVA are a pain somehow, thinking about the last two 4k+ runs wich only did one thing. Drain my support points to zero.
    Watch player, who even do not try to avoid aoe zones, don't care about frozen teammates, don't step on runes and more is what you can experience a lot. Everyone calls for AA DC, expects a perma immunity and leaves after two desperate tries... 4 k IL is the last thing to care about but the only thing you get measured before invite.
  • kangkeokkangkeok Member Posts: 1,123 Arc User
    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    Those mark should be unbound to ensure people keep playing the content. SVA already have hard ilvl filtering which mean high ilvl will get access to it while the low ilvl will not. This will make progressin for those lower ilvl that get filtered difficult. Also when high ilvl got their stuff they stop doing SVA as it is pointless with those bound mark. if its unbound those high ilvl might still do the content either to sell them or to stash them at guild bank to help out guildies. Just look at BHE, how many people already had they relic weapon but still doing it. That is what keep content ongoing until everyone has their stuff. If they bound those turtle moult and mistletoe, u wont be seeing people running BHE anymore. The best way to keep SVA going like edemo & tiamat is adding SKT ring to each run. That will atleast keep people playing for either the ring or salvage.
  • asterotgasterotg Member Posts: 1,742 Arc User
    kangkeok said:

    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    Those mark should be unbound to ensure people keep playing the content. SVA already have hard ilvl filtering which mean high ilvl will get access to it while the low ilvl will not. This will make progressin for those lower ilvl that get filtered difficult. Also when high ilvl got their stuff they stop doing SVA as it is pointless with those bound mark. if its unbound those high ilvl might still do the content either to sell them or to stash them at guild bank to help out guildies. Just look at BHE, how many people already had they relic weapon but still doing it. That is what keep content ongoing until everyone has their stuff. If they bound those turtle moult and mistletoe, u wont be seeing people running BHE anymore. The best way to keep SVA going like edemo & tiamat is adding SKT ring to each run. That will atleast keep people playing for either the ring or salvage.
    The ring wont cut it. Why should I search for 9 other BIS/ near BIS players, to run SVA in 7 minutes for one ring and maybe an artifact (130k AD), when I can complete CN in a similar time frame with 4 other similar geared players and get one ring for sure AND, with a second key, salvageable items AND, with some luck, R8, more items and with much luck an artifact for 5kk AD.

    Furthermore CN is not really gated, so I an run it with every class (except my OP and my SW. They have the IL, but I would not want to bother someone with the burden to carry them).

    Chars: CW, DC, GF, GWF, HR and TR.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited November 2016

    I can confirm , random groups for mSVA are a pain somehow, thinking about the last two 4k+ runs wich only did one thing. Drain my support points to zero.

    Watch player, who even do not try to avoid aoe zones, don't care about frozen teammates, don't step on runes and more is what you can experience a lot. Everyone calls for AA DC, expects a perma immunity and leaves after two desperate tries... 4 k IL is the last thing to care about but the only thing you get measured before invite.

    Fun enough, two days ago I was the only one stepping on runes on an instance organized by one of the main channels. We basically had a wipe when Storvald cast his spell and the few survivors decided to wipe as well, to restart the trial. I wrote in queue chat "step on the runes" and the queue leader answered that it's useless, better to stay all behind the boss except the tank and let the DCs (3 in that run) keep us alive....
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  • kangkeokkangkeok Member Posts: 1,123 Arc User
    edited November 2016
    asterotg said:

    kangkeok said:

    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    Those mark should be unbound to ensure people keep playing the content. SVA already have hard ilvl filtering which mean high ilvl will get access to it while the low ilvl will not. This will make progressin for those lower ilvl that get filtered difficult. Also when high ilvl got their stuff they stop doing SVA as it is pointless with those bound mark. if its unbound those high ilvl might still do the content either to sell them or to stash them at guild bank to help out guildies. Just look at BHE, how many people already had they relic weapon but still doing it. That is what keep content ongoing until everyone has their stuff. If they bound those turtle moult and mistletoe, u wont be seeing people running BHE anymore. The best way to keep SVA going like edemo & tiamat is adding SKT ring to each run. That will atleast keep people playing for either the ring or salvage.
    The ring wont cut it. Why should I search for 9 other BIS/ near BIS players, to run SVA in 7 minutes for one ring and maybe an artifact (130k AD), when I can complete CN in a similar time frame with 4 other similar geared players and get one ring for sure AND, with a second key, salvageable items AND, with some luck, R8, more items and with much luck an artifact for 5kk AD.

