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  • asterotgasterotg Member Posts: 1,742 Arc User
    With decent gear and a good group, the only reason to die are lags and unseen onehits.

    If the game would not lag, most AoEs or other attacks can get dodged or otherwise avoided, so T1 dungeons could get cleared by 1.6k IL players with a decent party. As it is, you need either a well build 2k+ party, a troll combo or overgeared players.

    I recommend joining a good guild, too. Good players can clear any T 1 dungeon with 3-4 players, so your guild mates can show you the dungeon and clear it, even if your expirience/ gear prevents you from contributing much.
    Chars: CW, DC, GF, GWF, HR and TR.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited September 2015
    Its really easy to not get hit by the scorpions in elol unless you pally or GF and if you either of those, you can tank their hits anyhow. 3 of their attacks are telegraphed with red lines, making them a case of just not standing in the red and the 4th, the claw swipe, always occurs after one of his other 3. So, whenever the boss uses one of the other 3, you can expect the claw swipe and survive on the other classes by preemptively dodging and on pally or gf, after one of the other 3 you can just put up your shield and block.

    For losty himself, its important for whoever has the aggro to not spin the dragon too much so tails swipes do not kill the party and then for the dps to either stand right under the boss, or further away in one of the safe spots. Also, if you you what you looking for, all the classes except pally and gf can dodge the roar that stuns and pally or gf can block it.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    the scorpions always do one regular attack then follow by special attack, its very easy to predict their movements.
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    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    ...it's well possible to win epic dungeons with a 2.3-2.5k ILvl team.

    ...it's also possible to fail abyssmally with 3k+ ILvl.

    Knowledge is power, and this doesn't even pertain to workarounds only... ...knowledge of what will happen, what has to happen, and who can make what happen is the key.
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