someone can show me how to kill a cw with elven?
i m full control and perma stun cw, 1800 control bonus and my skils dont work.
what i need to make to kill a tr? remember tr have invisible skils and a perma kill dayli too.
pls someone can make a tutorial? with 1800 control bonus, valindra set + orb of imposition and my skills dont work.
when i see a tr I stand there and let 's slay me , stuns NOT work , repel ignored And I honestly Do not Know What To Do .
cw its a control class and cant stun/control what?
tr already have the most important skill of the game ever (invisible) and now imune to control? its a boss? god of the game?
if a cw cant stun remove cw class lol.
I WILL GIVE 300 AD for a tutorial (video), kill a tr with same gs of u on pvp + elven.
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▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Balance=0
GG CRAPTICK like always
That's why I dumped SS and moved to MoF.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
When you see them, are they pure black? Almost purple black?
If they are, they're using stealthed ITC. And its almost always up.
Thats literally the only reason you'd ever have an issue locking one down. Yeah they have high deflection, but that won't prevent you from locking them down. It just makes it harder.
DoTs, Class change, changing tactics... None of that works.
What you need to do is to stay with a Devoted Cleric so they can make you damn near immortal, and catch the TR when they don't have stealthed Impossible to Catch.
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
It's just that it requires a build/concept/power choice that is on the opposite extreme of the current FotM to do so. My original CW build started out as a reverse-engineering experiment by incorporating what I hated being hit with from the CWs with my own TR.
Heavy DoT focus is what you need, something that depends on not one or two big-shot combos starting out from CCs (which is the currently favored tactic of most CWs). What you need is something that:
(a) can keep a steady pace of damage even when they enter stealth
(b) something that can contribute to shortening their stealth duration
(c) debuff effects that run constant even when they enter stealth
(d) a power that is not effected by deflection or ITC
(e) powers that fit all of the above criteria, and can be repeated fast enough
The answer I found to that question, is:
+ MoF/Fanning the Flame: DoT, medium~strong damage
+ MoF/Scorching Burst: insta-hit power, can be click-spammed
+ Tab/CoI: DoT, weak damage, synergizes with FF to proc rimefire effect, auto-applies chill stacks, slows
+ RoF: always hits, applies chill stacks
+ Icy Terrain: point defense on nodes
+ chilling presence: damage buff with chill stacks
+ arcane presence: fast recasting of spells
+ Icy Veins: quick-freeze
+ Spell Twisting: fast recast
+ Bile Thorn : every spammed Scorching Burst hit will queue up extra damage
It works well enough for me to either kill, or just drive away any TR that's not on the 'premade-level', so to speak. Against the really good TRs, (who usually also have way higher gear than my 2.9k), the tactic itself WORKS, but I usually get killed before the results turn up in favor of myself because by that time I'm usually smothered by like 2~3 shots of BB or SE when my stamina is low.
Against the ones that use high-AP generation build along with the snail, these types are just different versions of the mod5 TRs using BB and Knife's Edge to reset powers. You don't get to beat these. You just hope that the devs blanket-nerf the krap out of AP generation in PvP.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
I would like to see any DEV who is fighting agains ne of BiS top TRs
That would make whole my day.
.Suicide Squad.
Just like players are shocked when I tell them I do not use Shadowy Disappearance. Not a Sab and when I was I never used ITC. Call me stupid all you want... but I know how to play my class without the crutches or training wheels.
If you ant to get better at fighting a TR... spar against a TR in your guild. PERIOD... stop offering a pittance of AD for something that I would give you for free. You want to spar? I can go to the preview and respec to the cookie-cutter perma stealth TR... and we can spar. Granted I would not be as good as my mentor since he is 700 iL higher than I and runs a semi-perma TR.
Contact me in game so we can set something up. I never want to be seen as someone who will turn away from someone in need.
TBH... Elven/ITC is not beatable with more control. It is best to just turn around and go somewhere else.
Only people who like things to be easy take this route and remain hidden.
Not every TR uses the SigDiv, Elven or otherwise... just like not every CW uses Negation. My suggestion is this... learn what different builds are, their strengths and weaknesses before making posts like this.
I have been in enough matches to know the differences between the builds of CWs, HRs, DCs, OPs, TRs, GWFs and GFs. I dont always know what the power being used may be, unless I play the class.
Most people at lower ends of PvP are getting HAMSTER by TRs the VERY first time they come upon them. Stealthed ITC doesn't take any skill to use. At the higher ends of PvP (Which I 100% am not a part of) the things you mentioned weigh heavily. And in stomps where someone who is literally amazing at PvP, those things matter. People like you can compensate for cheese, at the lower ends it only takes 1 skill (ITC/Empowered Astral Shield/Etc.) for a player to be totally and utterly stumped about what to do. Should PvP be simple as hell? NO!
But every skill should be adjusted in PvP tbh.
I would trust rustlord on this one... he knows about Elven and Trappers.
A f*ckn 2K iLvl HR can kill me, 3K TR with full Mythics and transcendent items if I let him land one proc on me. Thorned Roots on Elven users tick for a good part of a minute, every second, easily taking away anywhere between 50-80K of my health bar. Usually I will get him first if I see him. But, lets say I'm facing a CW and an HR shows up, I will be on my merry way elsewhere. Actually I will first try to kill that HR. If he gets a single Thorned Roots on me, god I hope potion+wheel are up or I'm dead.
Oppressor CW < Elven TR < Trapper HR
Rock < Paper < Garden Shears
If you hear the SE sound, and have action point, use Unstoppable's damage to reduce the dmg u take from SE, if you take a full hit and is still alive, then use water element to heal (that's the main burst they have), then u would watch your HP slowly regen back again... if they do SE, you drink heal pot or repeat the above process (Unstoppable Temp HP to cancel out). This gives you a pretty good chance beating those average TRs that relays on SE, but it will not save you if the TR is even more skilled or geared or does 100k+SE
PS: Most of the TR cast smoke bomb approximately every 10~15 seconds and because it comes with a 1 sec casting them, they normally do it after they dodged, so if your opponent's smoke bomb is ready, try to sprint a little further after they dodged, if u see smoke bomb, just sprint pass it so u dont get dazed, once they finished casting it, you have another 10~15 seconds of Threatening Rush, Hidden Dagger, Whack, Takedown, Daily whatever u like
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
I've fought TRs that didn't use Stealthed ITC and died to them, also killed them as well. And I'm not talking about just 1v1s. I'm not dumb enough to believe I should always have a chance of killing a Rogue in a 1v1. If I get caught off guard I should die to a Rogue in 1v1. I'm talking about in situations where I see them coming and prepare for them, but still can't do anything because Stealthed ITC. I'm assuming that's what this CW is talking about too.
Don't even get me started about dying to Cloud of Steel from stealth. If a TR times his stuff right he can stay in stealth while throwing more than 15 Daggers at you. Shadowy Opportunity + Lostmauth set + Damage Bonuses and high Power = You die without being able to react.
Again, not totally complaining about the TR class. I have an alt, I've learned what their skills do. I'm slowly starting to understand their weaknesses. But I'm also understanding how you can play to almost completely nullify those weaknesses against players who aren't highly skilled. You won't be as effective, but it doesn't matter in that situation.
You burst him down!
Forget cc!
rustlord is one of the preeminent TR experimenters. Having talked with him at length about TR issues relating to a lot of things... including his issues with trappers and his TR set-up.
The man would know bout how to handle a TR with Elven. The only troll I see on here is you.
Must be having a bad day...