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DISCONNECT in pvp made top 40 for each class fake..

mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
A really good player maybe his teamatates get disconnect in other side a medium player get his place in top 40 where is the
the fair in that? Now the leaderboard has a meaning but the results are unfair with disconnects.







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  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    Everyone gets disconnects, I think if you play a few hundred matches I think it evens out.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    Exactly. I have played about 200 games in NCL so far I have been disconnectes once and game crashed once, that doesnt make all that much difference overall :)
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    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    Cryptic doesnt fix-change the disconnect issue you know what is the result of this? Poeple quit pvp because the most matches are 4vs 5 not 5 vs 5 due disconnects. I am playing the game to have fun is not fun the 4vs5.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    Someone asked about this in another post, and they later found all these affected players are all using Comcast connection, players using other connections such as myself has only been disconnected once during the whole NCL... it seems this could be an ISP issue....?
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    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    Teammates with 0 Tenacity are almost the same as disconnected players tbh.
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    edited July 2015
    Okay... I can say for a fact, that considering my dc's and teammate dc's, I lost a minimum of 30 matches. As I have said in other threads, 10 of which my team was kicking HAMSTER and forgetting names. That leaves the other 20 matches where a teammate dc'd or I dc'd during the map transfer. These are matches in which the outcome was unknown because the odds were stacked. I rarely fought against teams where someone left early in the match or dc'd... giving us an upper-hand.

    I feel that a player should be added, by the queue, if someone leaves... just like in DDs.

    I don't use comcrap
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    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • dread4moordread4moor Member, NW M9 Playtest Posts: 1,154 Arc User
    A really good player maybe his teamatates get disconnect in other side a medium player get his place in top 40 where is the
    the fair in that? Now the leaderboard has a meaning but the results are unfair with disconnects.

    Yeah.

    No.

    Played over 100 NCL matches, lost by teammate disconnect rarely, got disconnected myself about 5 times.

    Random, meaningless, coincidental disconnects are random, meaningless and coincidental.
    JrUzbQw.jpg?1
    I am Took.
    "Full plate and packing steel" in NW since 2013.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    People are still using comcast?
    Its blamed since ages
  • burkaancburkaanc Member Posts: 2,186 Arc User
    ppl use trash isps and cry about disconnects, how sweet
    Paladin Master Race
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  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited July 2015
    dread4moor wrote: »
    Played over 100 NCL matches, lost by teammate disconnect rarely, got disconnected myself about 5 times.

    5/100 = .05.
    Now, multiply it by players in Domination.
    .05 * 10 = .5 = 50%

    This means, every 2nd game is a waste because of DCs.
    xsayajinx1 wrote: »
    50% of my lost matches are caused by disconnects, either me or my teammates dc'd.
    Turned mostly a win into a lose.

    FIX the bug that you can't rejoin your pvp match for next NCL please!
    And this confirms my math. Every 2nd match is a waste and provides just random results.
    This made the NCL scoreboard just RNG because of random DCs.

    And the fault with alpha server.
    Dropping from class place 8th into about 1000th without a single match played just because of alpha server fault.

    This makes me to no longer look at any scoreboard until those random DCs and shard issues are fixed.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    100+ games, 0 disconnects by me(ok one if you count the server crashes after last patch), so shove your math somewhere safe, and pay for a connection from a decent isp.
    Paladin Master Race
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    burkaanc wrote: »
    100+ games, 0 disconnects by me(ok one if you count the server crashes after last patch), so shove your math somewhere safe, and pay for a connection from a decent isp.

    We are not just talking about our own disconnections, which have nothing to do with the ISP, we are talking about the disconnects of teammates as well as our own.

    It has been proven time and time again that the disconnects are due to server response issues. Meaning that the server was having issues handling all of the equations, calculations, animations and other HAMSTER like that. Trendy has even admitted in a Disconnection thread that a large number of errors have been packaged together and thrown into the server. The intonation of her comment suggests that this has happened more than just once.
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    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
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    SYNERGY Alliance
  • jaotutjaotut Member, NW M9 Playtest Posts: 576 Arc User
    burkaanc wrote: »
    100+ games, 0 disconnects by me(ok one if you count the server crashes after last patch), so shove your math somewhere safe, and pay for a connection from a decent isp.

    I'm already paying for the most expensive and most established isp Australia has to offer. During the NCL I got disconnected in about 3 matches, but then I just played more matches to make up for those to keep myself in the top 40.

    But the point is, if they allow people to reconnect into the same match without being kicked and penalised, then people that are not as lucky in not getting disconnected won't have this problem.
    Merlin - CW Merlyn - HR Psylocke - TR Black Widow - GWF


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  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    Are yo sharing Internet with someone that might watch Youtube or download stuffs during your gaming hours? I am using the shittest Internet TPG ADSL2 and I have only been disconnected once out of 250 matches or so....
    jaotut wrote: »
    burkaanc wrote: »
    100+ games, 0 disconnects by me(ok one if you count the server crashes after last patch), so shove your math somewhere safe, and pay for a connection from a decent isp.

    I'm already paying for the most expensive and most established isp Australia has to offer. During the NCL I got disconnected in about 3 matches, but then I just played more matches to make up for those to keep myself in the top 40.

    But the point is, if they allow people to reconnect into the same match without being kicked and penalised, then people that are not as lucky in not getting disconnected won't have this problem.

    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • dread4moordread4moor Member, NW M9 Playtest Posts: 1,154 Arc User
    beatannier wrote: »
    dread4moor wrote: »
    Played over 100 NCL matches, lost by teammate disconnect rarely, got disconnected myself about 5 times.

    5/100 = .05.
    Now, multiply it by players in Domination.
    .05 * 10 = .5 = 50%

    No.
    Sorry, but that is not how probability is calculated.

    Are two coin flips guaranteed to give you at least one "heads"?

    Not in our universe, but they would be using your equation:

    .5 * 2 = 1

    Each event is independent and then additionally multiplied, not combined and multiplicative.
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    I am Took.
    "Full plate and packing steel" in NW since 2013.
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    dread4moor wrote: »
    .5 * 2 = 1

    Wrong. You can`t get 1.
    You get about .64 for 20 players at 5/100.

    1-0.95^20 = 0.64151407759
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited July 2015
    icyphish wrote: »
    Are yo sharing Internet with someone that might watch Youtube or download stuffs during your gaming hours? I am using the shittest Internet TPG ADSL2 and I have only been disconnected once out of 250 matches or so....
    jaotut wrote: »
    burkaanc wrote: »
    100+ games, 0 disconnects by me(ok one if you count the server crashes after last patch), so shove your math somewhere safe, and pay for a connection from a decent isp.

    I'm already paying for the most expensive and most established isp Australia has to offer. During the NCL I got disconnected in about 3 matches, but then I just played more matches to make up for those to keep myself in the top 40.

    But the point is, if they allow people to reconnect into the same match without being kicked and penalised, then people that are not as lucky in not getting disconnected won't have this problem.

    TPG ADSL2 oh god why. I don't even...

    Anyway the point is, it's not so much the disconnects that are annoying, it's the fact you get penalised for something you don't really have control over. I've been in premade matches where someone on either team has been disconnected. Generally this would be an automatic loss since it's 4v5 now, although some guilds are courteous enough to have one person sit out (on that note, my guildies and/or I have been in many premade matches where even known PvP guilds don't sit out when asked probably because they're scared of losing - common courtesy, people).

    However, a 4v4 isn't the same as a 5v5 and it's frustrating when the other team gains a few hundred points advantage before they sit someone out or they don't sit anyone out at all. Disconnects, especially in premades, are rarely if ever intentional unless it's to try and fix some connection lag, but when you don't have an option to rejoin after a disconnect you don't have control over, it's frustrating for both you and your team, and sometimes for the other team if they're into fair play at all (if they're not, they'll be celebrating).

    It doesn't exactly feel nice when you join premades and run into another premade, only to see yourself or someone on your team disconnect, and hence lose you the match because the other team doesn't agree to 4v4. It's not exactly that nice either to see someone else on the other team disconnect either, because then someone on your team has to sit out, and 4v4 != 5v5, the match can go different ways in both scenarios because of class and skill.

    The same also applies for pug matches - losing because someone on your team disconnected.

    The penalty for disconnecting by accident shouldn't be there - you should always be able to rejoin the match as long as it's before the end. If you don't rejoin by the end, then yes, that's a fair penalty because most of the time you should have been able to get in by then, but being penalising in the middle of a match or at the beginning, or seeing someone on your team get that penalty? It's discouraging, and detracts from the fun of the match.
  • MiseryMisery Member Posts: 146 Arc User
    It's not about crappy ISP, it's about kicking the players a second after they d/c'd, buffoons. Seriously, what's wrong with you
    3.8k PvP SW.
  • sher0013sher0013 Member Posts: 76 Arc User
    Considering that the other option is dishonest players raising their rank through relogging, the auto kick is better, if you have relatively stable connection. But in my opinion, this is a very primitive method to solve a problem and shows how little developers care. They should have found more accurate way to deal with relog abusers, not just create banhummer that punishes equally players who was disconected and reloggers.
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    The one time we had a replacement player, I was party lead and I did not remove them. Within 5 seconds we had a replacement. This was the first and ONLY time that happened.
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    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
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  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    Everytime someone's girlfriend gets pissed, Crytpic disconnects a random from the party....!
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    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    icyphish wrote: »
    Everytime someone's girlfriend gets pissed, Crytpic disconnects a random from the party....!

    Ok... we need to make up a font and color combination for tongue and cheek humor.

    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    drkbodhi wrote: »
    icyphish wrote: »
    Everytime someone's girlfriend gets pissed, Crytpic disconnects a random from the party....!

    Ok... we need to make up a font and color combination for tongue and cheek humor.

    default and default.
  • dread4moordread4moor Member, NW M9 Playtest Posts: 1,154 Arc User
    beatannier wrote: »
    dread4moor wrote: »
    .5 * 2 = 1

    Wrong. You can`t get 1.
    You get about .64 for 20 players at 5/100.

    1-0.95^20 = 0.64151407759

    lol

    Dude.
    Did you read my post?
    That was my whole point. "That is not how probability works". That was HIS equation.
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    I am Took.
    "Full plate and packing steel" in NW since 2013.
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