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Your opinion on new Shadowclad Enchantment (for devs; pre mod9 popped)

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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.

    i did not read that tooltip about expireing when successflly deflect... smartphone

    as far as I know deflect chance 10% is not 10% defeflect rate but who knows
    assuming it will be a +80% deflect at max stacks:

    so getting hit with zero deflect you get 10% deflect
    100% --->10% deflect+4% DR
    next step to 20%
    90% ---->20% deflect+8%DR
    having 20% deflect getting 30% it´s 9/10 x 8/10
    72% ----> 30%deflect+12%DR
    having 30% getting 40% its 9/10 x 8/10 x 7/10 it´s
    50% ---->40% deflect+16% DR
    having 40% getting 50% its
    30% ---->50%deflect+20% DR
    50% to 60% it´s
    15% ----->60%deflect+24% DR
    60% to 70% it´s
    6%
    70% getting to 80%
    1,8%, so rank 12 seems useless, nice goodie, rank 11 is enough

    the average buff will be 45% effectively
    most time you stick arround 30% deflect+12 DR but more --> 40% deflect and 16%DR powerfull indeed

    A TR at 50% deflect get´s 60% for 100%, 70% for 40% chance, 80% for 12%, 90% for 1,2%, so he will stick arround 60 to 70% deflect, but never benefit from DR buff

    My warlock at full stacks/sparks 25% deflect--> 35% deflect for 100%, 45% for 65%, 55% for 35%, 65% for 16%, 75% for 5%

    the best benefit will have tanky classes with zero deflect like DC, GF, OP i guess, since they do not need negationenchant that much
    A good alternative between elfen and tenacity enchant and you can benefit from a 16% DR-buff plus 40% deflect buff...nice

    I definitely doubt this will balance anything in PVP, nope DC and OP will stay even more rediculessly penetrant on node and heal each other to the climax
    GF will turtle, but get´s more options by that having a nice deflect + DR buff, so he can act more offensive i guess?
    I can spam 24/7 a day 1 million Soul Scorch in a row on a DC or OP and they will not go down, even Traven Blackdagger won´t need that much rotations to get his HP down :)
    A GF/GWF can onerotate a BIS warlock in two seconds, balance?

    Btw. anyone saw this new weapon enchant giving at max rank:
    75% crit severity, 30% weapon damage as necrotic damage every second for 4 seconds and -40% defense on encounter use only.
    ???? 75% crit severity
    ???? -40DR debuff
    ???? 30% weapon damage every second for 4 seconds

    A GF having now near 175% critseverity by that will...oneshot you

    having debuffed the target for -40% DR he will 1/2 shot you and..

    on top will tick 30% weapon damage every second for 4 seconds ... i saw silly procs from lolset-bonus 30k+ (unmitigated), triggered by encounter like Bullcharge and that´s the 6% bonus from lolset
    so upscaled that´s...150k weapon damage every second for 4 seconds in case this bonus works like lolset

    I only assume what this enchant will do for PVP, no good for sure in case it´s real

    only found a lesser version and greater version
    http://neverwinterindex.blogspot.de/2016/02/new-dread-enchantment.html

    I level a GF atm or just leave this c.rap game... no options left, OP and DC is silly, GWF overbuffed etc.

    scathias correct me above is 10% on ratings and not 10% deflection chance per stack.
  • pando83pando83 Member Posts: 2,564 Arc User
    edited March 2016
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    I'll give it a shot. Sounds a good alternative in PvP to the omnipresent Negation or Elven. The way i think it will work (and hope it will work) is the increase of deflect chance until you deflect. If you already have a high rating you clear stacks faster but it also means you deflect way more. I read it as "up to perfect you can deflect more. After that you either deflect more or get more DR". But the main attribute is "you can deflect more. As you get hit, you increase your chances to deflect. After you deflect, you start again from zero". Which can balance the effect. Even a toon with 0% deflect chance, at 8 stacks of Pure would get 80% deflect chance. Which means, at some point you deflect. Period. This is why i think it will be raw % chance to deflect. Not stat. It will buff your deflect chance very fast, making you deflect more often, basically. At pure, you get some added DR.

    Now, deflecting a hit is 50 up to 70% damage reduction. More than DR alone. A toon with low deflect chance % would just get less from it. Getting hit more before deflecting, and only stacking DR. The main attribute of the enchant is the increased deflect chance in my opinion.

    Also it's situational. I mean, a DoT class can make you deflect a 2k hit and then get hit by a nuke at 0 stacks. So i think it's even more balanced than Negation.

    I don't like the stealth part so, if i can, i'll just bring it to pure. The Trans bonus is lame. More stealth on top of ambush rings' to all classes? Come on...

