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buff all classes to hr damage?

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  • utuwerutuwer Member Posts: 393 Arc User
    edited May 2015
    clonkyo1 wrote: »
    Is a "sarcastic" post to expose that HR class has a bug were Roots are not affected by ArP, which means that any "root" deals really low damage . The "problem" with this is that, Trapper HR can perma lock a target thanks to certain build which if devs fix ArP on roots, then, this will turn into a new "problem" due things like "Ancient roots" piercing through some CC inmunities and allowing HRs to "lock to dead" any target in PvP. But, as you can read, most HR players here do not care about "having a new balance issue", they just want to be OP.
    Are you a fortune teller or what?

    A bug fix is a bug fix, just because it might create new bugs, it does not mean dev should not ever fix the bug. With your logic, they should not ever fix GWF's rank 4 weapon master because it might make GWF op. :rolleyes:
    You say 4v5 is impossible? Cool story bro.
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  • felixkamfelixkam Member Posts: 99 Arc User
    edited May 2015
    since hrs are "so op" lets buff then to all hrs damage and give them the arm pen and control bonus bug.

    Wouldn't work. We don't get the crazy amount of procs some other classes would get.

    For instance:

    SW would likely become the most powerful class in PvP simply because they'd actually do damage from their DoTs now.
    CW would remain ridiculously powerful and wind up spellstorming everyone to death anyways.
    TR would just Shadow Opportunity you for the same amount of damage it does now so... Balanced! Yeah! Wait...
    GWF would not be in as good a spot, although Unstoppable would wind up being more useful due to the increased speed.
    GF no longer has a 1 shot combo.
    OP is still OP.
    DC would just reduce your armour instead of not having armour penetration so, no changes here. And also healing would be even more effective, so faithful becomes literally unkillable outside of 1 v 5, while Righteous remains in a good spot.
    HR is exactly as it was. That is to say unchanged and still too full of bugs to play.
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  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited May 2015
    All we want is the permastunning fixed and gone, just like you HRs wanted us TRs permastunning fixed, and indeed, gone as of mod6. Ofcourse, that nerfed the particular build to uselessness, so just like you HRs, we're asking for buffs in other areas, but unlike you HRs, we're asking for an alternative AFTER the immediate fix fell upon us.

    For the record, I'd also like to comment that during mod5, us TRs also went through the exact same line of arguments. We argued that the removal of Scoundrel dazes will destroy the build totally, but people, including you HRs, argued that it was more important to get an immediate fix to what was broken, than to compensate for TR players that were making such good use of it.

    I'd like your class and its players to keep true to your word, and apply the same logic to yourselves as well.

    It's getting darn frustrating to see all this heap of double-talk. No personal offense intended towards you.
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    He doesn't necessarily object to fixing bugs, not do I, nor do anyone whose fed up with HRs, up to this point.

    All we want is the permastunning fixed and gone, just like you HRs wanted us TRs permastunning fixed, and indeed, gone as of mod6. Ofcourse, that nerfed the particular build to uselessness, so just like you HRs, we're asking for buffs in other areas, but unlike you HRs, we're asking for an alternative AFTER the immediate fix fell upon us.

    For the record, I'd also like to comment that during mod5, us TRs also went through the exact same line of arguments. We argued that the removal of Scoundrel dazes will destroy the build totally, but people, including you HRs, argued that it was more important to get an immediate fix to what was broken, than to compensate for TR players that were making such good use of it.

    I'd like your class and its players to keep true to your word, and apply the same logic to yourselves as well.

    It's getting darn frustrating to see all this heap of double-talk. No personal offense intended towards you.

    This was your absolute best post i seen so far.
    I was a delight to read a post written in good tone with the intent to create an understanding and a solution I can only thank you and wish that you could continue in the same manner in the future.

    I wish also that all could see what a pittyful state Hr is of today. Daze need an IDC no daubt about it not only for Hrs but for all kind of ccs Hr should in no way be any exeption.

    But last patch removed aspect of serpent and that is roughly 30% damage increase for trappers add to that roughly 30 % decrease from arpen not working as it should and then another 10-15 (not sure about this number) % for control bonus not working as it should.

    We have 1 valid path in pvp we have no competitive path at all in pve really, I would say trapper is best in pve also because of its control of adds that hits for gazillions of damage in todays dungeons we can not afford a idc on daze before the the bugs are adressed.

    Hr is out of options as of now and we need help more then nerfs atm am sad to say..
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  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    clonkyo1 wrote: »
    As you can see by yourself, you should not waste your time in explaining a simple thing as myself did a few times, due these HR players only wants to be broken op thanks to a "perma root" almost all targets build + melting tanks.

    For them, seems so hard to understand that, while Roots must be affected by ArP, the "perma root" build must be gone for good.

    Hr melting tanks ??? How can I take you seriously when you write stuff like this ?

    Gf with simular gear as me cc chain me to death easy, gwf tear me appart and OP well just wait for daily and once you miss dodge its over.

