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First peek at SW rework from preview

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  • miseryanklastmiseryanklast Member Posts: 10 Arc User
    edited July 2016
    Hello, at first I was rather excited to finally see changes to warlock in this game but
    etelgrin said:

    movement speed increase is 17,5% down from 40%


    etelgrin said:


    - Dreadtheft - damage resistance debuff is -5% per rank of DT up from -3%, if DT is cast on perma curse such as WB or TT and it hits one target it will give only 1x DT stack not 5x like it does now. 2 targets would give two stacks, 3 targets hit that has curse on would give 3 stacks.
    .

    etelgrin said:


    - Tyrannical Threat is a target based spell, it doesn't change your warlock curse icon to tyrannical, it can be cast on a single target and will spread damage from that target on. HUGE NERF ON PVE WARLOCKS.

    Reaction to SW changes

    Post edited by miseryanklast on
  • silence1xsilence1x Member Posts: 1,503 Arc User

    Murderous Flames only does not proc on r4 KF, ranks 1-3 will still proc it.

    Interesting. So now it's like the GF's 3 tick vs. 4 tick Knight's Valor. The former works while the latter does not (HR's passive has the same issue, AotP I think?). There seems to be a prevalent issue with some classes and the 4th tick in their powers.
    I aim to misbehave
  • rottersrotters Member Posts: 214 Arc User
    @strumslinger have the devs said anything about the known broken feet - Murderous flames?

    Tabatha@rotters // Scourge Warlock // Co Leader // Civil Anarchy



    Part of the -Fabled- Alliance



    We are looking for non elitist guilds to join our alliance.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited July 2016
  • xrawcarnagexrawcarnage Member Posts: 384 Arc User
    I'm not understanding what the devs are doing. You take away the 1 shot with mf/kf. I agree it should be nerfed, but you destroy the fury path completely. Why handicap us to use only one viable dps path. It makes 0 sense. Plus who wants to have a puppet do all the work for us ffs. It's boring. You have plenty of maxed out day one locks that has to rethink even playing this class now. I have farmed my HAMSTER off in this game getting all best in slot and best gear to have my class be obsolete now. It's ridiculous to say the least. Keep these changes and you'll see a lot of people give up completely in this game. What's even better is I've decided to make a gf to help my guild in runs and have dumped over 35mil ad to make him viable (3.3k within a week) to have this class be worthless as well. So basically my main 2 classes are HAMSTER now. This is pathetic. For everyone on the test servers, thanks for the info you are feeding us that's not on them.
  • fernuufernuu Member Posts: 453 Arc User
    What about dreadtheft+lesser curse, does it stack on single target too? Still out of play, hope to be back tomorrow :)
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited July 2016

    Hello, at first I was rather excited to finally see changes to warlock in this game but

    etelgrin said:

    movement speed increase is 17,5% down from 40%


    etelgrin said:


    - Dreadtheft - damage resistance debuff is -5% per rank of DT up from -3%, if DT is cast on perma curse such as WB or TT and it hits one target it will give only 1x DT stack not 5x like it does now. 2 targets would give two stacks, 3 targets hit that has curse on would give 3 stacks.
    .

    etelgrin said:


    - Tyrannical Threat is a target based spell, it doesn't change your warlock curse icon to tyrannical, it can be cast on a single target and will spread damage from that target on. HUGE NERF ON PVE WARLOCKS.

    Reaction to SW changes

    exactly two things wich saved my bud 100 times against a GWF/GF and other classes....speed and DT-stacks
    but maybe your puppet will heal you up after being onhitted or oncycled by GF/GWF/TR
    No speed= easy game for GWF and GF
    a 10% DR buff from shadowslip will not compensate things, lool
    Rework? completely forgot the needed revamp of Hellbringer, wich can be considered to be uesless for the rest of the time this game may be accessable..
    I only see a very poor try in balancing things, sorry
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    The puppet doesn't do "most of the work"....against dungeon bosses it does almost nothing, orcus smashes the puppet before it gets off 2 punches....in one rotation the warlock does more damage than the puppet does in 5 mins
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    fernuu said:

    What about dreadtheft+lesser curse, does it stack on single target too? Still out of play, hope to be back tomorrow :)

    @fernuu I will try to get you some info on this.
  • This content has been removed.
  • xxgolden1xxxxgolden1xx Member Posts: 13 Arc User
    edited July 2016
    If a GF is holding aggro the puppet does hit incredible hard. I switched back to damnation last night and mopped the floor against a fury built warlock. In CN, the log showed wraith claw hitting for over 7 million.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    Feats:
    From what i've been trying on preview feats seem alright, tried weapon damage based feats on temptation, results were good, lesser curse did do a reasonable damage, if these dont get any party buffs they will be useless but at least solo content is nice...
    Aura of cruelty and despair were extended to 50' wich is good, not too good, it could as well be granted life steal but it's only chance...
    Pupped has much better survival in solo than before, Mocking spirit does help getting rid of mobs better but the HP bonus this feat now gives is not enough if you go with mocking spirits and spiritfire it will get the pupet dead fast. In dungeouns with party help i'm expecting something similar, not orcus...but well you know.
    Wraith claw is dealing 18% of damnation warlock damage wich seems reasonable since creeping death stands by 30%, i tested in some he's and BT without many stuns so in a party with more peril situations wraith claw will reveal better results.
    Wrathfull soul heal is really weak in solo, around 2k per wraith claw, but it's a nice adition specially when the feat grants 100% more puppet damage so in a dungeon the heal will scalle and player HP wont so it seems balanced.

    Powers:
    Deadly curse still deals really low damage, i lowered my stats as if it was pvp and non crits were areound 5000 wich is pretty modest if you ask me.
    Tyranical threat only lets curse one target and the target will be the one aimed on use, this is really bad, in many situations casting tt before fight begins so you can curse targets before they hit you, and not just this but after target cursed with TT gets killed no other takes it's place.
    Arms of hadar, arrow storm and TT animations too slow.

    Temptation still represents a weak adition to the party since cleaning mobs faster is safer than temptation heals, a buff to soul breaker and make it work in bosses like lostmauth would help but still some party buff is necessary.

  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    edited July 2016
    TT is not bad after you enter the fight if you think about it, use DT to buff, cast fast TT and spam all the SS over a target, the 5 stacks on DT were achieved results are still nice, the problem is really situations were not as much damage is needed, or TT need to be cast before the tank hops in etc ....=S

    Oh and partying blasphemy is still hiting the player ,,,,,

  • taitinhakkaajataitinhakkaaja Member Posts: 410 Arc User
    For a new sw player leveling will be easier, but for us veterans i'm bit concerned. PvP wise, these eh.. balancings don't offer much, mobility nerfed, still no burst dps and ridiculous animation times. Overall i'm quite disappointed at this state of balancings, but hopeful that they will do more tweaking on those and make hellbringer viable again.
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    So wraith claw hit for 7 million out of (I'm guessing) the 75-100 million you did total......so let me get this straight, the puppet did 1/10-1/14th of the total damage, and that's doing "most if not all of the work" lol
  • ftrydaftryda Member Posts: 187 Arc User
    Wraith claw can hit that in a single swipe repeatedly. Damnlocks need to stop taking it personal when others point out that puppet do so much damage. I've played all paths equally and am currently damnation. Being overly defensive in this thread will not help players trying to understand the changes.
    4000 iL Scourge Warlock
    Well Endowed (Xbox)
  • silence1xsilence1x Member Posts: 1,503 Arc User
    I look at the puppet as another pet. No one complained when the Zhentarim warlock was doing bonding procs giving you more power so why the hate on puppets? I play SB Damnation only because HB is not viable and Fury is plain busted.

    End the puppet racism. Puppet lives matter too ;)
    I aim to misbehave
  • reposterzreposterz Member Posts: 293 Arc User
    I know it is still testing, but I think Dread theft should be getting buffed, not nerfed... anyway when are the other powers like Curse bite, Pillar of power and Vampiric embrace getting looked into... people at level 70 that I know find no reason to slot these powers for Hellbringer Warlock usually speaking!

    Hope the whole class for Hellbringer gets detailed reasonable revamp, knowing the devs it will not be everyones perfect but should be workable.
  • glartyglarty Member, NW M9 Playtest Posts: 123 Arc User
    edited July 2016
    Quick compare live to preview.
    Damage changes / recharge times approx-
    Lesser Curse +25%
    Killing Flames 0% / -20%
    Brood of Hadar +100%
    Vampiric Embrace +10%/ -15%
    Fiery Bolt -4% / -8%
    Curse Bite +25%
    Essence Defiler +15%
    T Curse not T Threat (Single target only now) +20% damage buff on 1 thing
    Wraith's Shadow +15%
    Arms of Hadar +15%

    Snuff Out is + spark if something dies within 30/40/50/60' of you, no cool downs.

    Post edited by glarty on
  • edited July 2016
    This content has been removed.
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    Ftryda, I'm not getting defensive, or trying to get this thread off topic...all I'm saying is you commonly hear on the boards that the puppet is so broken and doing all the warlocks damage, it was said multiple times in this thread alone...it's simply not true...treesclimber, posted that his puppet did 18% of his overall damage, so that's less than 1/5th of the total damage done....1/5 is hardly "doing all the work", that's all I'm saying.
  • d4rkh0rs3d4rkh0rs3 Member Posts: 382 Arc User
    @escaton I was able to gain the HG debuff on xbox with the LM set bonus. Are you using the LM set bonus by chance? This may affect HG as I noticed it stacks a lesser curse debuff if HG crits on a curse target. Therefore, what you are experiencing MAY have nothing to do with the recent SW changes on preview.
  • fernuufernuu Member Posts: 453 Arc User
    http://www.arcgames.com/en/forums/neverwinter#/discussion/1218455/official-feedback-thread-scourge-warlock-changes?sso=eyJuYW1lIjoiIiwicGhvdG91cmwiOiIiLCJjbGllbnRfaWQiOiIxNDQzOTY4OTgxIn0=+0a43da00c427b15b763de0483d728431b5954c83+1468518555+hmacsha1 - official patch notes

    On paper it looks good.

    Executioner's Gift now increases base encounters damage -> more KF, more MF, more Creeping Death

    Creeping Death now proc on every daily, encounter, at-wills - KF+CD combo, nice :D
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    Also, the important part: Puppet lock is dead, play something else!
  • escatonescaton Member, NW M9 Playtest Posts: 17 Arc User
    d4rkh0rs3 said:

    @escaton I was able to gain the HG debuff on xbox with the LM set bonus. Are you using the LM set bonus by chance? This may affect HG as I noticed it stacks a lesser curse debuff if HG crits on a curse target. Therefore, what you are experiencing MAY have nothing to do with the recent SW changes on preview.

    The debuff I was mentioning is on Live, not Preview (and it's only on curse consume). The patch on Preview changes the debuff to something completely different. As for the Lostmauth set, in my second test I still got the debuff with nothing but a basic weapon equipped, and no feat/boons/etc. I also forgot to mention earlier that the debuff shows up on the HP bar of the target. It uses the same icon as the normal Hadar's Grasp debuff, and it's called Crushed Spirit. You can see it stack up each time Hadar's Grasp ticks.
  • d4rkh0rs3d4rkh0rs3 Member Posts: 382 Arc User
    @escaton thanks for the explanation. Our analysis tools are extremely limited on console!
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited July 2016
    amenar said:

    Hey all -

    Thanks for the feedback, we're looking into it.

    As for Murderous Flames - I found the bug. You should a fix in an upcoming preview build.

    Fixed! @fernuu @kolatmaster

    http://www.arcgames.com/en/forums/neverwinter/#/discussion/1218455/official-feedback-thread-scourge-warlock-changes
  • fernuufernuu Member Posts: 453 Arc User
    I think they read my in-game hint and now they owe me $1000
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    Guys i just tried IS + lathander dew well, basicly a very good ap build and IS was almost permanent, in fact, my DC sigil was used to cast brood of hadar, am i missing something here or hellbringer is still far far worse than soulbinder? Someone try this for me pls.

  • This content has been removed.
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