As the title suggest - What are your 4 preferred artifacts?
If you could state your build and path so as we can understand your reasoning.
I'm trying to figure out what are the most efficient artifacts I could use as a HR trapper PF. But I'm also interested in other builds. Feel free to share
Thanks!
Comments
Lantern of Revelation
Heart of the Blue Dragon
Vanguard's Banner
Sigil of the Hunter
In an ideal world I'd like to replace the Sigil with Kessel's Spheres of Annihilation but due to the current neck/waist combo set I have and due to the ability scores on some of the belts changing in Mod 6 I am going for Eye of Lathander. If by some miracle I get the Spheres I may drop the Blue Dragon. This all depends on how quickly I get the Eye of course (had it - refined it away a while back ).
To me Vanguard's Banner is one of the best on-use artifacts to buff group and debuff mobs. If someone can convince me otherwise I will consider dropping this as well.
Oh and I am only using the Sigil as it's the one spare I had from when I acquired it before I got the Blue Dragon artifact. Not ideal to have I know
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Water of elz at mythic heal 32k hp every 60s is a great thing and since HR don't have an issue about action point gain and use ghost + dstrup i don't think DC sigil was suitable for HR
horn of lost for bonus set pow,arp, and cc bonus
trikster sigil crit,deflc,comb adv
i don't take gwf sigil since HR got no issue about arp stat and in mod 6 DR are more favorable than hp due to arp resist on tenacity
CW sigil pow,crit,cc resist
DC Sigil, Heart of the Blue Dragon, Lantern of Revelation
4th slot is Heart of the Red Dragon just at the level it comes out of the pack, because I have it. Totally open to change.
I could switch in any class sigil except the paladin so far.
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not for trapper. regen is a waist really, recovery is minor need and in fact if you are full trapper -unnecessary. defense maybe. There are better artifacts atm
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Waters because of the heal.
Lostmouth horn for the set.
Lantern.
and Tiamats orb.
Currently only the horn and the lantern are part of my "end game" plan. I'm drooling on kessells spheres to replace the orb, and maybe wheel of elements to replace the active. I don't pvp and have only one char, which limits my options.
Here are my current artifacts:
Lantern of Revelation ("end game" plan)
Emblem of the Seldarine
Sigil of the Trickster (Subject to change - prolly Eye of Lathander if the RNG Gods smiles at me)
Sigil of the Hunter (Want to change it to Vanguard's Banner but too lazy to PVP)
I'm leaning more on CC,HP,Deflect,LS because it's fun for a trapper to just go in there and CC mobs to death without worrying for your life
Oghma - deflect, defense, Control Resist . Main defense stat artifact plus Control resists and CC immune for 5 sec
Sigil of GWF, - HP, Arm Pen, Power.
Lostm Horn - Power, Arm Pen, Control Bonus - for set and Control Bonus
Belial Portal Stone - Power ,LS, Control Bonus - mainly for LS and control bonus
my HR is control focused atm. Just wish they finally fix Control with hand growing from right place so that all of that control could finally work. Anyway CB works well enough for pvp against high tenancy/ control resist people on dazes.
Im a little bit over cap for Arm Pen. But gonna stay so for pvp (depends on 'fixes' since now as stated by marnival Arm Pen resistance does not work).
So probably gonna switch to something else then plague fire enchant due to latest ' nerf fixes' for dots or not. Again depends on state of game when (if) ill come back.
I don't feel like I need to run for more deflect ~2.6k atm + lone wolf ~ 45% or ls ~ 3.2 + boons ~ 20% i think.
One change I might do is switch for trickster artifact for crit instead of GWF or Belial. But Im just refined those on 2 RP so kinda lazy and cheap to do it now.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
try get Oghma. it was life savior for me in mod 4 against CWs when was running combat.
Half of CWs still cry like a baby and don't know what to do if they you break their rotation by unfreezing yourself (needs practice for timing). they still often try to control you again even if you use oghma. Does not work with good ones thought )
I don't feel like I do need more control resist now. 2k tenancy plus 600 control resists + 23 wis.
But I also run sometimes with pvp rings. give you extra toughness against heavy CC play.
Control resist if good but tenancy is better.
Yeah well besides the 2k Tenacity I get from Burning gear and my 18-odd Wisdom, I haven't got any other Control Resist so every little bit helps I guess. Oghma's will be hard to obtain though as will Forgehammer -.-
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Forgehammer of Gond
Sigil of the Controller
Lostmauth's Horn of Blasting
For Trapper I Usually Run this and swap out Oghma's, Thayan Book or Sigil of the Devoted as needed.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
The uncommon ones were dropping from Simril gifts in one of the higher reward tiers.
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Awwww drat! No Forgehammer for me then
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Gearing up in NW while trying to keep to a strict budget is an exercise in patience and opportunism.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Primary: Blood Crystal Raven Skull -Quick health, more effective than 10 Superior Potions
Secondaries: Guardian Fighter Sigil (Defense, Deflect, AoE Resist, all good for Mod 6), Waters, Lathander (set)
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