I couldn't find the thread where Panderus was asking for players to let him know about the causes that can cause really massive damage buffs, so I thought I'd post one again and hope this enchantment gets looked at to work properly.
From my experience, it seems that the enchantment is doing both buffs and debuffs wrong.
The buff seems to stack, so encounters that ticks, especially AOE, gives a massive damage buff even when casted on a single target. Not sure if it's due the Transcendent version having a 3 target AOE, which applies to single target as well. But that's probably one thing to check. Once you get the damage buff, that buff should be constant, but right now it changes.
The debuff is definitely working totally opposite most of the time. It makes the enemy hit so much more instead of less. Which I guess is good right now as parties that choose run Feytouched will only do it for fun, they'll see some big numbers but also get 1 shotted by mobs due to the buff on enemies.
Fox cunning seems to make enemies take 0 damage when they have the feytouched 'debuff' on them. This could be due to the same problem of the debuff working the opposite way on enemies. This fox cunning seems to stay on them as long as I also have fox cunning for the dodge, not 100% sure on this yet, will do some more testings.
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
Comments
1) Feytouched
2) Cragmire Glitch/Exploit
These two have to be fixed before there is even a possibility to play mod6 as it should be/could be/was intended(?).
Cmon guys!
//Bellistor
Anyway, it has been stated that they have a solution in the works: Safe travels,
Archmage Zebular of Mystryl
PWE Community Moderator
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