    Furthermore CN is not really gated, so I an run it with every class (except my OP and my SW. They have the IL, but I would not want to bother someone with the burden to carry them).

    What i mean is adding rings on top of those unbound mark. If that wont do, I cant think of anything else except if u have something in ur mind.
  • asterotgasterotg Member Posts: 1,742 Arc User
    kangkeok said:

    asterotg said:

    kangkeok said:

    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    Those mark should be unbound to ensure people keep playing the content. SVA already have hard ilvl filtering which mean high ilvl will get access to it while the low ilvl will not. This will make progressin for those lower ilvl that get filtered difficult. Also when high ilvl got their stuff they stop doing SVA as it is pointless with those bound mark. if its unbound those high ilvl might still do the content either to sell them or to stash them at guild bank to help out guildies. Just look at BHE, how many people already had they relic weapon but still doing it. That is what keep content ongoing until everyone has their stuff. If they bound those turtle moult and mistletoe, u wont be seeing people running BHE anymore. The best way to keep SVA going like edemo & tiamat is adding SKT ring to each run. That will atleast keep people playing for either the ring or salvage.
    The ring wont cut it. Why should I search for 9 other BIS/ near BIS players, to run SVA in 7 minutes for one ring and maybe an artifact (130k AD), when I can complete CN in a similar time frame with 4 other similar geared players and get one ring for sure AND, with a second key, salvageable items AND, with some luck, R8, more items and with much luck an artifact for 5kk AD.

    Furthermore CN is not really gated, so I an run it with every class (except my OP and my SW. They have the IL, but I would not want to bother someone with the burden to carry them).

    What i mean is adding rings on top of those unbound mark. If that wont do, I cant think of anything else except if u have something in ur mind.
    The marks would be enough. For the first few weeks ppl would earn millions of ADs and later on, they would still sell for a good price to all the players without the patience to unlock this HAMSTER campaign or grind like and idiot.

    Chars: CW, DC, GF, GWF, HR and TR.
  • urabaskurabask Member Posts: 2,923 Arc User
    edited December 2016
    kangkeok said:

    asterotg said:

    kangkeok said:

    sjk2603 said:

    Am I the only one who thinks that unbinding the marks is a bad idea. The whole point to me is actually being rewarded for completing the content. Unbinding the marks will just mean people can buy them rather than run the content, which, appears to me to trivialize it to a certain extent. Whilst i agree the process of restoring the initial weapons is bad, you would only have to restore them and then buy the marks to get to legendary without running SVA. We all wanted harder content and now we have people saying its too hard for all but the best equipped players. Have a word guys

    Those mark should be unbound to ensure people keep playing the content. SVA already have hard ilvl filtering which mean high ilvl will get access to it while the low ilvl will not. This will make progressin for those lower ilvl that get filtered difficult. Also when high ilvl got their stuff they stop doing SVA as it is pointless with those bound mark. if its unbound those high ilvl might still do the content either to sell them or to stash them at guild bank to help out guildies. Just look at BHE, how many people already had they relic weapon but still doing it. That is what keep content ongoing until everyone has their stuff. If they bound those turtle moult and mistletoe, u wont be seeing people running BHE anymore. The best way to keep SVA going like edemo & tiamat is adding SKT ring to each run. That will atleast keep people playing for either the ring or salvage.
    The ring wont cut it. Why should I search for 9 other BIS/ near BIS players, to run SVA in 7 minutes for one ring and maybe an artifact (130k AD), when I can complete CN in a similar time frame with 4 other similar geared players and get one ring for sure AND, with a second key, salvageable items AND, with some luck, R8, more items and with much luck an artifact for 5kk AD.

    Furthermore CN is not really gated, so I an run it with every class (except my OP and my SW. They have the IL, but I would not want to bother someone with the burden to carry them).

    What i mean is adding rings on top of those unbound mark. If that wont do, I cant think of anything else except if u have something in ur mind.
    Bound rings just mean that you're adding to your backlog of rough AD (which most players that are able to run sva already have).
    I8r4ux9.jpg
  • silence1xsilence1x Member Posts: 1,503 Arc User
    asterotg said:

    Because RNG does hate you, you are screwed.

    Fixed that for ya ;)
    asterotg said:

    As it is, there will be 20-50 ppl with the new set and the rest is left in the dust, bc you need a good group, to farm this.

    Remember - there were lots of people complaining that there wasn't anything to do in this game. "Please give us hard content." I commend those people that have completed this mod. I don't think I will ever be worried about it enough to run SVA.

    Careful what you wish for. . . and always be explicit in your prayers :)

    I aim to misbehave
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