I think one of the reasons that make the 3 man Dungeons that easy for someone just run ahead is the level limit system in use now, if your overleveled for a dungeon even with the "level reducion" you still overleveled for that (maybe equip is the cause).
Anyway i remember to see events and areas (on tyrany) where the enemies had a "Skull level", orange or red, and they used to adjust to our level and as far i can remember was far better system ... is true that my toon was much more weak so i maybe mistaken but why that kind of level adjustent was droped ??
This is a Thread about 4 dungeons returning. Must i read in every damn thread about some "broken" stuff? Its boring and anoying... Sunrise? You will love Frozen Heart. Was one of my favorite dungeons But i miss spellplague I looooooove the decission they made and we getting some dungeons back. Thats so cool ^^
Frozen Heart was one of my favorite too,
and Caverns of Karrundax was the only old dungeons that I never tried.
I could finally do it in module 9.
My control wizard is ready, it will be the time to fight Karrundax and try to disintegrate him.
For CN I hope it will be challenging like the old good days, when Draco was "THE" Boss to beat.
“He raised his staff. There was a roll of thunder. The sunlight was blotted out from the eastern windows; the whole hall became suddenly dark as night. The fire faded to sullen embers. Only Gandalf could be seen, standing white and tall before the blackened hearth.” ― J.R.R. Tolkien, The Two Towers
ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
Some of the most fun moments I had with this game was way back during mod 2 while leveling up. Back then you could wipe in those low level dungeons. Died to traven twice, PK killed me numerous times, same with GWD.
Is there a way for my character to get the Archmage title in the game now? I was hoping for the return of the dungeon that would drop the loot needed to complete the set that grants the title.
"Epic Dungeons are available once you reach level 70. These are either revisited versions of regular dungeons or new end-game-only dungeons. These are considerably harder than your basic 3-person dungeons, with additional requirements:"
This is a qoute from the blog. Can you please clarify on the bold part? It says definitely dungeons (plural) yet from what the devs said in-game on preview we will have only 1 (one) new epic dungeon.
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santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
T2 set looks are confirmed returning. Also lol @ that bloom and filters in before & after shots. Before looked better. After looks like overly blurry Call of Duty.
Some T2 skins can be created by crafting, but I doubt any of the old T2 PvP skins can.
what i gave you in the photo is not a crafted item, it used to drop in dreadvault Berserk Champion's Bracers , dont confuse them with Champion Bracers +6 or Berserker Bracers.
it has BERSERK in front, and the appearence is so unique that they can't be found in game anymore, not even on AH, for a long time i thought they dont even exist, but one of my guildie shown it to me few weeks ago, so as you can see BERSERK Champion's Bracers is one of the things that i wish to be implemented, ofc there is a Berserk Champions helm, armor, boots, greatsword aswell, you can check my link in signature.
I see pieces of this occasionally on AH, but not all the time. And of course, at rates too high to actually buy. Love the set, I was able to preview enough of it to be drooling.
"Epic Dungeons are available once you reach level 70. These are either revisited versions of regular dungeons or new end-game-only dungeons. These are considerably harder than your basic 3-person dungeons, with additional requirements:"
This is a qoute from the blog. Can you please clarify on the bold part? It says definitely dungeons (plural) yet from what the devs said in-game on preview we will have only 1 (one) new epic dungeon.
It's our understanding that there aren't going to be any other dungeons that are level 70 besides CN that are coming with Mod 9.. Sad thing is - I'm already so worn out as a player with this nonsense I feel completely arbitrary. I'm just a VIP sub to you aren't I cryptic? Not a player who expected something more and better or a person who loves what your game used to be.
Relmyna - AC/DC Righteous + Haste| Nadine - CW MoF (working on it)|Buffy - GF SM Tact| Hrist - Justice Tankadin|Healadin (Wannabe Tank)| Lena -MI Sabo TR (Farmer) | Jeska - GWF SM Destroyer (Farmer) | Maggie - HR PF Trapper (Wannabe DPS)
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I'll never retrace my steps.
It's our understanding that there aren't going to be any other dungeons that are level 70 besides CN that are coming with Mod 9.. Sad thing is - I'm already so worn out as a player with this nonsense I feel completely arbitrary. I'm just a VIP sub to you aren't I cryptic? Not a player who expected something more and better or a person who loves what your game used to be.
worst part is its not even castle never its castle never lite...
Comments
Anyway i remember to see events and areas (on tyrany) where the enemies had a "Skull level", orange or red, and they used to adjust to our level and as far i can remember was far better system ... is true that my toon was much more weak so i maybe mistaken but why that kind of level adjustent was droped ??
and Caverns of Karrundax was the only old dungeons that I never tried.
I could finally do it in module 9.
My control wizard is ready, it will be the time to fight Karrundax and try to disintegrate him.
For CN I hope it will be challenging like the old good days, when Draco was "THE" Boss to beat.
― J.R.R. Tolkien, The Two Towers
Those days are long dead.
This is a qoute from the blog. Can you please clarify on the bold part?
It says definitely dungeons (plural) yet from what the devs said in-game on preview we will have only 1 (one) new epic dungeon.
--
I'll never retrace my steps.
Some of my best friends are Imaginary.