    Also i hope it will look good. Not horrible like negation XD
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited March 2016
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.

    i did not read that tooltip about expireing when successflly deflect... smartphone

    as far as I know deflect chance 10% is not 10% defeflect rate but who knows
    assuming it will be a +80% deflect at max stacks:

    so getting hit with zero deflect you get 10% deflect
    100% --->10% deflect+4% DR
    next step to 20%
    90% ---->20% deflect+8%DR
    having 20% deflect getting 30% it´s 9/10 x 8/10
    72% ----> 30%deflect+12%DR
    having 30% getting 40% its 9/10 x 8/10 x 7/10 it´s
    50% ---->40% deflect+16% DR
    having 40% getting 50% its
    30% ---->50%deflect+20% DR
    50% to 60% it´s
    15% ----->60%deflect+24% DR
    60% to 70% it´s
    6%
    70% getting to 80%
    1,8%, so rank 12 seems useless, nice goodie, rank 11 is enough

    the average buff will be 45% effectively
    most time you stick arround 30% deflect+12 DR but more --> 40% deflect and 16%DR powerfull indeed

    A TR at 50% deflect get´s 60% for 100%, 70% for 40% chance, 80% for 12%, 90% for 1,2%, so he will stick arround 60 to 70% deflect, but never benefit from DR buff

    My warlock at full stacks/sparks 25% deflect--> 35% deflect for 100%, 45% for 65%, 55% for 35%, 65% for 16%, 75% for 5%

    the best benefit will have tanky classes with zero deflect like DC, GF, OP i guess, since they do not need negationenchant that much
    A good alternative between elfen and tenacity enchant and you can benefit from a 16% DR-buff plus 40% deflect buff...nice

    I definitely doubt this will balance anything in PVP, nope DC and OP will stay even more rediculessly penetrant on node and heal each other to the climax
    GF will turtle, but get´s more options by that having a nice deflect + DR buff, so he can act more offensive i guess?
    I can spam 24/7 a day 1 million Soul Scorch in a row on a DC or OP and they will not go down, even Traven Blackdagger won´t need that much rotations to get his HP down :)
    A GF/GWF can onerotate a BIS warlock in two seconds, balance?

    Btw. anyone saw this new weapon enchant giving at max rank:
    75% crit severity, 30% weapon damage as necrotic damage every second for 4 seconds and -40% defense on encounter use only.
    ???? 75% crit severity
    ???? -40DR debuff
    ???? 30% weapon damage every second for 4 seconds

    A GF having now near 175% critseverity by that will...oneshot you

    having debuffed the target for -40% DR he will 1/2 shot you and..

    on top will tick 30% weapon damage every second for 4 seconds ... i saw silly procs from lolset-bonus 30k+ (unmitigated), triggered by encounter like Bullcharge and that´s the 6% bonus from lolset
    so upscaled that´s...150k weapon damage every second for 4 seconds in case this bonus works like lolset

    I only assume what this enchant will do for PVP, no good for sure in case it´s real

    only found a lesser version and greater version
    http://neverwinterindex.blogspot.de/2016/02/new-dread-enchantment.html

    I level a GF atm or just leave this c.rap game... no options left, OP and DC is silly, GWF overbuffed etc.

    scathias correct me above is 10% on ratings and not 10% deflection chance per stack.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    pando83 said:

    I'll give it a shot. Sounds a good alternative in PvP to the omnipresent Negation or Elven. The way i think it will work (and hope it will work) is the increase of deflect chance until you deflect. If you already have a high rating you clear stacks faster but it also means you deflect way more. I read it as "up to perfect you can deflect more. After that you either deflect more or get more DR". But the main attribute is "you can deflect more. As you get hit, you increase your chances to deflect. After you deflect, you start again from zero". Which can balance the effect. Even a toon with 0% deflect chance, at 8 stacks of Pure would get 80% deflect chance. Which means, at some point you deflect. Period. This is why i think it will be raw % chance to deflect. Not stat. It will buff your deflect chance very fast, making you deflect more often, basically. At pure, you get some added DR.

    Now, deflecting a hit is 50 up to 70% damage reduction. More than DR alone. A toon with low deflect chance % would just get less from it. Getting hit more before deflecting, and only stacking DR. The main attribute of the enchant is the increased deflect chance in my opinion.

    Also it's situational. I mean, a DoT class can make you deflect a 2k hit and then get hit by a nuke at 0 stacks. So i think it's even more balanced than Negation.

    I don't like the stealth part so, if i can, i'll just bring it to pure. The Trans bonus is lame. More stealth on top of ambush rings' to all classes? Come on...

    Also i hope it will look good. Not horrible like negation XD

    When receiving damage each hit stacks a 10% increase to your Deflection rating. IS rating not the %.
  • pando83pando83 Member Posts: 2,564 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    Might be misleading tooltip.
    Imho deflect chance would make more sense.
    Ratio as "stat" would benefit low deflect toons, as Tyrion says. Cause you keep your deflect low to have 100& uptime of DR? Nonsense.

    % chance instead, means this:

    a toon with 0% gets hit more before he can finally deflect the hit. For example, 8 times to get to 80% deflect chance. At that point you most likely deflect. More hits before deflecting means more chance to get hit by a nuke.

    But, if i have 40% deflect chance, after getting hit just 4 times i'm already at 80% and will deflect.
    So it would indeed buff deflect.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited March 2016
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.


    *edit. I was informed by some guildmates about stacks "expiring" once an attack is deflected. This may have a very large impact on the effects of this enchant. Particularly in terms of low deflect characters getting much better usage out of this enchant, especially against DoTs. Most importantly enchants like this need to be tested by the community before being allowed into the live gaming environment. Please allow us the opportunity to do so.

    Word.

    Also, stealth has no place in a armor enchant. or rings for that matter.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

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  • pando83pando83 Member Posts: 2,564 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    I think that if the enchant buffs deflect chance fast (read: deflect chance stacks in %, i hope) it will be balanced up to pure. Working as i explained, it would just make the owner deflect more often.

    What should be reworked is the stupid trascendent bonus. Stealth? Come on. Unless this is an enchant specifically aimed at TRs.

    Trascendent bonus should be a buff to deflect severity. For example: "when you successfully deflect an attack with 8 stacks of shadowclad, your deflect severity is increased by 10% for 10 seconds".

    Something like this.
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  • kweassakweassa Member Posts: 2,390 Arc User
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    Boy I hate being right all the time.

    Remember maybe a month ago, I warned about "homogenizing"?
    ...there you have it. First they proliferate stealth, now deflect. ROFL.

    What's next? We gonna get an "Unstoppable" ring or enchant next? (Wait, or is that TEB already? ROFL)

    That's it. I'm quitting. Gonna be dispersing my Transcendant Elven, T.Fey, T.Bilethorn, T.Lightning, and a variety of rank 8~10 enchants soon.


    NW's dead.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • jasman23jasman23 Member, NW M9 Playtest Posts: 58 Arc User
    I don't care. I don't do PVP.
    I haven't tested the enchant yet, but one thing I know for sure, tooltips in this game are liars and it's an instinct of Cryptic that they like making op stuffs. Remember ppl were discussing about the OPness of Negation and Elven when those were about to come out? Those who defended Cryptic were like ''eh it is not that OP''. Guess what? they were OP, they are still OP and now the new enchant is going to whether join/ take over the the OPness-club of Negation and Elven.
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  • kweassakweassa Member Posts: 2,390 Arc User
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    There is this exact same mechanic in Champions Online. [i]"More useful for low deflect builds?"[/i] Lol... You wish.

    But then, why not. People really need to experience for themselves to realize the flaws of their assumptions.
    See for themselves to believe it, what it does to high deflect builds, lol.

    I'll just say one thing.

    The inherent weakness to deflect-oriented defensive mechanics is the uncertainty and the randomness. Anything that drives the deflect chance upwards, on an already high-deflect chance, directly translates to increase in stability of deflects - no matter how small.

    A MI, halfling TR with this enchantment is going to be walking around with a perma-ITC state, with a defensive damage reduction that you can't 'penetrate' with Armpen, even without steroids.

    Ah yes, the good ol', broken krapchit days of Champions Online and its bullshi* "Lightning Reflexes" tanky builds. The devs actually had the galls to take that thing and bring it into NW... ROOOOOOOFL.







    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    kweassa said:

    There is this exact same mechanic in Champions Online. [i]"More useful for low deflect builds?"[/i] Lol... You wish.

    But then, why not. People really need to experience for themselves to realize the flaws of their assumptions.
    See for themselves to believe it, what it does to high deflect builds, lol.

    I'll just say one thing.

    The inherent weakness to deflect-oriented defensive mechanics is the uncertainty and the randomness. Anything that drives the deflect chance upwards, on an already high-deflect chance, directly translates to increase in stability of deflects - no matter how small.

    A MI, halfling TR with this enchantment is going to be walking around with a perma-ITC state, with a defensive damage reduction that you can't 'penetrate' with Armpen, even without steroids.

    Ah yes, the good ol', broken krapchit days of Champions Online and its bullshi* "Lightning Reflexes" tanky builds. The devs actually had the galls to take that thing and bring it into NW... ROOOOOOOFL.

