When will the devs put something in place to prevent rage quitters.
i just spent over an hour on the final boss of V.tower in that time we have 10 freaking leavers..... People expect Epic dungeons to be easy!
There needs to be a penalty for leavers. There just has too.. Putting people at a disadvantage and wasting others time because they can't hack dying a few times. This game is meant to be a team game (dungeons anyway) and look at all the Psy leaver the que. Sorry i'm just really pissed of at this game.
I have to do dungeons to get better gear and then this happens. I know i'm not the first to feel like this.
Think i will delete the game for a second time even though i was finally having fun in this game again.
Also they should make it when you enter a dungeon you can't leave until 3 people agree to quit. People need to stop acting liek their the only once on the game.
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If you want to run dungeons go with your guild.
If you want to run dungeons go with your guild.
So i should do a guild just to do dungeons? That pathetic. There should be some type of system in place for people who don't want to be in a guild. To prevent people from running the game for others, because they can't accept losing.
Sorry the guild thing isn't the answer. It's a bandaid at best. i hate being in guilds. It's not fun for me.
People can join on a whim and leave too. That's the problem here. The dungeon needs to be completely about teamwork and trusting the party your with. Accept that you will die loads. You move on and learn the patterns of the dungeon and conquer it.
Let's take league of legends. You get punished for leave a game and it should be liek that in Neverwinter as well. Your hurt the players with you. Ruining their game.
LFG or "pug groups" shouldn't matter though. You enter the dungeon on the sole purpose of beating it and gaining loot and not to rage quit like a little kid because it too hard..
Saying that though, I am not a fan of people who queue only to not accept, wasting the time of 2-4 other people needlessly. I do think if they fail to accept they shouldn't be able to queue again until they have waited for every minute of other peoples time they wasted. Then there are people who just go afk or don't pull their weight inside dungeons etc... but that is a whole different issue I have no ideas on how to fix.
Sorry the guild thing isn't the answer. It's a bandaid at best. i hate being in guilds. It's not fun for me.
You are missing some really good boons not being in a guild, though getting the boon takes a lot of work.
I am a Control Wizard my item score i 1750, bit higher now. But i have no problem dealing damage and staying alive. Helping the team out. But my in game stats aren't in question here. It's the in-game issue of people wasting time for others.
Sure i might not have gone about saying the issue i have in the correct manner but i was very let's say upset.
I really don't have an idea to possible fix this issue. This post was more of a.. venting period. but i'm sure others have had this problem as well.
Joining a guild is not a band aid it is a valid and smart solution. You also get boons too! @mebengalsfan#9264
Then again I'm probably the only person who will PUG a dungeon and not bother to look at the gear of my companions before we head out. I figure either we'll do it or we won't.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
But... Been in a group where we have a Tank but I got all the aggro as a Ranger, I'm out. Been in a group where I'm next to the healer and he's not giving any heals for nobody, I'm out. I see in the chat someone in the group complaining that other player is undergear and everybody is getting in the hate boat, I'm out (you got the item level to Queue, you deserve to play and try your best).
I like a good attitude in the game, I'm there to have fun, I got enough stress at the office to add stress to a game. If I don't like the group, why make the rest of them having a living hell with a bad attitude, I just got out and pray someone get there in my place and help them finish the dungeon while I'm heading elsewhere.
My 2 cents.
GJGBlackDragon - Drow Ranger from The Northdark
If I'm on my DC or Pally I'll usually hang in there as I can keep things going even if a couple die during the boss fight, but then again my DC & OP are 3k so even with a party of sub 2k that makes a big difference.
I would suggest you form your own groups in PE - that way you can make sure you get the right mix of classes & if you really want people in voice chat then you can make that a condition for taking them on the run.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Generally its easy to spot if the group has a chance or if it doesnt. If it goes well until the endboss and then the struggle starts, just give it a few tries and it could very well go through. On the other hand, if the grp struggles with the trash on the way... oh boy...
What I find annoying is that I am ususally healing, tanking and top DPS in most pug groups.
When a player does beat me, that have level 10+ enchantments, are IL 2800+ and are in the better guilds.
