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On behalf of the pvp HRs and SWs - The dying breeds.

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  • versynversyn Member, NW M9 Playtest Posts: 36 Arc User
    burkaanc wrote: »
    its awesome those crying HRs, when they can keep somebody ccd about 85%+ of the fight, unless its a gwf

    CC'D for 85% of the time on lower IS players and 15% dying after a dodge by the opponent. HR is no God 1v1. Especially if the other player is within 500 IS points of the HR. We need so many rotations with low damage that usually by the time we get the opponent down to 25% their teammates come along and it is pretty difficult to CC 2 players.

    Also to SW saying HR doesnt have the right to be compared to SW. No but it is not about comparison. There are fewer SW because they are so broken, and the HR community is thus bigger and more vocal. There are a lot of HR's out there, but they are not very well represented on LB due to to the issues others have stated. SW needs good buffs. I have encountered a handfull of BiS SW and they are still lacking despite being able to blow down some 3k HR;s.

    On even skill and IS, both SW and HR are no where near any of the other classes. As a HR with 3.1k, CC and LS are the only things that truly give any survivability. Our damage for both classes need improvements as well as SW rediculous cast times.
  • castethcasteth Member Posts: 102 Arc User
    about sw i agree, they need something to be more competitive, they are supposed to be striker, actually, they are the weakest by far.

    About Hr, i disagree for many reason :

    - i often fight Hr, on high lvl they are more than you think, i often have to fight 2 hr in same team
    - Hr are supposed to be supporting class, not striker, not tank ( remember, Hr are trappers ), which means they are not supposed to kill on 1 vs 1 ( they can do it, but this is not their job, like they can contest a node against a tank like Tr )
    - 1 Hr + any dps class can kill anything ( paladin and dc include )

    As paladin i really really dont like fighting an Hr, even if i know that i wont die.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    casteth wrote: »
    Hr are supposed to be supporting class, not striker, not tank ( remember, Hr are trappers ), which means they are not supposed to kill on 1 vs 1 ( they can do it, but this is not their job

    lolwut?

    Go do some reading up on Hunter Ranger class before you post here again. We ARE a striker class or should be but our damage is so <font color="orange">HAMSTER</font>-poor that I can understand you thinking we're only a support class.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • castethcasteth Member Posts: 102 Arc User
    you are totally right, i said something wrong, you are supposed to be a striker, not a supporting class, and i apologize for it. So you dont hit hard enough...

    ...But in fact, i was waiting for THIS answer :)

    You are a striker, not a control class, so, you are not supposed to roots and stun with every skill like a supporting class

    Thanks a lot to recognize that your class run counter to how things should normally work

    You almost made my day ;)
  • versynversyn Member, NW M9 Playtest Posts: 36 Arc User
    casteth wrote: »
    you are totally right, i said something wrong, you are supposed to be a striker, not a supporting class, and i apologize for it. So you dont hit hard enough...

    ...But in fact, i was waiting for THIS answer :)

    You are a striker, not a control class, so, you are not supposed to roots and stun with every skill like a supporting class

    Thanks a lot to recognize that your class run counter to how things should normally work

    You almost made my day ;)

    And a Control Wizard should... Control? No. Hr trapper is a hybrid melee and ranged. They are not strikers. Despite this, the damage is laughable. Hr in my mind is a support class, however they do not provide enough damage to be helpful. The roots are their only saving grace.

    In a 5v5 setting a trapper is often floating between nodes to "support" teammates, however they are only useful for control and provide less damage than any other support paragons. Damage is an issue.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited June 2015
    Damage is not a big issue for those BiS on Fire Wheel, they still hit you pretty hard while you are stunned :D
    versyn wrote: »
    casteth wrote: »
    you are totally right, i said something wrong, you are supposed to be a striker, not a supporting class, and i apologize for it. So you dont hit hard enough...

    ...But in fact, i was waiting for THIS answer :)

    You are a striker, not a control class, so, you are not supposed to roots and stun with every skill like a supporting class

    Thanks a lot to recognize that your class run counter to how things should normally work

    You almost made my day ;)

    And a Control Wizard should... Control? No. Hr trapper is a hybrid melee and ranged. They are not strikers. Despite this, the damage is laughable. Hr in my mind is a support class, however they do not provide enough damage to be helpful. The roots are their only saving grace.

    In a 5v5 setting a trapper is often floating between nodes to "support" teammates, however they are only useful for control and provide less damage than any other support paragons. Damage is an issue.

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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    casteth wrote: »
    you are totally right, i said something wrong, you are supposed to be a striker, not a supporting class, and i apologize for it. So you dont hit hard enough...

    ...But in fact, i was waiting for THIS answer :)

    You are a striker, not a control class, so, you are not supposed to roots and stun with every skill like a supporting class

    Thanks a lot to recognize that your class run counter to how things should normally work

    You almost made my day ;)

    You do know that HR has 2 other trees besides Trapper right? RIGHT??? And those 2 trees (archery and combat) provide ZERO control whatsoever. They are MEANT to be strikers but the damage is so pitiful that we do less damage than support classes.

    No sir, you have made my day!
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • castethcasteth Member Posts: 102 Arc User
    If their paragon path allow them to be striker OR controller, yes
    If they can be both, no.(which is actually what people wants)


    "to Versyn"

    And a Control Wizard should... Control? No.

    Yes, actually, they can hurts more than anyone far away from the target, they are not supposed to hit that hard, they are supposed to be top controller, but this is about Hr here, not Cw.
  • subnoctesubnocte Member Posts: 341 Arc User
    As a SW I often get too frustrated to play pvp as the class is so ludicrously weak. There's only one control spell that works -- and that pretty much always totally fails against TRs, along with many damaging spells. Add to that that in 70 PVP everyone knows that SWs are stupidly weak, so most people target you knowing you're pretty much defenceless and an easy kill.
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