If you don't mind me asking, how did you managed to kill the "Noble" mob/giant in the end?. For me it was imposible (I'm a TR), he just bug'd and reset health.
my approach was just taking the adds down outside, but as normal, I didnt see any reset of the Noble ... my hr dropped him pretty quick, perhaps there IS a timer running on him though
Yeah, same here - He remained inside, so didnt have an issue.
Still not working. That idiot Minsc is having a small talk outside the barricades with his enemies. Might be, he became a traitor.
Any ETA on the fix or the usual "we are looking into it" bla bla.
The real honest man is honest from conviction of what is right, not from policy.
Robert E. Lee
I only believe in statistics that I doctored myself.
Winston Churchill
The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
David Icke
i found a way to attack them outside untill the bug is fixed i advise anyone that needs this quest to pm me at lightjimmy77@darknessdestory7 i will do the quest for u sence i found a way to kill them ty for your time
Still not working. That idiot Minsc is having a small talk outside the barricades with his enemies. Might be, he became a traitor.
Any ETA on the fix or the usual "we are looking into it" bla bla.
Use the work around posted on the first page of comments - or pm me in game on @confusedpoof and I can help.
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kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
Sorry I was a little late in seeing that this is still bugged. Will inform Andy that it's still bugged tomorrow.
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If you don't mind me asking, how did you managed to kill the "Noble" mob/giant in the end?. For me it was imposible (I'm a TR), he just bug'd and reset health.
In my case, I was playing an HR in my run of the quest, and I can't get it again to try it with my TR. But I'm guessing one of two things happened to you.
1. Possibly you used stealth, and I know this can be a problem with this quest from previous runs before this latest bug. The mobs in the quest appear to "agro" on the tree, so if you use stealth it can pull you out of combat with them and cause them to reset even if the NPC guards were attacking them. If you did use stealth, I'd recommend trying the quest again without using it.
2. When I ran the quest in its current buggy state, it seemed as though mobs were more likely to teleport to the other side of the wall the closer to the wall they were. A few times I had mobs I was engaged in combat with teleport to the other side. I found that agroing them and leading them a little bit away from the wall when possible seemed to prevent that. This might also be worth trying.
Hopefully they'll be fixing this by Thursday if you don't want to try it again until it's fixed, and I don't blame you, it's a pain.
Don't Panic.
Okay, Panic.
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Best and easiest way around it is to get a guildie? friend .. go in as a team... one do esc change char trick other stay inside .. that way u can easily kill all
Comments
Any ETA on the fix or the usual "we are looking into it" bla bla.
Robert E. Lee
I only believe in statistics that I doctored myself.
Winston Churchill
The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
David Icke
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
1. Possibly you used stealth, and I know this can be a problem with this quest from previous runs before this latest bug. The mobs in the quest appear to "agro" on the tree, so if you use stealth it can pull you out of combat with them and cause them to reset even if the NPC guards were attacking them. If you did use stealth, I'd recommend trying the quest again without using it.
2. When I ran the quest in its current buggy state, it seemed as though mobs were more likely to teleport to the other side of the wall the closer to the wall they were. A few times I had mobs I was engaged in combat with teleport to the other side. I found that agroing them and leading them a little bit away from the wall when possible seemed to prevent that. This might also be worth trying.
Hopefully they'll be fixing this by Thursday if you don't want to try it again until it's fixed, and I don't blame you, it's a pain.
Okay, Panic.
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just worked for me
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