    I am pretty sure you are right and this enchant will do no good at all, too many options to disbalance this game even more.
    But I think a tanky class will do also good slotting it.
    OP and DC f.e., this class is hard to take and most time it need s 2-4 player to cc them consistently to get them down, these classes doesn´t need Negation enchant that much imo, and elfen only protects from cc effects.
    If I run a Paladin I would go for it, in case it works like I think I will stay most time at 40% deflect+16% DR-buff coming from zero deflect ! that´s huge and we will experience an even more redicules situation in PVP, probably no chance to kill those classes at all in the future.
    A BIS GF with 40% deflect+16% DR...very funny
  • ltgamesttv#0999 ltgamesttv Member, NW M9 Playtest Posts: 1,438 Arc User
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    kweassa said:

    Boy I hate being right all the time.

    Remember maybe a month ago, I warned about "homogenizing"?
    ...there you have it. First they proliferate stealth, now deflect. ROFL.

    What's next? We gonna get an "Unstoppable" ring or enchant next? (Wait, or is that TEB already? ROFL)

    That's it. I'm quitting. Gonna be dispersing my Transcendant Elven, T.Fey, T.Bilethorn, T.Lightning, and a variety of rank 8~10 enchants soon.


    NW's dead.

    You can put those in the mail to @tolkienbuff :P
    On ambush rings: "How would you like PVE if all the mobs were invisible?"

    imgur pics don't work


  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited March 2016
    The enchantment itself isnt bad, adds more variety. But in combination with the coal ward change; and w/o giving a way other than pray to RNG Box, Cash shop, or farming for a couple monthes; it feels again like a cash grab (or the term we arent supposed to use plopmoneydowntolose)

    Why add a new PVP enchant right after moving the coal wards outta the TB store. Looks even worse for new players, as long as they are not blind to this games history. (New revolving door player this screams cha ching cha ching cha ching)

    It may also just suck as noted by others, then idk what the idea was for it....
    We can pretend.
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  • urlord283urlord283 Member, NW M9 Playtest Posts: 1,084 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    Sounds good... I will try it
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited March 2016
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    etelgrin said:

    Guys its deflect RATING, by rating they mean SCORE. Lets say me Etelgrin has 3000 deflection = deflect rating, one stack of that shadowclad provide me 300 rating, this is 10% from my 3k, this is less than 1%. NO IMBA HERE. If and When you deflect all stacks disperse, this is not better than negation, beside stealth which is irrelevant because it can only happen once every 30 seconds or so. 1 second stun affected by tenacity meaning, you won't even noticed that you were stunned, its shorter than Oathbound Paladin dazing thingy. An deflection coming from external sources like for example Borrowed Time artifact offhand class feature is not affected here, because it does NOT add to a rating, so it won't improve enchantment performance. High deflect builds, 12k+ will still not be entrerly satisfied with it because they will constantly proc the enchantment and lose DR bonus.

    if that´s the way it´s gonna work it will be from no interest for anyone.
    having 50% deflect that enchant will get you to 55%, to 60% with a chance 45%, to 65% (0,45x0,4)..18% chance, no benefit from DR buff by that…
    did noone test this enchant till now?
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  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    Fine Enchantment. I like it and I will try to obtain it asap via grinding CN and getting more AD.
    I hope kweassa is just kidding. I don't always agree with kweassa and enjoy our discussions over HR improvements but your comments and pointers will be missed.

    As far as the new enchants don't hold your breath no matter what they say it does in the tool tip does not mean it is correct every new item or class that comes out has something that makes it OP. Some time I think its to create cash flow and I don't think the new enchants will be any different
    ara
  • katrina913#2530 katrina913 Member Posts: 8 Arc User
    Horrible Enchantment. It completely destroys PVP. I consider quitting the game if it goes live with those stats without being toned down.
    Its dumb thing like these that get added.. so many affects there already so much abuse in pvp THE PLAYER ARE SMARTER THEN YOU DEVS HELLO....... you guys need to test more or do a spell at a time update because changing 5 classes at once is not going to work me and my boyfriend have been off neverwinter for 10 days and its been great!, look forward to see if we will come back on the 15 but doubt it because there is so much work to be done and the greed is killing this game I DSONT SUPPORT GREED DEVS RATHER BUY FROM 3RD PARTY the way your going(i dont) but honestly....
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  • xxxgriessonxxxxxxgriessonxxx Member Posts: 115 Arc User
    This should have been a SW class feature, even the name is appropriate
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User

    I have a GWF, TR, and HR.
    It won't help me much.

    You might wanna reconsider, if anything, the new enchantment probably benefits those 3 classes+maybe GF the most :)
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  • tribulex#3372 tribulex Member Posts: 14 Arc User
    Any reason to use this on my SW? The other new enchant is amazing for sw
  • tribulex#3372 tribulex Member Posts: 14 Arc User
    also does anyone have pictures of what it looks like ingame?
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    I don't care. I will do PVP with the current enchant I have, it works fine for me.
    Main class TR.
    I will not be using thisome enchantment.
    Only because I am.not sure if it will change, I am tired of spending money and getting nerfed
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  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    This enchantment if anything is not getting nerfed but FIXED. :)
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