Dear Fighters for Neverwinter,
a few weeks ago I turned 70 with my cleric made a few dungeons (waiting time about 2 mins, for sure as a heal) and everything went well I would say, some epics where easy some where not so easy, you know.
So then I thought yes great want to make some damage and play things like campaigns and so on my own without help, so I made a GWF. So far so good as DPS class waiting time is, ehm yes I know not that fast :-)
Now to my point. If you want to matchmake it says: 1 Tank, 1 Heal, 3 DPS
So HOW the F**** can it be that there are damn 5 DPS in the group??? I think I was in 20 dungeons so far with my GWF and about 2 completions, if I matchmake with my heal everything is as normal 1 tank, 1 heal, 3 DPS. But if Im in with my DPS there are only DPS or sometimes 1 Tank, 4 DPS or 1 Heal and 4 DPS or as I said 5 DPS
So if Im waiting 20 mins to join a group OK it is like this, but if Im in a group I also want to do the Dungeon... but that is not possible.
You get my point? Someone same exp.? FYI Im on PS4
Sorry but that is stupid and makes no fun at all... As I said two completions, 18 losses as the group was not what it system says it should.
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Comments
A fresh group was for me always a tank, heal, 3dps group. The easiest epic (Kessel's Retreat) is always a standard group, the other dungeons basically always a broken group in the middle of the dungeon.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
I ran a dungeon with a healing SW and was able to play as a DPS on my DC. It was nice for a change to play as a DPS that still did some healing but mostly buffing.
I play my GF as a tanking type DPS for solo and skirmishes and it works well. I am not last as a DPS nor am I first as GF until mod 10 did not means to take top spot as a DPS. Now with mod 10, GF are the strongest DPS from what I have been told.
I am playing a CW and I can feel that that class is not solely a DPS like many think. It is also a support class. When I run content with a CW things go smoother due to the class ability to control crowds and it makes epic dungeons easier and helps the group out due to less damage to player, making it easier on the healer and less damage to the tank, so he can pull more threat.
Over all to me in this game there are three support roles and not 2 like many think. I think dungeons should have all three and than 2 DPS.
Support Roles: Leaders, Defenders, and Controllers
DPS: Strikers
I think all classes should have a support role and a DPS role and we should be able to swap between them using some type of button. This way it is an easier for ques and players to play both roles. Other MMOs do it, why not NW?
In most of the cases when the group set up is messed up you join a group thats already started that given dungeon and somebody dropped. Then the whole matchmaking system fails and the group is left either with no healer or tank.
To avoid this you can spam the LFG chat in the Enclave and then you will find proper groups ...though that might take a bit longer.
Going in with 5 DPS I heard it can be done but most of those runs are with 3K+ players.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
But while you are of course right, the fact remains that there is a queueing system and I wonder why it's here. In my opinion the devs should either remove it for epics completely or (better) finally listen to the users and do something about it. I wonder how many players are totally frustrated after they reach ilvl 1600 and see that the queueing system which worked just fine a minute ago (non-epics) is suddenly basically just killing them.
The later is more important than the gear. Also, I seen many new level 70 characters that simply don't pay attention to mechanics and make a simple run impossible.
You are right of course. There are a lot of issues with the players and their characters. And that's probably true to a certain degree for me, too. Partly, because this game is surprisingly very complex, which I really appreciate.
What I meant is, in addition to these issues, there is the additional crazy increase in difficulty between the levelling and the epic dungeons. And to make things worse, the queuing system is not helping.
And while we cannot really help the first issue, there is already a lot of good suggestions in this forum allone, how to improve the other two problems.
The queing system is sh**** and I ended the game at the evening only because of this. The matchmaking let me think about droping and deinstalling the game as there is no big chance to proceed...
But of course Kessel is arguably the easiest one cause it doesn't need any real tactics. And we were a few people well over 2k. Doesn't change the fact that the queing system is broken.
Apparently there are lots of people who want to do epics but can't find the people to do it with them and end up in the queue. There has to be a better way as long as the queing system isn't improved. I just don't have the right idea. As @terrordactyl said, some groups can be arranged when asking in the appropriate zone chat. But for most, the most appropriate zone would be Protectors Enclave and that's of course a no go due to the amount of chat traffic there. The best solution would be to have an extra chat channel for each of the epics but that's not possible atm afaik. Any other ideas?
For each encounter you get three different currencies. Two of which you can directly use to buy stuff. The third one (Called Fearzers?) is for campaign progression. It's a bit of a grind but totally doable. And they even removed the weekly cap on Daemonic Ichor in Patch 10. With Daemonic Ichor you can buy pretty strong gear in the Underdark hub. WHat is it called again? Something Derrith, or something?
And, if you don't have VIP, get it. Convert ADs into ZEN if you have to and buy a monthly subscription. It's totally doable with levelling dungeons and skirmishes allone. The daily box key lets you open one box a day and each one contains rade Bars. After a time you end up having enough Trade Bars to get a pretty nifty armor at the Trade Bars Merchant.
You can't really expect someone at 3000 IL to stay in a team of 1600's. He wants to be in a high level group that can burn through 5 or 6 dungeons per hour. Why is it his job to babysit you through a dungeon you aren't ready for? Get your campaigns and boons done, then you will be ready.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Yes and exact this is the problem Im talking about, even if IM level 2500 im unexperienced in the dungeon, so HOW shall someone proceed, get better gear, get experienced if they meet people with this attitude in the que? It is like we want someone with 5 years exp in our company but dont give him the chance to earn 5 years exp... You know what Im mean, and this is wrong on the que and with the gaming community... Anyone reaches level 3000 or 3500 or idk and means he is the best, once he passes the line, he forgets how he startet with level 1 or in this case level 70. Even this guys have startet with level 1300 and needed the chance to proceed... The game is not made to go alone thats why it is called MMO...