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Dread vs Vorpal

aaramis75aaramis75 Member Posts: 348 Arc User
Curious if anyone has done any significant testing with this yet. I've done a mild amount, and can confirm that Dread will boost the DoT damage of things such as root damage and Gushing wound damage. However, I haven't done enough yet to see which enchantment benefits more from Lostmauth set, or whether the higher crit severity from Dread on our encounters outweighs the loss of crit severity on our at-wills (Careful Attack, in particular), since Dread *only* boosts encounter powers severity (which is why it's rubbish for classes such as GWF who rely heavily on at-wills).

Generally speaking, as a Trapper, Careful Attack (CA) does minimal damage while soloing or in small groups, but in larger groups or raids (i.e. eDemo, demonic HEs, Tiamat, etc.), CA's damage can easily make up 15% or more of my dps. Tough call, IMO.
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    @thefabricant has tested 3 versions of Dread on his CW and says his encounters need to do 66% of his total damage for it to outdo Vorpal, which it doesn't. Also the debuff isn't working at all. The 2 classes people said would benefit from Dread are Trapper HRs and CWs, and if it isn't good for CWs I doubt it will shine for Trappers.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    lirithiel said:

    @thefabricant has tested 3 versions of Dread on his CW and says his encounters need to do 66% of his total damage for it to outdo Vorpal, which it doesn't. Also the debuff isn't working at all. The 2 classes people said would benefit from Dread are Trapper HRs and CWs, and if it isn't good for CWs I doubt it will shine for Trappers.

    I have done some more testing and I find it *slightly* better than vorp at trans, but its only because its treating the elol set as an encounter (for what reason, idk) and boosting it as well. Were it not for that vorpal would definitely win out.
  • aaramis75aaramis75 Member Posts: 348 Arc User
    Interesting about the Lostmauth - I had a feeling it was working together from the numbers I was seeing, but didn't have ACT running at the time to confirm. Thanks for testing that, although we both know the speed at which things get fixed, so I'd expect it to continue working for some time.

    As for %s, even at Greater levels, surely the HR has 66% of it's damage from encounters/DoTs, doesn't it?
    Assuming you're running AoTS / AotP as your class abilities; Seismic + whatever else for dailies; and standard encounters of Hindering, Cordon/Plant, and Constricting/Steel (or Longstrider's/Gushing), damage from encounters + Thorned Roots + Gushing DoT + Lostmauth is the majority of damage.
    I'm not sure your at-wills (Careful only really gets silly in large-scale encounters, and even then only about 15% of total dps) + dailies will equate to the remaining 33% of your damage, will it? What else am I missing here?
  • wretch200wretch200 Member Posts: 15 Arc User
    My Trans. Dread is working as intended bfor my HR Trapper and my damage from 45% crit * 75% crit severity is about 15% higher than with my T. Vorpal in PvE situations.

    Biggest downside is that Hunter's Teamwork no longer hits for over 15k crits.

    Only other thing I see is a descriptional bug, or maybe a performance bug (but highly doubt it) that: makes the DoT applied (25% of my Weapon Damage every second for 4 seconds) stack up to 4 times, and only does the full 25% when it is at 4 stacks.
    Fate whispers to the Warrior: "You cannot withstand the storm."
    The Warrior replies: "I feel no fear, for I am the storm."
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited March 2016
    The big question for me was "does it proc on roots...?" As it does then, dread's a clear winner for pve, where you usually have roots on everything, but ca on only one, and tbh, I only use it to boost my crit chance as having ca on something sticks serpents on 2 stacks of ranged for 5% extra crit/x damage modifier. As primarily a pvp trapper though, I'm still unsure whether to trade in my trans. fey for a dread in dom.
    No idea what my toon is now.
  • userutf8userutf8 Member, NW M9 Playtest Posts: 270 Arc User
    aaramis75 said:

    can confirm that Dread will boost the DoT damage of things such as root damage and Gushing wound damage.

    jonkoca said:

    The big question for me was "does it proc on roots...?" As it does then, dread's a clear winner for pve, where you usually have roots on everything, but ca on only one, and tbh, I only use it to boost my crit chance as having ca on something sticks serpents on 2 stacks of ranged for 5% extra crit/x damage modifier. As primarily a pvp trapper though, I'm still unsure whether to trade in my trans. fey for a dread in dom.