    Hr has no chanse what so ever against tanks in todays Nw and Gwf can never be chain dazed and neither can gfs or OPs the Tanks have nothing to fear from this imagined perma root of yours, gwf unstop problem solved-gf raise shield between roots problem solved -OP has a daily that gives 20 sec cc immunity +100% temp hp or a circle in which cc dont work and are unkillable 1-1 any way so problem solved.

    You need to play Hr and if you feel in daubt to what am saying I can bring my pal my gf or my gwf and we can have some fun together in iwd at least I will have fun but I dont thing you will enjoy it very much.

    Clonkyo1 you need to sit down and realize you are talking about the worst class in NW atm and that you are now actually writing about Hr wanting to stay broken OP its so far from reality that one starts to wounder if you even remotly know what you actually are talking about.
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  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited May 2015
    GF can be chain cced, OP and GWF cant. Its realy hard fight for both sides when HR is good at their ninja stuff :rolleyes:, but when hes just medicore even medicore gf can own him, thats I agree.
    Main : GF - Lord Kruk
    Steel and Magic
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    ravenan wrote: »
    GF can be chain cced, OP and GWF cant. Its realy hard fight for both sides when HR is good at their ninja stuff :rolleyes:, but when hes just medicore even medicore gf can own him, thats I agree.
    Nop gf can NOT be chained cced by a HR raising shield between roots prevents further roots.

    Gf that is well geared and knowing what he does will simply not loose to a Hr nm what.
    Hr has no way of doing damage to a Gf walking in circles backwards like the true sign of a turtle gf is nowdays while daily builds its just 1 or 2 cc chains before hr is dead.

    That is fact sad but true....
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited May 2015
    yyyyy you know when you root GF you can go to his back and root/daze him even when he shield up? I didnt said its easy and most HR are clueless and easy kill but there are top notch ninjas who know how to dance. Its a hard fight, from gf point of view after first daze. Its a strugle to regain control. HRs when see wounded gf most times loose there cool (gfs tend to do it too). And its a bit silly but gf have andvatage and biger range, becouse you cant circle to the gfs back from distance and at mid range you know how gf is dengerous. It comes to dance around gf in realy short distance to get that daze/root and then stay at his rear and do your cc chain. Most HRs think that the should run as far as posible, its wrong...
    Main : GF - Lord Kruk
    Steel and Magic
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited May 2015
    clonkyo must understand that that permaroots or permadaze or whatever he is saying is not basic hr ability , many rangers dont have it and is bugged
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    ravenan wrote: »
    yyyyy you know when you root GF you can go to his back and root/daze him even when he shield up? I didnt said its easy and most HR are clueless and easy kill but there are top notch ninjas who know how to dance. Its a hard fight, from gf point of view after first daze. Its a strugle to regain control. HRs when see wounded gf most times loose there cool (gfs tend to do it too). And its a bit silly but gf have andvatage and biger range, becouse you cant circle to the gfs back from distance and at mid range you know how gf is dengerous. It comes to dance around gf in realy short distance to get that daze/root and then stay at his rear and do your cc chain. Most HRs think that the should run as far as posible, its wrong...

    Maby if the stars align with the moon and the sun is shining in your back while the wind blows from the west at the same time the wolfs howling heralds the comming of the seveth child the Hr would win.

    I hit from gf starts the cc chain while the Hr has to land what 200 hits to win without getting hit in your dreams maby..
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited May 2015
    We are still talking about the bis hr with weel of elemensts giving +30% pircing damage calculated before gf mitigation?
    Main : GF - Lord Kruk
    Steel and Magic
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    ravenan wrote: »
    We are still talking about the bis hr with weel of elemensts giving +30% pircing damage calculated before gf mitigation?

    Give gs wheel of elements also sure but I do consider that HAMSTER abusing broken game mechanics and it will be nerfed and should not be counted as a make or break for a win.

    When it comes to gear they better be BIS the lower gear the worse it is for Hr as Hr need ALOT more gear to be valid then Gfs.
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited May 2015
    marnival wrote: »
    Give gs wheel of elements also sure but I do consider that HAMSTER abusing broken game mechanics and it will be nerfed and should not be counted as a make or break for a win.

    When it comes to gear they better be BIS the lower gear the worse it is for Hr as Hr need ALOT more gear to be valid then Gfs.

    yeah i agree you cant buff or nerf a class because of gear like this. its like the sw class last mod they were alright in pvp but only because one a certain set bonus and that doesnt mean they didnt need a buff.
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited May 2015
    clonkyo1 wrote: »
    if a lot of HRs out there are not using it, then, is due no one know about it... which is really STUPID, because a lot of players already said how to do it on forums... and trust me, is really easy to get it.

    What a stupid assumption. Maybe many HRs aren't using this build because it's super cheesy and skilless. I hate not being able to do anything in pvp when locked down so I'll be damned if I am going to use it on someone else. Personal preference I suppose but to blame ignorance is STUPID.
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  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited May 2015
    marnival wrote: »
    Hr need ALOT more gear to be valid then Gfs.

