As states in the title, Mod 6 and Armour Sets.
As a SW, I know my Acc Diabolist Set was the BiS for my lvl 60 character as its this that all the guides recommend due to it's set bonus.
Now, with Lvl 70; what Armour Sets does Mod 6 bring for my SW. All I could find info wise was all the lvl60 stuff.
Will there be an "upgraded" Acc Diabolist set at lvl70?
Erdan Darksbane - Lvl 60 Soulbinder Fury SW
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
0
Answers
1) Get 60 Fallen Dragon Fangs and 200 Dragon Hoard Coins: At the WoD vendor there’s a new Eternal set available for 15 Fangs and 50 Coins per item. It’s a level 61 blue set which is a decent start into your post-60 advancement and the new stat curves. The most important thing: It adds over 30k HP, which you are going to need.
2) Farm Linu’s Favor: The new Greater Cloaks are available for them at 15 each.
3) Maybe try to save up heroic successes from herald farming pre MOD6 hitting as might give new belts if opened post MOD6 - no idea on that one tbh..
-ASYLUM-
Oh yes, sorry, you're correct. I was thinking I needed 30 favors for some reason.
-ASYLUM-
Yeah it's impossible to find any info post mod 5. Look up armor set for tr and it's still recommending swash lol.
Quoted the above text because I don't believe this to be fully correct. Although I read the off hand does come from that quest, you can also get one with favor. Though I'm not sure how much it cost or if the one for the quest is somehow better.
On another note, I read the main hand simply comes form the ToD campaign like before. The only difference is you click lvl 70 weapon instead of lvl 60. Of course that could be changed for us and the info may be outdated. As I said, not much to go off from the Internet.
I ask this as I have the 15 I need for the Black Ice Cloak, but I don't want to waste it if 15 is needed for the Lvl70 Greater version
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
-ASYLUM-
PC is obviously different in terms of how level cap changed etc so not all relevant to us (I haven't played PC personally). Looking at the comments on that post saving the herald rewards up seems pointless.
Impossible now the raid is dead.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Unless you're paired with complete morons who use the wrong souls on the heads, use them too early (black/white) or use them on the cleric stages....
Or people go down and spam "help" in the DPS phases expecting you to stop dps'ing to revive them... Then said people just sit by the fire
BamBam - Lvl 30 GWF
Trevok - Lvl 30 GF
Wil - Lvl 25 TR (PvP)
Exactly but for the most part it's alot better than it was. And to say the raid is dead is absolutely wrong. It might be someone before tier 4 but after it hits tier 4 is a different story.
Funny how people say it's not GS but whenever I actively avoid low GS by using this method I go from 10% success to 90%.
The one fail from yesterday had about 7 players between 10 & 12K and funnily enough we didn't have sufficient dps on the heads to bring them down fast enough - but maybe it was the 15k+ players all using the wrong skills as some say?
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Also, just a thought if you let the guy down release then run all the way back, is that more of a dps loss than reviving him?
Sure the reviver loses a little dps, but that won't equal the dps lost by the idiot spamming help for 10 sec then running back (that is if he doesn't sit at fire).
Also, who says the guy down isn't a precious 15k gear score? These decisions can be difference between win or loss.
LGPG Alliance
Reagents of Death - Leader
CW - Phoenix lvl 70 4034 (Main)
GF - Spectre lvl 70 4012 (Main)
GWF - Ice lvl 70 4010 (Main)
SW - Zor lvl 70 3230 (Main)
OP - Box lvl 70 3002 (Retired)
PS4
Look Good Play Good
GWF - Ice lvl 70 3875 (Main)
GF - Spectre lvl 70 2669 (Alt)
LGPG Alliance
Reagents of Death - Leader
CW - Phoenix lvl 70 4034 (Main)
GF - Spectre lvl 70 4012 (Main)
GWF - Ice lvl 70 4010 (Main)
SW - Zor lvl 70 3230 (Main)
OP - Box lvl 70 3002 (Retired)
PS4
Look Good Play Good
GWF - Ice lvl 70 3875 (Main)
GF - Spectre lvl 70 2669 (Alt)
Smh...
Really? Didn't know there was a gs that made you invincible. What gs is it? I need to set that as a target.
I release immediately at clerics and wait a sec at heads. As I said reviving at heads reduces the potential overall dps loss.
Everyone can do what they prefer, and if somehow letting them spam while the team is losing dps without them proves some sort of point then win percentages will stay where they are at.
lol People that die easy are glass cannon DPS types. You don't need those people on the dragon heads. You need the GF that was able to run to the head without dying to the 5 adds that people just stopped killing when the clerics charged up. Oh, why even pick up gems if these high GS people can take a dragon breath without dying?