    1. thorned roots is not an encounter, and i didn't notice any boost on Friday 18/03 (pre-patch on ptr)
    2. gushing should be tested in party, so far i noticed that this enchant breaks seeker ticking dot (with offhand feat) in solo mode.
    3. this enchant has weird interactions with Rapid Shot.

    I didn't do precise testing tho, i just wanted to check the nessesity of serious testing, but so far I consider this enchant meh for PVP, as numbers are too small on people with high tenacity and DoT damage makes it even worse pvp-wisely.
    ABSOLUTE
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    please do the some testing with scientific method or send me one to do it myself.
    we have to understand how it works on thorned roots. I know it should not work but since its working on lostmauth set everything can happen. I, for one, cant just accept suppositions based on feelings. @wretch200 @userutf8
  • statzkamikatzestatzkamikatze Member, NW M9 Playtest Posts: 20 Arc User
    edited March 2016
    Well then
    I switched from a perfect vorpal to a perfect dread

    Some tests with act:
    Does not work on at wills for sure (includes CA + its procs)
    Does work on Lostmauth's IF some encounter power proc's it (again, CA proc = at will)
    Work's on root ticks ==> encounters proc the roots, dread works

    Since my damage when playing stuff like eLoL looks like
    25% roots
    35% plant growth
    20% other encounters (up to even 25-30)

    thats
    80% of my damage times a 2,57 multiplier + 20% of my damage with a 1,82
    compared to
    100% of my damage times a 2,32 multiplier

    So for me it definately is better in everyday use
    IF you are in some large scale battle (HE's or Demo or Tiamat) then you'll be better off with a vorpal IF you use CA that is
    A Stormwarden using StS on tiamat again will prefer a Dread i think (if StS still works as it used to, didnt test it since app. 1 year)

    Testing on dummies with minimal other influences
    Took out Serpent
    Took out my Ring of rising power
    Dismissed my bonding companion
    Took out my glyphes
    maxed my twisted set to 24 stacks before testing
    Stopped when rampageing madness is on

    Results:
    rapid shot WITH Dread noncrit app 2000 / crit app. 3800 (thats more or less the 82% base crit i have)
    LM procs of that: app. 2400 damage (thats my base weapon damage x 1,82 app.)

    Constriciting arrow WITH dread app 6000 noncrit + 4800 root ticks of that
    Constricting arrow WITH Dread crit app. 15000 (thats the 157 crit with dread) + 12000 root ticks of that (again the 157%)
    LM procs of that: app. 3800 damage (thats my base weapon damager x 2,57 app)

    rapid shot WITHOUT Dread noncrit app 2000 / crit app. 3800 (thats more or less the 82% base crit i have)
    LM procs of that: app. 2400 damage (thats my base weapon damage x 1,82 app.)

    Constriciting arrow WITHOUT dread app 6000 noncrit + 4800 root ticks of that
    Constricting arrow WITHOUT Dread crit app. 10500 (thats the 82 crit without dread) + 8500 root ticks of that (again the 82%)
    LM procs of that: app. 2500 damage (thats my base weapon damager x 1,82 app)

    So, thats what i did find out...
    Can be wrong, can be right... ill stick to Dread (+ shadowclad) in any case... allthough it would be easy to sell it again for 5kk+ ad and buy back a vorpal + other stuff atm.
    You're free to do the testing yourself

    €dith just told me:
    If anybody wants specific act logs just pm me - ill provide them
    Tell me skill/conditions/eq and ill try it
    And pls no questions if i borrow stuff for selftesting - answer is always no
  • aaramis75aaramis75 Member Posts: 348 Arc User
    That looks similar to the testing I did, except that (1) I didn't have ACT running, so my results were based on visual plus ingame logs and not the ACT logs; and (2) I had a greater vorpal (38%) and regular dread (40%) so the numbers weren't as obviously different than P Vorp and T Dread would be.

    That said, we don't know if root ticks and Lostmauth set interacting with Dread is WAI. If it is, this could be the new vorpal. Just think, with Skirmisher's Gambit + T Dread, you'd be over 200% crit severity. Yikes.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    aaramis75 said:

    That said, we don't know if root ticks and Lostmauth set interacting with Dread is WAI. If it is, this could be the new vorpal. Just think, with Skirmisher's Gambit + T Dread, you'd be over 200% crit severity. Yikes.

    How can it be WAI? Is the Lostmauth set bonus an encounter? Are root ticks encounters? There's your answer...
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • aaramis75aaramis75 Member Posts: 348 Arc User
    Well, yes, but this isn't the first item or power that isn't exactly working properly. But things often get left unfixed for a long, long time...
  • wretch200wretch200 Member Posts: 15 Arc User
    @rayrdan

    It does in fact apply to Thorned Roots. I am unsure whether it is intentional, I would hope so, but you can never be sure.

    Lostmauth set is and has been broken for a while now. I have lost interest in complaining about it.
    Fate whispers to the Warrior: "You cannot withstand the storm."
    The Warrior replies: "I feel no fear, for I am the storm."
  • wdj40wdj40 Member Posts: 1,958 Arc User
    Very interesting thread, this is all good for high Crit builds.

    I`m wondering about middle of the line Builds like 45-50% Crit chance (before Companion Gift procs), any idea how would Trans Dread compare to Trans Feytouched?
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    wdj40 said:

    Very interesting thread, this is all good for high Crit builds.

    I`m wondering about middle of the line Builds like 45-50% Crit chance (before Companion Gift procs), any idea how would Trans Dread compare to Trans Feytouched?

    trans fey sucks for pve hr using aoe encounters like cordon
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    trans fey is pretty much your pvp Bis weapon enchant. I tried dread in edemo vs vorpal and trans fey vorpal still won due to total damage from CA goes nuts on crit and vorpal and Los set gave max damage per my ACT numbers . I don't use Fey in pve due to only 1 person gets 18% damage in party
  • wdj40wdj40 Member Posts: 1,958 Arc User
    I have a Trans Fey on the Xbox and have been pleased with it, I have recently been doing a fair bit of PvP lately and like how it works in there.

    My Crit is only 45% before Gift Procs which is why I have not gone back to a Vorpal yet... I figured when my Crit is much higher I would switch, but with Dread coming out in the future I am also interested in that instead of a Vorpal.

    I`m still thinking of going Holy Avenger just because I like how it sounds :)
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    Oh well, I'm not really a crit build, about 50 or so is my best in pve, so guess I'll stick with trans fey.
    No idea what my toon is now.
  • aaramis75aaramis75 Member Posts: 348 Arc User
    jhpnw said:

    trans fey is pretty much your pvp Bis weapon enchant. I tried dread in edemo vs vorpal and trans fey vorpal still won due to total damage from CA goes nuts on crit and vorpal and Los set gave max damage per my ACT numbers . I don't use Fey in pve due to only 1 person gets 18% damage in party

    Yeah, this is clearly where Vorpal will win out over Dread. Raids such as eDemo, Tiamat, or even demonic HEs with enough people around.

    Otherwise, numbers are showing Dread will win out if solo or if a small group.

    Of course, the price tag on Dreads is another matter entirely...
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    Made a perfect dread for pve, selling my p.vorp to do so. Very happy, big damage hike in cn, etos etc. Trans fey for pvp.
    No idea what my toon is now.
  • marnivalmarnival Member Posts: 1,432 Arc User
    jonkoca said:

    Made a perfect dread for pve, selling my p.vorp to do so. Very happy, big damage hike in cn, etos etc. Trans fey for pvp.

    10 runs with t.vorpal and 10 with t.dread crit 48% longshoot build about 15% higher dps with t.dread group set up gwf, dc, cw, pal, hr average 3.5 IL.
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    When I'm buffed my HR hits 70% crit for a short space, results with p.dread (afaik the pure trans debuff doesn't work yet, like terror was initially, so no plans to upgrade further till confirmed fix) have been great. Works okay in pvp too so I sold my T.fey just in case the beholder tank needs some ad thrown at it.
    No idea what my toon is now.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited April 2016
    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    ghoulz66 said:

    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.

    Same. I'm keeping Vorpal and live in hope that the targeted changes to HR are aimed mostly at Archery and Combat. Dread is defs more useful for Trappers but Combat can also cycle through their encounters quickly although Crit Sev isn't a strong focus for them. I'll probably keep Plague Fire for Combat too.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    lirithiel said:

    ghoulz66 said:

    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.

