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how are you supose to survive

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  • equality00equality00 Member Posts: 24 Arc User
    I've been frustrated with the same thing several times. My suggestion to the Devs/Cryptic is a simple one. ADD a 'heal', 'control', 'DPS', "Tank' option to the que!! This way the system has a better idea of what the team makeup will be. Just because I'm playing on a DC for instance doesn't mean it's a heal spec.

    That could save a lot of headaches for many solo type players. I know a Guild is the 'best' solution but not everyone likes to be in a Guild for whatever reason.
  • givearandomnamegivearandomname Member Posts: 292 Arc User
    equality00 wrote: »
    I've been frustrated with the same thing several times. My suggestion to the Devs/Cryptic is a simple one. ADD a 'heal', 'control', 'DPS', "Tank' option to the que!! This way the system has a better idea of what the team makeup will be. Just because I'm playing on a DC for instance doesn't mean it's a heal spec.

    That could save a lot of headaches for many solo type players. I know a Guild is the 'best' solution but not everyone likes to be in a Guild for whatever reason.

    ya that would be good like warcraft does you chose your role when you que tank dps heal etc

    also after last post I gave up and played my pally for few hours she is fun to play only 61 but fun none the less what make her so fun is the temp health points has 60k hp and with the temp hp is nearly double and with way pally mechanics work can refresh those hp every 6 to 10 seconds basically like having a 60k heal every 10 seconds.

    maybe instead of changing the dungeons maybe they could just buff other classes to be able to generate more temp hp gwf already have this to smaller extent just buff it up and give something like it to everyone make players more survivable but put it in place on tree or skill that would lower there dps if they take it sacrifice damage for survivability just idea will never happen tho.

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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Guys, elol is easy, I mean really easy. Its the easiest dd there is, its run hundreds if not thousands of times every day in game by i levels in the 2k range (something anyone can get to)

    Your not listening and you keep claiming things that are NOT true. IF you want to listen and learn, then adjust your thinking. Ive been stubborn in the past, only to , after some reflection see that I was wrong about how I was doing something.

    Dont be stubborn! You can join a guild or join legit channel at least. Learn the rotation of scorps, learn how not to take hits.

    Its the same at lostmouth, your die if you TAKE a hit.. soooooo... dont take hits. Sure its even EASIER if you get a paladin and a DC.. build your group around that if you want to, its fine as well.

    Im also assuming you might be the type of people who blame your poor healers , becuase you sit in a red and die in one shot =P.. healers are there to bring you back to full, but they cant heal people who are dead already. The LESS damage you take, the MORE your healers can pour in debuffs.. (IF Im on a good team I can rotate BTS and DG over and over and over..)



  • kabinoleskabinoles Member Posts: 229 Arc User
    went on steam to see how the reviews for neverwinter are,wasnt surprice
    and survive in neverwinter is one of them,and more than 90% of the reviews dont recommend this game
    what they should do is give back the lifesteal so you can survive
  • asterotgasterotg Member Posts: 1,742 Arc User
    With decent gear and a good group, the only reason to die are lags and unseen onehits.

    If the game would not lag, most AoEs or other attacks can get dodged or otherwise avoided, so T1 dungeons could get cleared by 1.6k IL players with a decent party. As it is, you need either a well build 2k+ party, a troll combo or overgeared players.

    I recommend joining a good guild, too. Good players can clear any T 1 dungeon with 3-4 players, so your guild mates can show you the dungeon and clear it, even if your expirience/ gear prevents you from contributing much.
    Chars: CW, DC, GF, GWF, HR and TR.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited September 2015
    Its really easy to not get hit by the scorpions in elol unless you pally or GF and if you either of those, you can tank their hits anyhow. 3 of their attacks are telegraphed with red lines, making them a case of just not standing in the red and the 4th, the claw swipe, always occurs after one of his other 3. So, whenever the boss uses one of the other 3, you can expect the claw swipe and survive on the other classes by preemptively dodging and on pally or gf, after one of the other 3 you can just put up your shield and block.

    For losty himself, its important for whoever has the aggro to not spin the dragon too much so tails swipes do not kill the party and then for the dps to either stand right under the boss, or further away in one of the safe spots. Also, if you you what you looking for, all the classes except pally and gf can dodge the roar that stuns and pally or gf can block it.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    the scorpions always do one regular attack then follow by special attack, its very easy to predict their movements.
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  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    ...it's well possible to win epic dungeons with a 2.3-2.5k ILvl team.

    ...it's also possible to fail abyssmally with 3k+ ILvl.

    Knowledge is power, and this doesn't even pertain to workarounds only... ...knowledge of what will happen, what has to happen, and who can make what happen is the key.
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