The boons for the guild really can make a difference.
I quit after 5 attempts too. No point in sticking it out if the group is simply not working. Most of the issues I see are with players not paying attention to mechanics and not moving out of strong attack AoE. I do a pick up and again, the player does not move.
That was pretty much my runs during August. I never beat any dungeon other than Kessel due to the dungeons being bug and most players not be aware of the one shot attacks.
I gave up running dungeons ATM. Instead I am doing my boons, which now I only have 2 left to complete ToD and Icewind Dale. Once I get my tank to end game, I have another character to run through all the campaigns.
I'm in no rush to play dungeons ATM. I want to improve my character with the free stat boost from the campaigns.
Some fights I do have trouble seeing the AoE zones as Melee, especially dragon fights. The hit box pushes you so close that the target box outglows an incoming red zone to move sometimes.
I was on an ETOS yesterday where 3 of the group were around 2k and they kept dying due to either standing in the red or going into aggro before me (on my 3k pally). We only had one reasonable dps - a 2.8k TR, but the 2k DC quit halfway through. Funny thing is I only saw him use HG once and no AS - which is a must on low geared runs. I asked the others to NOT stand next to me as I attract all the aggro and we made it through to the final door, by that time a replacement had arrived - not a healer, another protection pally.
We got through the first phase with no deaths but lost two on the 2nd part (including the decent dps). It took us about 15 mins but we finally killed the boss. I came top on paingiver and kills with the TR second but they were just happy it wasn't a waste of time.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
It helps most of the cases and then the group starts functioning and you can beat the dungeon. If no one listens and they keep standing in reds, or especially in VT, they do not hit valindra whe she grabs one of the team members and no one is there to prevent her dropping the portals then it is just a waste of time.
On the other hand, people are impatient. People do not like speding hours on one thing anymore. They join the group, die once, leave the instance and join another. That might be more successful.
The third thing I would mention ere is gearscore. Ok, it says 1600 is needed for the T1 dungeons, that is fine but imo Valindra/Malabog require higher GS, 1800- 2000.
> At the same time, I'm not going to stick around for hours on end because the tank doesn't know how to hold aggro
THIS.
Currently running a level 70 DC Healer and the amount of times I've quit epics because the tank is unskilled (or the queue has matched us without a tank at all) is way too high. If people are going into epics they need to understand their role AND the tactics for the run - neither take long to research.
Yes, people rage quit, but there's definitely another side to your argument. Why would I stick around with a party that is only going to cost me time and injury kits?
If it's a close run thing (i.e - minor mistake creates a wipe, or end boss gets a cheeky one-shot in at low health) I'll stick around. If it's obvious from the off that the group isn't going to work, I'm out and I make no apologies for that.
As many other people have said - Run with your guild, or at least run normal dungeons until you're familiar with your role and have acquired some reasonable gear.
DG
**EDIT** - I would also point out that good gear isn't hard to get by simply running The Well of Dragons dailies and heroics for a bit - Drow Gear bumps up the gear score pretty quickly!
I get in there and it's a disaster - Two guys keep dying and are begging injury kits off the rest of the group, The tank at least admits he doesn't know how to tank and it's his first dungeon, and the two TR who are supposed to be DPS are running around in a panic - dodging but not hitting anything. They ALL died multiple times while I slogged toward the end. We get in to fight the beholders and whats his face - and clearly they don't know what they are doing. I end up somehow taking agrro and running in circles around the outside of the room with everything chasing me, trying to drop heals on the run. I look around and my team is somehow still managing to die from the slow-motion black balls of death and the next thing I know I'm alone in there. Being a Healadin with no DPS I considered just wiping, but decided to try to show them what to do before I went down.
Then back at the campfire they went to run in again and I didn't step into the circle. I typed (slowly at that since I don't have a keyboard hooked to my PS4)
"I'm not a tank, I'm a healer"
the tank replies "First time in dungeon, don't know what to do"
So I replied "Goal is get golems to blow up by bad guy"
So this group that took over an hour to even get TO the boss, walks in and plays their roles and we finish the fight in less than 10 minutes.
Needless to say I was done on my healer after that for the evening.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP