Currently I have all level 70 gear. Mainhand and offhand are legendary, neck and belt are purple. Rings are the personalized level 70 both with 2 enchants. Artifacts are 1 mythic, and 3 legendary. Enchants are 4 rank 11, 4 rank 10, rest are rank 9. Armor is Elemental Elven. My iLvL is 3.2K. Weapon enchant is Transcendent. Armor enchant is lesser soulforged.
I inspected a few people all in purple, with purple artifacts and only rank 9/8 enchants at an iLvL of 3.4K and 3.5K. Don't recall exactly what their weapon/armor enchants were, but they were not Pure or higher. Just curious how this works. I don't see how someone in all purples can end up with a higher iLvL.
Post edited by ashnvf on
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited June 2015
The game basically adds up all your stuff, with each enchant (even utility ones), piece of equipment, and artifact having a number attached to it. Reinforcement kits are counted too, although I don't know what the numbers are. Kits are the only thing I can think of that you're not accounting for.
drkbodhiMember, NW M9 PlaytestPosts: 2,378Arc User
edited June 2015
Here is a little secret... the little kits that you can buy to upgrade your gear add a lot to iLvl. I added 3 to pieces of my 2 sets of gear... 50 pt increase to Crit. That action, alone, added 150+ points to my iLvl. For what they add... there is WAY too much importance being given to these things.
Armor is no longer the be all end all of your Item Level. Now the focus is on Artifacts, Enchants, Kits and Stones. GS used to take into account (from what I have heard) your companion buffs and level and your boons. In M5 if I got a new piece of gear there was a noticeable increase to my GS. When I upgraded my Grim set to the Burning set... I got a 20 point boost to my iLvl.
Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited June 2015
Because GS was the effective sum of your stats, it was increased by boons that added stats, and stat-stick companions. Also, anything that added HP increased it, as did feats that apply a % of one stat to another.
Armor upgrades really do arrive a few points at a time. Upgrading all of 4 pieces of iLvl 130 armor to iLvl 135... 20 points!
drkbodhiMember, NW M9 PlaytestPosts: 2,378Arc User
edited June 2015
The biggest difference is the iL of the 60 blues compared to the Corrupted or Purified gear. Considered to be a baseline and the best at the time... that move would have added 224 to your GS... minimum.
60 blue = 60 iL
Black Ice = 116 iL
From when I hit 70 and had all 70 blues, I was just over 1700 iL. All 70 blues have an iL of 115... and the best gear now has a max iL of 135. I bought some purple pants for my main... they have an iL of 143 each. The Inscribed clothes that I had... added much less to my iL.
Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
plasticbatMember, NW M9 PlaytestPosts: 12,403Arc User
edited June 2015
GS was a better measurement than iLevel. GS was not good but iLevel is worse.
GS included the stat from the augment pet and iLevel does not.
GS was not a great way to compare gear capacity of 2 players.
iLevel is absolutely useless but yet it is the measurement to let you to get into certain area.
Since there is no other effective measurement stick, people are forced to use the totally pointless measurement as a "requirement".
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
There's nothing wrong with iLevel and it makes sense why they created it.
The *problem* is that they display it to allow other players to see it, because (as stated so many times before) it's "useless" information (as an informational item) - but it is useful when used as an automated gatekeeper to different high-end content based on difficulty, etc.
GS was a better measurement than iLevel. GS was not good but iLevel is worse.
GS included the stat from the augment pet and iLevel does not.
GS was not a great way to compare gear capacity of 2 players.
iLevel is absolutely useless but yet it is the measurement to let you to get into certain area
Since there is no other effective measurement stick, people are forced to use the totally pointless measurement as a "requirement".
In mod 5, GS did not include the stats of the items and runes that your pet was wearing though. You just got the impact of the companion's base stats.
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plasticbatMember, NW M9 PlaytestPosts: 12,403Arc User
There's nothing wrong with iLevel and it makes sense why they created it.
The *problem* is that they display it to allow other players to see it, because (as stated so many times before) it's "useless" information (as an informational item) - but it is useful when used as an automated gatekeeper to different high-end content based on difficulty, etc.
They could do that with GS. No? They could hide the GS number from other players and use it as automated gatekeeper to different high-end content based on difficulty. I just cannot see how iLevel can be better than GS.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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Neverwinter Census 2017
All posts pending disapproval by Cecilia
Armor is no longer the be all end all of your Item Level. Now the focus is on Artifacts, Enchants, Kits and Stones. GS used to take into account (from what I have heard) your companion buffs and level and your boons. In M5 if I got a new piece of gear there was a noticeable increase to my GS. When I upgraded my Grim set to the Burning set... I got a 20 point boost to my iLvl.
Armor upgrades really do arrive a few points at a time. Upgrading all of 4 pieces of iLvl 130 armor to iLvl 135... 20 points!
Neverwinter Census 2017
All posts pending disapproval by Cecilia
60 blue = 60 iL
Black Ice = 116 iL
From when I hit 70 and had all 70 blues, I was just over 1700 iL. All 70 blues have an iL of 115... and the best gear now has a max iL of 135. I bought some purple pants for my main... they have an iL of 143 each. The Inscribed clothes that I had... added much less to my iL.
GS included the stat from the augment pet and iLevel does not.
GS was not a great way to compare gear capacity of 2 players.
iLevel is absolutely useless but yet it is the measurement to let you to get into certain area.
Since there is no other effective measurement stick, people are forced to use the totally pointless measurement as a "requirement".
The *problem* is that they display it to allow other players to see it, because (as stated so many times before) it's "useless" information (as an informational item) - but it is useful when used as an automated gatekeeper to different high-end content based on difficulty, etc.
In mod 5, GS did not include the stats of the items and runes that your pet was wearing though. You just got the impact of the companion's base stats.
They could do that with GS. No? They could hide the GS number from other players and use it as automated gatekeeper to different high-end content based on difficulty. I just cannot see how iLevel can be better than GS.
Hey, now... I never even insinuated, much less actually stated THAT. LOL