The lol set bonus isnt op. If you use the set with a crit build it does about 20% of your dmg which is just a great extra dmg. The devs have already said that they want to make the set bonus more rare and they should be something "special" so I dont see any point of nerfing the set.
You are quite wrong my good man. I do combat log tests all the time and always after a few dungeons i review the damage output and see what is overall doing the most damage. For me i have 55.4% base crit chance as GWF and ends at about 70% after my buffs are up Roughly 31% of my damage comes from the lol set followed by sure strike, Weapons Master Strike, so on so on. Notice the lol set being my number 1 damage when my at-wills after buffs can hit upwards of 100k each the lol set still manages to deal more damage. So to say yes it is very strong and well needs a nerf.
It is not OP. No one stops you to get same set and do same damage.
I think this set is working perfectly for mod 6 difficulty level, problem is with others sets being too weak.
Quite possibly the most idiotic argument ever , using your thinking then why fix Feytouched? everybody can get one , why fix the dungeon exploits? everybody can learn how to do them , in fact why did they ever fix the astral resonator exploit? everybody could do it so it wasn't unfair , some peoples way of thinking makes me wonder sometimes .
Just because everybody can get the set doesn't mean it should be left alone , the whole point of removing armor set bonuses was so that no one set stood out head and shoulder above the rest , the lostmouth set clearly needs to be toned down/fixed.
No doubt the only ones who don't want the set fixed are those who were stupid enough to upgrade a clearly broken set during the recent double rp weekend.
My cynical assumption is yes - until Mod 7, when they'll nerf it into oblivion, after everybody and their grandma has dumped horrendous amounts of RP into that gear. Then something new will be made BiS, to create a new RP sink...
Actually isn't new BiS gear par for the course in a MMO? The difference here being the (insane) refinement grind that is required.....
i have this <font color="orange">HAMSTER</font> now; is strong, i can imagine how powerfull can be in a "100%" of critical chance build (or class), but for me, between, 35/40 is just... a nice investment.
put a cooldown of 3 secs will be ok (just fix, dont. you know, dots things will create a gap.. but dot is made for that, so i dont know why iam still try).
It's really a great set and perfect to help offset the increased damage output and high HP of the new and "improved" T2s. It was made as it was for a reason, to compliment those who build crit monsters. It certainly doesn't need a nerf so don't expect one to happen. What does need to happen is other set bonuses be brought more in line with what this set is capable of.
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obsiddiaMember, NW M9 PlaytestPosts: 1,025Arc User
edited May 2015
Was just looking at getting this set. But maybe not if it's about to be nerfed.
I am using the Greater Owlbear Belt, but have geared a good amount toward crit.
Think I should wait and see? Figure they must have it decided by the semi-mod Guild update.
Did you really think anyone could steal the power of the god of thieves?
I'm going to laugh so much about cw's who got the set because it's currently OP and wasted all of their RP on it only to find out it'll get the nerf bat. I'm going to laugh so freaking hard. The set needs to be ON PAR with other sets, no more than 5 - 8% of your total DPS for a high crit build. I roll with near 100% crit chance at all times and I refuse to use this joke of a set. If people can't perform without it look again at your ******* choices and see why you fail so hard.
I repeat, what needs to be done is the following - WEAPON DAMAGE SHOULD BE WEAPON DAMAGE. As in 2.1k for a GWF, half for a CW, etc. The set should NOT be buffed by external buffs such as your power, armpen and debuffs. Exactly like they did to Deep Gash. Can't crit, end of story.
Well nobody knows if they will nerf it .. even tho it is root of all those ridicolous numbers you see from "unintended" interactions between powers - enchantments - elol set. If you are DPS class or DPS speced towards pushing DPS and you are not using eLoL set, you are basically doing it wrong. There is no other set that provides that much DPS on its own.
If you are DPS class or DPS speced towards pushing DPS and you are not using eLoL set, you are basically doing it wrong. There is no other set that provides that much DPS on its own.
Whatever happened to doing it legit and like a good actual frekaing player instead of relaying on broken sets to bring you #1 on paingiver?
Currently we have two majorly broken pieces of gear. On one hand we have the Lostmauth Set giving an extra on-crit attack benefiting from all kinds of dmg buffs, on the other is Wheel of Elements giving on-attack piercing fire damage based on pre-mitigation numbers.
Of course most "elite" PVP players are already using both regardless of class, because when your CW does crazy lostmauth hits, he doesnt care for the wasted +Dex and +Str points.
What can you do about it? Well its simple, either ignore it or do it yourself. It will be surely fixed, once they have had their fill of people spending money on it. Until then avoid Lostmouth/Wheel abusers as best as you can.
You've nailed it. All the big numbers guys ^^^^^^^^^^^^^^^^^^^^
If it only applied to popular private channels hmmm...
This has nothing to do with Legit as a channel, I don't like what it is, what it respresents, and I'm currently not a part of it. I have a problem with scrubs using broken things knowingly and then dare to troll on the forums saying they're top paingiver.
Comments
Quite possibly the most idiotic argument ever , using your thinking then why fix Feytouched? everybody can get one , why fix the dungeon exploits? everybody can learn how to do them , in fact why did they ever fix the astral resonator exploit? everybody could do it so it wasn't unfair , some peoples way of thinking makes me wonder sometimes .
Just because everybody can get the set doesn't mean it should be left alone , the whole point of removing armor set bonuses was so that no one set stood out head and shoulder above the rest , the lostmouth set clearly needs to be toned down/fixed.
No doubt the only ones who don't want the set fixed are those who were stupid enough to upgrade a clearly broken set during the recent double rp weekend.
Actually isn't new BiS gear par for the course in a MMO? The difference here being the (insane) refinement grind that is required.....
put a cooldown of 3 secs will be ok (just fix, dont. you know, dots things will create a gap.. but dot is made for that, so i dont know why iam still try).
I am using the Greater Owlbear Belt, but have geared a good amount toward crit.
Think I should wait and see? Figure they must have it decided by the semi-mod Guild update.
I repeat, what needs to be done is the following - WEAPON DAMAGE SHOULD BE WEAPON DAMAGE. As in 2.1k for a GWF, half for a CW, etc. The set should NOT be buffed by external buffs such as your power, armpen and debuffs. Exactly like they did to Deep Gash. Can't crit, end of story.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
This is not new...
Whatever happened to doing it legit and like a good actual frekaing player instead of relaying on broken sets to bring you #1 on paingiver?
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
If it only applied to popular private channels hmmm...
You've nailed it. All the big numbers guys ^^^^^^^^^^^^^^^^^^^^
This has nothing to do with Legit as a channel, I don't like what it is, what it respresents, and I'm currently not a part of it. I have a problem with scrubs using broken things knowingly and then dare to troll on the forums saying they're top paingiver.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance