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The loss of Lostmauths OP set bonus

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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    The only thing I find ironic.. is the set will be slightly less better then the average of orcus on some classes..

    you know.. just saying.

  • revan06100revan06100 Member, NW M9 Playtest Posts: 205 Arc User
    edited April 2016
    I support the change, but the thing is, they could have done this ages ago, just like fixing the orcus, wich is, far beyond exploit, but still, Losmauth set never worked as intented and they never tried fixing it because it was "OP", but not beyond reason.
    Second thing i'm always disappointed with, Removing things, nerf things, but never actually bring something alternative wise to the game.
    Removing coal from tarma, removing AD from leadership, and nothing proposed to compensate for these choices.
    I understand you guys need to regulate the game and handle the bad things happening, but when you make decisions, you need to come up with something, replacing is better than deleting...
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,406 Arc User
    desisti said:

    To all of you who are OK with this nerf... Don't pretend to be morally superior than the rest because "you knew, we all knew"... You are either so gullible or you are already 4+ IL GWF so hit in LM won't be that big of a deal OR you are sitting on tons of RP material so you simply do not care. I'm not talking about is it OP or isn't it (IT IS) problem is time, RP and regents invested. We will get 80% back... 80% meaning 1.something million of RP will be taken from me if I decide to change to something else. Plus marks needed to level it and, most importantly 10$ coalescent or stack of 50 or so preservation wards... It is OP and it is huuuuge ripoff mainly because it will be replaced with equally OP and broken orcus set which will be fixed on this day a year from now...

    You understand even without this nerf, with the progress of this game, the set will eventually be obsolete just like many great sets before this, right? I forgot how many times that happened already. It is always invest, obsolete, invest, obsolete, invest, .... At least, this time, it is not outright obsolete.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    edited April 2016
    Lostmauth's nerf aside. This cover is @!$#ing amazing. Who was that? David Draiman from Disturbed? Looking back a second time, yep it was. Damn!
  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    Ripoff, gripe gripe moan.

    Oh wait they are letting you exchange your Lostmauth set for another set? I assume the apologies in this thread will be forthcoming...
    Caritas Guild Founder (Greycloak Alliance)

    Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
  • rescorlianrescorlian Member Posts: 41 Arc User
    So the changes happened, it's interesting to watch the changes coming in. Many players adjusting amazingly fast! I still think this was a fix for the best as there's so many possibilities and different pathways now.

    Also, shameless use of one of my threads in general discussion to promote another video I made!!

    http://www.arcgames.com/en/forums/neverwinter/#/discussion/1215623/i-wanted-to-be-a-wtf
    Bonk - Damage dealing machine and midnight lover of all things tasty

    The first inner look at majesty - https://youtu.be/8Yavk790hMA
    The second build and some fun - https://youtu.be/b5U0H-Mdkxg
    A little update - https://youtu.be/0F-qUKOv4UU
    The thread where this can be found - http://www.arcgames.com/en/forums/neverwinter/#/discussion/1210188/bonk-a-tale-of-damage
  • asterotgasterotg Member Posts: 1,742 Arc User

    I support the change, but the thing is, they could have done this ages ago, just like fixing the orcus, wich is, far beyond exploit, but still, Losmauth set never worked as intented and they never tried fixing it because it was "OP", but not beyond reason.
    Second thing i'm always disappointed with, Removing things, nerf things, but never actually bring something alternative wise to the game.
    Removing coal from tarma, removing AD from leadership, and nothing proposed to compensate for these choices.
    I understand you guys need to regulate the game and handle the bad things happening, but when you make decisions, you need to come up with something, replacing is better than deleting...

    1. They fixed it, before. A few weeks after release, they changed the fact, that it proced from dots.
    2. The description does xy dmg is the same for fixed or base dmg. The effect can be buffed dmg or fixed dmg. To claim otherwise is wrong, too.
    3. If a set gets inroduced by Devs, nerfed by Devs, stays the same for years and gets changed, I call it a nerf and not a fix. They might have a reason for it, but it is still a nerf.
    4. Nice thing, to offer an vendor, that does not work for ppl with augmented gear, what a surprise.
    5. Last but not least, the only difference is, that it takes casual players more time to complete an dungeon or they fail now. Run anything with a decent group of buff/debuff and DDs and bosses will still die in seconds.
    Chars: CW, DC, GF, GWF, HR and TR.
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    Reading the above comment makes me not want to buy another pc just to come back to this game
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
  • gomok72gomok72 Member Posts: 616 Arc User
    edited May 2016
    I'm happy it happened, I have two sets in my inventory now instead one for every occasion. This was a correct step in the right direction if you ask me.
    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
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