Just had a few games where a sw 2k item level character did 110 mil dps, compared to me a 3k tr, i did like 40 mil. The only stat this guy had more than me was in critical strike, by like a 1000. I fail to see how this is possible.
This also happened to 3.3 GWF friend of mine, who was partied with another gwf, at 2.6. He had better stats, yet the 2.6 was able to do 25 mil more dps. I am confused.
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Also, item level can be deceptive. There's a LOT of items that don't add directly to one's offensive potential that are nevertheless counted in item level (such as Dragon Hoard and Fey Blessing enchantments).
Bottom line: It ain't just the stats. There's a whoooooole lot more to damage than your character sheet.
Great Weapon Fighter: Because when is today not a good day to die?
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zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
But back to topic, running beside a 2k damnation warlock is allways a pleasure, no matter if he is Hellbringer or Soulbinder at that itemlevel.
He will by sure out dps you in most cases. Hellbringer is said to be the weaker path, but he can also do good.
Having rank 12 bondings and a maxed companion on top, 8k power from SH boon, 4k mount and a GF in his party, his puppet will deal more damage than a you do in some dungeons.
A soulbinder puppet deals about 60%+ overall damage at 2k il, a hellbringer up to 85% from overall damage (15% deals the lock ), the buffs from HB will give the puppet even more power than SB ´s puppet gains.
Furylocks at that IL won´t work that good.
* Playstyle - an aggressive playstyle running ahead of group counts for a lot
* Mount bonus
* Guild boon bonus
* Some IL has no dps effect(utility ones typically)
* Class - GWF and SW are a bit unbalanced currently. Too strong compared to others. Correcting the Lostmauth set probably only was the first step in a balancing process
* Use of buff potions
* Build quality - there is usually a huge difference between an optimal build and a less optimal one
For starters, read your class boards and tune your character according to posted successful builds there.
And if you care about dps standing, make sure you don't lag behind group in dungeons.
The only thing that is not directly fixable is the class tuning by Cryptic. But it seems they are working on that now, and I'll be surprised if the better GWF and SW builds are not looked closely at.
As far as a lower iL gwf, I believe this thread already has the best explanation of this which is either playstyle and running ahead just enough with well placed timing or simply guild boons and/or bonding stones can make the difference.
Well Endowed (Xbox)
If this SW was a damnation-lock it takes no skill. Not that current gameplay requires any skill at all with 4k toons running 2k content.
Heroes of Darkness
Retired since 02/15
My opinions are my own. Please do not judge my friends nor guild for my statements.
1. @ftryda , noone negates that puppet is broken, never did, morderous flame is even more broken fyi (200.000.000 miohits, pfff )
2. @grabmoore , it´s the same skill every player has in this game, low level since it´s all about how broken your buidl is
3. @taitinhakkaaja , even running T1 damnation is very good in case you manage to pop your spirits and puppet deals solid damage even in T1
4. I stick with cesosos55, since in my world there is a GWF who can do crazy ammounts of damage even after lolset-nerf, there are TR-builds that beat damnation in some dungeons on single target as they beat GWF´s, there also are CW´s i personally met who dealt more damage in a max.-buff-group than a damnation warlock
Warlock solo compared to other classes is unhandy and "low fun" btw., this class only shines in dungeons has no CC no dodge, not much buffs...all this class has is damage (and 50% from that damage is bugged)
Fact: my 2,5 GWF kills frost giants 2 time faster than my near maxed warlock, and he doesn´t need a 4k crit ring, a maxed companion and bondings rank 12 to do so
This game is all about (most important at first)
1. the quality of bondings you use
2. the companion you run and
3. the build you run (maybe that´s more at 2)
4. a little bit of knoweledge about the class
Ah, I forgot the last and also very important point, abusing broken feats and mechanics is one of the most important points
At least GF, OP, Hunter and warlock are in some powers and feats broken (warlock is obviuos puppet, morderous flame)
GF...steel blitz + commander strike seems broken ( commander strike allways was buggy regarding PVP)
Hunter..saw that video near oneshooting a dragon in WoD, lol...
OP I can´t tell since patch what is broken ( at least the healing that class does , but zero mitigation so wasted)
... TR/CW/GWF not sure about these classes
Uh, another thing, witnessed a dragonrun in WoD few days ago, it was a "premade" group from know guilds.
5-6 guy running with HV and I guess HP-set, melting those dragons by a GWF/GF and some more striker in..6 seconds or let´s say 8 ?
Never saw a better evidence for the fact that this game is not about skill or classes, no that´s just redicules, 10 buffs from broken equip+ feats like ITF and a mighty dragon looked like a small insect.
On top of all that, those charts in game are another guide for all us silly folks that dont pay attention to what matters.... a good run with the bosses down and the loots in the inventory. Why sweat the small stuff when we have more loots to get.
If you judge those classes according to the solo gameplay/handling/fun factor it´s probabaly CW?>GWF>Hunter>TR>warlock
You allways have to mention warlocks damage is 50% bugged, so fix it and we are all pretty close in damage.
TR outshines most classes on singel target if the build is made for dps.
You can do an edemeo run and find a GF near top damagedealer, that´s the guy who knows his class and mechanics.