    Same. I'm keeping Vorpal and live in hope that the targeted changes to HR are aimed mostly at Archery and Combat. Dread is defs more useful for Trappers but Combat can also cycle through their encounters quickly although Crit Sev isn't a strong focus for them. I'll probably keep Plague Fire for Combat too.
    how can a combat build cycle encounters fast? i guess a standart rotation would be longstrider, plant growth, thorn ward/costricting...thats 16 seconds on the lowest cooldown
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    rayrdan said:

    lirithiel said:

    ghoulz66 said:

    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.

    Same. I'm keeping Vorpal and live in hope that the targeted changes to HR are aimed mostly at Archery and Combat. Dread is defs more useful for Trappers but Combat can also cycle through their encounters quickly although Crit Sev isn't a strong focus for them. I'll probably keep Plague Fire for Combat too.
    how can a combat build cycle encounters fast? i guess a standart rotation would be longstrider, plant growth, thorn ward/costricting...thats 16 seconds on the lowest cooldown
    RoS -> Cordon -> RoA -> Plant Growth -> Cordon -> Fox Shift -> Cordon -> Fox Cunning. Rinse, repeat.

    I use all six encounters as Combat which means at least one or two should always be off CD to use, hence quick encounter cycling.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    lirithiel said:

    rayrdan said:

    lirithiel said:

    ghoulz66 said:

    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.

    Same. I'm keeping Vorpal and live in hope that the targeted changes to HR are aimed mostly at Archery and Combat. Dread is defs more useful for Trappers but Combat can also cycle through their encounters quickly although Crit Sev isn't a strong focus for them. I'll probably keep Plague Fire for Combat too.
    how can a combat build cycle encounters fast? i guess a standart rotation would be longstrider, plant growth, thorn ward/costricting...thats 16 seconds on the lowest cooldown
    RoS -> Cordon -> RoA -> Plant Growth -> Cordon -> Fox Shift -> Cordon -> Fox Cunning. Rinse, repeat.

    I use all six encounters as Combat which means at least one or two should always be off CD to use, hence quick encounter cycling.
    @lirithiel btw about your question on longstrider. check that sume video (the part about longstrider). The boost works on you too. Forgot to pm you back
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    rayrdan said:

    lirithiel said:

    rayrdan said:

    lirithiel said:

    ghoulz66 said:

    I'm sticking with a vorpal in the hopes in the future the HRs gets some love and archery/combat become more valuable. Maybe we'll see the good old aimed shot archer again. Dread mostly favors the trapper and it's encounter cycling.

    Same. I'm keeping Vorpal and live in hope that the targeted changes to HR are aimed mostly at Archery and Combat. Dread is defs more useful for Trappers but Combat can also cycle through their encounters quickly although Crit Sev isn't a strong focus for them. I'll probably keep Plague Fire for Combat too.
    how can a combat build cycle encounters fast? i guess a standart rotation would be longstrider, plant growth, thorn ward/costricting...thats 16 seconds on the lowest cooldown
    RoS -> Cordon -> RoA -> Plant Growth -> Cordon -> Fox Shift -> Cordon -> Fox Cunning. Rinse, repeat.

    I use all six encounters as Combat which means at least one or two should always be off CD to use, hence quick encounter cycling.
    @lirithiel btw about your question on longstrider. check that sume video (the part about longstrider). The boost works on you too. Forgot to pm you back
    /thumbs up

    I knew I had seen it somewhere, thanks for reminding me where :)
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited April 2016
    I ran Ecc last night with another HR about the only difference between us were some boons and I have rank 11 and 12s she rank 10s and 11s and I ran trans vorpal and she trans dread she beat me in total dps the act logs showed she rec 37% root damage to my 26% and her sezmics were hitting 600k mine were hitting 480k sezmic ever time came up the regular encounters were around a 10 to 12% difference my rapid shot was higher as was my CA but end of dungeon over all she finished 113m dps to my 92mil dps a 19% better dps The dread enchant defiantly worked better for her
  • reaper#3644 reaper Member Posts: 126 Arc User
    Hi xbone guy here wanting to know where will the dread be available the same place as the vorpal or the zen market or somewhere else? I am very interested in this enchantment when it hits the Xbox. Thanks in advance for your info.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited April 2016
    Xen store ofc. Not sure if it's guaranteed or whether you have to pray to RNGesus to get it from the purchased locket.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
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