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Please remove the ability to kick or demote a guild leader!

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  • diogene0diogene0 Member Posts: 2,894 Arc User
    asterotg said:

    diogene0 said:

    asterotg said:

    diogene0 said:

    Guild leaders can be an annoyance just like anyone else. The option to kick them has to be available.

    No, If I were a guild leader with SH R 20 and they would introduce this system, I would kick everyone except my closest friends. I kicked all the inactive players except my closest friends from my old guild, to make sure, that no one will plunder my vaults, if I dont play for a while.

    Take a beta guild with SH 20 and all the vaults, expensive things in guild coffers. Many of the old players left, maybe 1 of 100 beta players or less are still playing. Lets say there are 5 old timers left and the 145 other accounts are newer players lured by fame and boons. Any majority vote would open the doors to abuse.

    If you dont like your guild leader, leave the guild.


    I'm sorry but the game, and to some extent, the world, does not revolve around your little person and your very own needs. Guilds are living things. People come and go. Leaders come and go. People change. So do leaders. There must be an option to get rid off the problematic people in that kind of communities, be it a rank 1 or a rank 7. If you don't like taking care of a community then don't become a guild leader in the first place. The current system works and should be kept. Demoting an annoying rank 7, whoever it is, is a necessary feature, or else no guild would be a good place to be in.
    I think you dont know how it works. Only R 7 can demote R 7. If there is only one guild leader there is no way to demote him, if he does log in once a month. Just idle R 7s can get demoted by a lower rank.

    So I am egoistic, when I see a reason behind the status quo and you are enlightened asking for major changes no one but you and some other ppl want. Some illusions of grandeur here?

    The concept behind guild is not democratic, never was and hopefully never will be. You can create your own little guild with your own little rules. Dont try to force them on others.

    This is not like a country, where everyone contributes, but like a firm. Someone founded it, created it and payed for it, its HIS firm. If you dont like it, quit.

    Am I speaking chinese? I never said a rank 1 should be able to demote a rank 7 except in case of inactivity. I'm merely stating the fact that it's a necessity for a rank 7 to be able to demote another rank 7 to get rid of problematic people. Rank 7 should not grant any kind of immunity on that matter.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I have demoted (but not kicked) my guild's original founder for security reasons. I probably should kick as the guy has not been seen in literally years, but I'd feel bad about it. Demoting the account keeps it around for legacy reasons, but minimizes the damage that can be done in the event of a password breach.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • asterotgasterotg Member Posts: 1,742 Arc User
    edited August 2016
    diogene0 said:

    Guild leaders can be an annoyance just like anyone else. The option to kick them has to be available.

    Plz elaborate, where you have a restriction to your 'kick em' post and as I said and you say now, guild leaders cant be kicked, just demoted and only by other R 7s or after not logging in for 1 month.

    My other post was against this blank kick them if you dont like them.

    Chars: CW, DC, GF, GWF, HR and TR.
  • bigredbrentbigredbrent Member, NW M9 Playtest Posts: 155 Arc User
    diogene0 said:

    There must be an option to get rid off the problematic people in that kind of communities, be it a rank 1 or a rank 7.

    The problem is that the problematic people are the ones who end up taking over the guild because they are the most likely to demote the other guild leaders first.
  • diogene0diogene0 Member Posts: 2,894 Arc User

    diogene0 said:

    There must be an option to get rid off the problematic people in that kind of communities, be it a rank 1 or a rank 7.

    The problem is that the problematic people are the ones who end up taking over the guild because they are the most likely to demote the other guild leaders first.
    We're always someone else's problematic people. As long as the majority of the players in your (former?) guild are fine with that, then it's all good.
  • bigredbrentbigredbrent Member, NW M9 Playtest Posts: 155 Arc User
    edited August 2016
    diogene0 said:

    diogene0 said:

    There must be an option to get rid off the problematic people in that kind of communities, be it a rank 1 or a rank 7.

    The problem is that the problematic people are the ones who end up taking over the guild because they are the most likely to demote the other guild leaders first.
    We're always someone else's problematic people. As long as the majority of the players in your (former?) guild are fine with that, then it's all good.
    If that is the case, then your argument that there must be an option to get rid of problematic people doesn't make sense.

    When most of them are new recruits who don't even know the leaders very well, most of them are not really going to care too much are they? The majority is not always right if the minority put more resources into the guild coffer than the majority combined. Mob rule is just not very fair if most of that mob didn't invest even a fraction of what you have. And even if they do all care and end up leaving, the remaining guild leader doesn't exactly have to start all over again since they still have the guild level that you helped them build up.

    I invested more resources into the guild coffer than all the current guild members combined. I think I could really care less if they are fine with it or not!!! I had no reason to believe that I would be betrayed by the other guild leader... From the beginning we had an agreement that we would not demote each other no matter what, and I had no reason to think that he would be so treacherous as to break that agreement. I know that I am way too loyal to have ever demoted him, and I guess my mistake was believing that he would show me the same respect.
  • diogene0diogene0 Member Posts: 2,894 Arc User

    diogene0 said:

    diogene0 said:

    There must be an option to get rid off the problematic people in that kind of communities, be it a rank 1 or a rank 7.

    The problem is that the problematic people are the ones who end up taking over the guild because they are the most likely to demote the other guild leaders first.
    We're always someone else's problematic people. As long as the majority of the players in your (former?) guild are fine with that, then it's all good.
    When most of them are new recruits who don't even know the leaders very well, most of them are not really going to care too much are they? And even if they do all care and end up leaving, the remaining guild leader doesn't exactly have to start all over again since they still have the guild level that you helped them build up.

    I invested more resources into the guild coffer than all the current guild members combined. I think I could really care less if they are fine with it or not!!! I had no reason to believe that I would be betrayed by the other guild leader... From the beginning we had an agreement that we would not demote each other no matter what, and I had no reason to think that he would be so treacherous as to break that agreement. I know that I am way too loyal to have ever demoted him, and I guess my mistake was believing that he would show me the same respect.
    There are guilds that also have high level facilities and don't require outrageous entry fees. Sometimes it's even free. My advice is: from what I read you don't need the guild itself, only the facilities, since all you care about is the lvl 20 thing. Is that any different if you get the same level of effectiveness from another guild? As a bonus you may even meet people you like more than your current fellow guild members.
  • bigredbrentbigredbrent Member, NW M9 Playtest Posts: 155 Arc User
    edited August 2016
    Are you suggesting that no one should ever try to create and build up any more guilds? Do we already have plenty of high level guilds to go around for everyone in the game?

    If I wanted to do what you suggest, I could have saved all my resources and did that from the start. I could get into almost any guild if I wanted to do so. I could have maxed out all of my alt characters with the resources I would have saved. But, I wanted to try to build my own guild up and it was working pretty well until I was betrayed. I am never going to try to build up a guild again because of this, that is for sure.

    The jerk will not even give me the name that I thought up for the guild back. I already had the name on my twitch channel, youtube channel, facebook page, and my twitter feed months before he even approached me about running a guild with him.
  • sneak#6191 sneak Member Posts: 86 Arc User
    diogene0 said:

    Guild leaders can be an annoyance just like anyone else. The option to kick them has to be available.

    They are the leader for a reason. It shouldn't be possible to kick them. It works out better to have 1 person solely at the top of command.
    Atodaso@sneak#6191
    Tornado Of Souls

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