    Thats true. But your statement that gf cant be chain cced is false. WE dont have cc breaker. In my opinion Vilian Manance (daily) should be that breaker, but its just my wishfull thinking.
    Main : GF - Lord Kruk
    Steel and Magic
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    ravenan wrote: »
    Thats true. But your statement that gf cant be chain cced is false. WE dont have cc breaker. In my opinion Vilian Manance (daily) should be that breaker, but its just my wishfull thinking.

    That is not the case with ROOT FROM HR. Last time now follow the words mkay.

    Root is NOT a CHAINED CC its root damage root damage root damage now if you as a GF RAISE your SHIELD between the ROOTS the chain is broken mkay.

    ROOT does not prevent you from either spell casting or activations it prevents you from using movement based actions.
    Now you can in fact use dissruptive arrrow daily to close one of those gaps but that has a 15 sec idc on it.

    Unless you have 0 tenacity and 0 resist on ccs you will not be cced long enough to prevent you from raising your shield if you have any daubt about this I will gladly train you in it just give me a tell ingame @marnival I have both Gf and Hr so I can show you exactly how this is done.
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  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited May 2015
    I PVP my HR for 7 to 10 GG a day usually score in the 3500 to 4500 range issue is damage always 1 or 2 kills cant get any due to damage is so low this is using Constrict hindering and fox shift I do well do to can play well .I can tie up a team or a node for a pretty good time but just cant do enough damage to kill any one. It, takes so long another opposing team mate will show up then im toast. This Daze root bug is worthless. I ran 1 round with it to see what all fuss was about you hit ist from forest ghost then you just tie up the other player with spam but little to no damage so what is ,the use. Cw and TRs walk right out of it and GF after about 3 or 4 seconds just pound you to death. The bug is worthless for PVP so what does it really even matter. You cant score over 1700 with it and no kills. I did tie up some New players for a good 5 or 10 seconds but on near level or above useless . Back to the original post. The damage is so bad for HR now we cant even score kills on a 1 vs 1 so all we are good for is holding positions and support .If played correctly most other classe are even better than us in that also. HR is at the lowest we have ever been And all we want is to be able to compete Not be Best in PVP. I would gladly have my damage back and the spam bug gone.
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  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited May 2015
    lirithiel wrote: »
    What a stupid assumption. Maybe many HRs aren't using this build because it's super cheesy and skilless. I hate not being able to do anything in pvp when locked down so I'll be damned if I am going to use it on someone else. Personal preference I suppose but to blame ignorance is STUPID.

    I don't even see how they find that cheese setup fun to do anyway. About as stupid as seeing Legolas stabbing an orc with his arrow then shooting the next one 1 foot away from him, then have him hopping around all over the place like an idiot.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited May 2015
    There is no point in arguing, Permroot (or the long stun) has been confirmed to be a BUG. Since this is a BUG, this would get Fixed, doesn't matter if you guys like it or not, if its not working as intended, it will get fixed eventually.
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    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited May 2015
    I would like to see hr get buffed more and have less root. Maybe more dmg or even instead of root something else to help them, So they can be good fighters again without needing to hold there target still. Maybe that would make everyone happy ?

    I would not mind dying to a hr as long as I could move my feet during ^^

    Btw I haven't played my hr in this mod since he is way too undergeared so I apologize if that's a bad idea.

    P.s Hi friends in this thread :D
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
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  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    icyphish wrote: »
    There is no point in arguing, Permroot (or the long stun) has been confirmed to be a BUG. Since this is a BUG, this would get Fixed, doesn't matter if you guys like it or not, if its not working as intended, it will get fixed eventually.

    It is root not stun that cant be dodged and would be considered a bug. Root in itself is not a stun and even while rooted you can activate abilititys that do not involve movement,

    Crushing root is a class feat that is activated when root hits and will daze opponent for 0.5 sec or .25 sec before tena or resists.

    Now there is also a class feat that gives a crit 25% chanse to couse weak grasping roots that will daze for .25 sec.

    Put a IDC on daze factor and the root will still prevent you from moving. I have not seen anywhere that root is not WAI it has been said from HR community that we want to see a DODGE mechanic on it but feel free to correct me and how me where it is said root is not working as WAI from devs.

    In the long run daze and doge on stun should and most problably will be implemented as of not it dont really matter Hr is in such a pittuful state that unless absolutly BIS they can be more or less ignored and even as BIS the performance compared to other classes in pve and pvp is at best annoying otherwise downright laugeble.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited May 2015
    If you can't say something respectfully then please do not say anything at all. Simple.

    This thread has been basically gutted. It was troll bait from the start but many posts were so bad there would be absolutely no way to simply close it without moderating it. As I have said in the past please report rule violating posts. It baffles me that I could get a report about a thread so bad days later and find posts complaining it hasn't been moderated. If it hasn't been moderated it is not because we are ignoring it but because we have not seen it.

    Please report posts rather than responding to rule violating threads.

    And on a final note, a few of you should check your PM's before you continue to post.
    :)
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