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How do you feel about the new level requirement of 70 for IWD and Vault of The Nine quest ?

nonamedamnnonamedamn Member Posts: 16 Arc User
edited October 2015 in General Discussion (PC)
Before some days ago, requirement was level 60 and was like this for the last years.
Suddenly, they changed it to 70 and needless to say what this means.

How do you feel about the new level requirement of 70 for IWD and Vault of The Nine quest ? 69 votes

I hate it, change it back to 60 !
57%
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I like it, leave it at 70.
42%
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Comments

  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    I like it, leave it at 70.
    This dead horse not beaten enough?
  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    spiders hitting fast and hard and you went down in 2-3 seconds.
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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    I like it, leave it at 70.
    It's fine. Before it was level-cap only and that hasn't changed. Get to level cap and then it unlocks.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    I hate it, change it back to 60 !

    they changed it to 70 and needless to say what this means.

    I'll say it anyway since you creating this poll clearly indicates you have no idea what it means:
    It means it is -as it was before- part of the end-game. Aka for character maxed out on their level.
    I would wholeheartedly agree wth this--if they gave a reasonable option for levelling 60-70. EE zones are the worst part of the game.
  • urabaskurabask Member Posts: 2,923 Arc User
    I hate it, change it back to 60 !
    zebular said:

    It's fine. Before it was level-cap only and that hasn't changed. Get to level cap and then it unlocks.

    : |

    I don't really see the point. Do they really want us grinding 3+ characters to 70? It just means that barring some of the really really expensive artifacts you will have a lot of people that will only have two artifacts. And frankly speaking no one wants to level a DC to 70 but a lot of people need the DC sigil.
    I8r4ux9.jpg
  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    I like it, leave it at 70.
    I think it is fine where it is. And I leveled 2 DCs to 70, so there are people that like to level DCs.
  • cesukecesuke Member Posts: 311 Arc User
    I hate it, change it back to 60 !
    Men most ppl just lvl alts for the damn sigil 60 was a pain 70 is suffering ( i am having lvling two chars to the damn 70 )
  • urabaskurabask Member Posts: 2,923 Arc User
    edited October 2015
    I hate it, change it back to 60 !

    I think it is fine where it is. And I leveled 2 DCs to 70, so there are people that like to level DCs.

    Those aren't people; they're masochists.
    I8r4ux9.jpg
  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    edited October 2015
    I like it, leave it at 70.
    What is scary, for me, the only character I created only to get the class sigil was my first trickster rogue. Well the thing for me is the only two classes I have finished all the campaign zones with are a GF and my main DC. Running IWD back in the day with those two classes was a pain.
  • zibadawazibadawa Member Posts: 1,266 Arc User
    What's wrong with leveling a DC to 70? It was an easy, death-free experience for me.
  • vorticanvortican Member, NW M9 Playtest Posts: 367 Arc User
    I don't care about the level requirement and never have. I just don't understand the requirement to have an alternate character. It gives out multiple free artifacts for those with multiple characters and leaves those who only play one character to fend for themselves and get lucky finding or buying additional artifacts.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I struggle with this, in terms of what they did to progression after rework, the whole GO to 70 thing seemed a forced artificial requirement, basically to revamp their system and try to make old gear obsolete (btw, not all of it is)

    A better solution wouldve been to put Sharandar and DR at 60, IWD at 65 and WoD at 70. This wouldve been a more valid progression point for the game. But since they tried to FORCE poeple into the new zones (even though we hated them and many of us still do) Then make the artifacts a lvl 65 quest (a sort of half way point in the new to 70 level system. )

    Those two STUPID rehash zones, shouldnt even be in the game and if they left the old way to level in place, just one new zone wouldve been enough for old players.

    They put alot of work , making nothing in that mod.

  • dufistodufisto Member Posts: 537 Arc User
    edited October 2015
    I hate it, change it back to 60 !
    zebular said:

    It's fine. Before it was level-cap only and that hasn't changed. Get to level cap and then it unlocks.

    before it was end game content that got you the best gear in the game ( at the time it was released). now it just an artificial gate. that still drops lvl 60 equipement. if it wasnt for boons noone would go there. oh wait i forgot they want to force us to go there so we can progress our stronghold.

    shar is stupidly easy. could easily still be a lvl 60 zone. dr a little harder but at least i can get marks from chests. could easily be a lvl 65 zone. iwd who cares. as long as you have 1 char with black ice shaping you can pretty much ignore the zone. the only boon worth getting is avalanche and it requires far too much time invested.

    oh and now we're going to be pushed back into those zones again with underdark... hurray for completely phoning 3 expansions in a row in.
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  • urabaskurabask Member Posts: 2,923 Arc User
    I hate it, change it back to 60 !

    urabask said:

    no one wants to level a DC to 70 but a lot of people need the DC sigil.

    sigh.. If you don't want to do the work, you have no reason to complain you don't get the reward..
    Besides, nobody needs the sigil. A lot of people want the sigil. That's not the same thing.
    : |

    Arguing semantics like that is stupid. Classes that want to spam dailies need the sigil.

    I mean if you want to argue like that technically no class needs enchantments. It'll just make it harder to have good stats You don't need good stats either. It'll just make it harder to play the game.

    And I did get my sigil. At level 60.

    Lucky me.
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  • darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    I like it, leave it at 70.
    Just like the campaigns, the artifact quest is end-game content.
  • dufistodufisto Member Posts: 537 Arc User
    I hate it, change it back to 60 !

    Just like the campaigns, the artifact quest is end-game content.

    shar is end game content? boons and and some rp is what you consider end game content?........ it used to be end game content. then instead of actually doing work and coming up with new end game content, the dev's just upped the levels of dr/shar/iwd/tod. then cut and pasted some ee zones together
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    dufisto said:

    Just like the campaigns, the artifact quest is end-game content.

    shar is end game content? boons and and some rp is what you consider end game content?........ it used to be end game content. then instead of actually doing work and coming up with new end game content, the dev's just upped the levels of dr/shar/iwd/tod. then cut and pasted some ee zones together
    Like it or not. It is end game content.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • nonamedamnnonamedamn Member Posts: 16 Arc User
    edited October 2015
    I hate it, change it back to 60 !
    In theory, the IWD at 70 its a "logical" thing...

    The problem is about Vault of the Nine quest - thats the real "hate-factor" about this new change.
    So a simple solution: leave IWD for 70 but move the npc for VotN quest to PE or whatever accessible location and don't change anything else.

    Not to mention its super bad for bussiness, considering that many ppl were buying char-slots exactly for this specific reason - to spend 2-3 days for getting an arti at 60 for their main(s), artifact IN WHICH they would have spent RP and related stuff (supporting the Zen buyers or buying Zen himself/herself to get items for the refine process)

    And im pretty sure that bags and char-slots are top things ppl buy or want and on top-of-the-list.
    Not very wise to cripple and narrow and discourage this main reason players have to buy char-slots (AKA $$$ in your pocket).

    Have you REALLY thought at this Cryptic ?
    Think again please :wink:
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Its the solo portions of end game content..

    It also is no longer as rewarding.. Its sad, as I used to love playing them, but now, I dont know if Ill ever get another one through it after the pally is done.

    Its too time consuming, and takes away from the only thing in game worth doing now, since leadership is gone.

    Ive been mulling this over , more and more. Removal of leadership, really effed up this game. I used to do things for fun, so I chose what to do, If I farmed influence on 6 toons who cares.. My leadership was there making my money.

    Now, Ive droped down to 2-3 a day .. no longer can do pvp.. just to run DDS (6-8 runs a day or more) and even then Ill never really progress anymore, due to them not fixing costing structure.

    What a pale version of what was a fun game was rehashed out of this mess.

    I dont know if it really can be saved at this point, to be bluntly honest. They dont seem to care to fix things.. at all.






  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User

    In theory, the IWD at 70 its a "logical" thing...

    The problem is about Vault of the Nine quest - thats the real "hate-factor" about this new change.
    So a simple solution: leave IWD for 70 but move the npc for VotN quest to PE or whatever accessible location and don't change anything else.

    Not to mention its super bad for bussiness, considering that many ppl were buying char-slots exactly for this specific reason - to spend 2-3 days for getting an arti at 60 for their main(s), artifact IN WHICH they would have spent RP and related stuff (supporting the Zen buyers or buying Zen himself/herself to get items for the refine process)

    And im pretty sure that bags and char-slots are top things ppl buy or want and on top-of-the-list.
    Not very wise to cripple and narrow and discourage this main reason players have to buy char-slots (AKA $$$ in your pocket).

    Have you REALLY thought at this Cryptic ?
    Think again please :wink:

    Buying char slot for getting Sigil was not the main reason why people buying char slot when that was changed. I also don't think this is the main reason why people buying char slot at the moment. Everybody has 2 free slots. Good enough to get 2 Sigils.

    If one wants the Sigil (assuming it is important for him), he will do it regardless if it is 60, 70 or 80.

    I am leveling an OP and I don't mind to go to 70 to get the Sigil. Obviously, this is only my own opinion.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited October 2015
    I like it, leave it at 70.
    I wouldn't mind if they moved the NPC for the Vault quest out to another zone but I don't feel the level requirement should be any less than 60. I do feel IWD should stay level 70.
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    It is fairly easy and painless to level character. It just takes time. If you don't want to play the character at all, let he/she invokes and do leadership that get experience. Oh! You want to get that fast in 2 days. That is different story.

    I can understand it is alloying when they change from 60 to 70. Painful? Hardly.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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  • glykenglyken Member Posts: 19 Arc User
    I like it, leave it at 70.
    I don't mind it being at 70, but there are soooo many occasions ingame where players are still told that the requirement is level 60.
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