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HR Tab needs CD and double CD for CW Empowered encounters

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  • graynotegraynote Member Posts: 29 Arc User
    edited May 2015
    djoffer1 wrote: »
    Since you have been whining up and down about how OP shield is, even a moron like you should realize that the tab for a cw is a mandatory shield spot if we want to stay alive for more than 3 seconds... So yeah in reality we only have 3 encounters and no tab skill what so ever...

    really 3 seconds? and its mandatory broken encounter that makes you tankier than a plated GWF? so how can a CW 2v1 in node? nah! we will strip that tankiness off that imbalance wizard! CW wear cloth my SW wear cloth then why is wizard more durable than GWF?
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    djoffer1 wrote: »
    Since you have been whining up and down about how OP shield is, even a moron like you should realize that the tab for a cw is a mandatory shield spot if we want to stay alive for more than 3 seconds... So yeah in reality we only have 3 encounters and no tab skill what so ever...

    let me correct you... "us" wasnt my idea alone I have CW and I know exactly how OP wizards are defend all you want but all I can say is drop the act we have wizard toons so we know what is broken no need to lie in front of us just because you want to keep the broken things. I know this will make things harder for you but thats how things should be.
    really 3 seconds? and its mandatory broken encounter that makes you tankier than a plated GWF? so how can a CW 2v1 in node? nah! we will strip that tankiness off that imbalance wizard! CW wear cloth my SW wear cloth then why is wizard more durable than GWF?

    atleast there is one here who knows whats wrong in this game. Right the spot there buddy funny isnt? a cloth wizard being tankier than a leather HR and a plated GWF! outrageous!


    Come hypocrites give me something that will make me believe that CW is balance if you do I will throw my HR leathers and GWF plates for silky wizard robes
  • graynotegraynote Member Posts: 29 Arc User
    edited May 2015
    Come hypocrites give me something that will make me believe that CW is balance if you do I will throw my HR leathers and GWF plates for silky wizard robes


    haha! thats funny! Im willing to craft silky smooth wizard cloth for your GWF with extra laces haha!
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  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    Clearly your problem is sitting between screen and chair. I play only melee classes and i melt CW's, even if they have trans negation... Not sure wtf you are doing but you are definitely doing it wrong. Stick to the fotm classes, they are easier to learn and play ~as if they were tailored towards noobies like you. You know push the number 1 key - style.

    - The end of this moronic discussion.

    I doubt why bother going here bragging if it isnt about your "melee class only" eh its either you need attention or you have HR/CW and just too coward to step in and defend your broken class. Dont be chicken if you want to defend something important to you even though its imbalance dnt waste your time going around circles grow ball and be a man before you even comment here cheese cake.
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    graynote wrote: »


    haha! thats funny! Im willing to craft silky smooth wizard cloth for your GWF with extra laces haha!

    haha! I love to have laces if that what it takes to be OP like CW!
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited May 2015
    Tr players are the dumbest creatures in the entire game, that's what i've learned in 2+ years of bull**** posts coming from TR. TR has the BEST tab mechanic, can permenently be in stealth, use their faggy ITC, roll like a wounded dog to refill stealth, run 120 miles per hour, broken daze... Best survivability out of ALL classes, piercing damage, the list goes on and on. But average TR is too dumb or either living in denial.

    Give us all a break, you poopster noobs. We have a running gag in our guild btw. If we encounter a sissy acting non TR who runs away mid fight etc., we say he mains a TR. It's getting ridiculous, you guys are pathetic.

    Care to take a challenge where you use that "best TAB" mechanic without any of the support mechanics and see how far you last?

    How many classes are there that need to ALWAYS allocate one of only three slots available + one of two class features into [TAB] mechanic support powers? Do you know how long every single TR player has been just aching to find a way to get rid of SS from their encounter bar, or not have to use TenCon against any DoT heavy class?

    That "best" [TAB] mechanic comes at a price of an encounter slot and a class feature slot. Imagine for a second if any other class is endowed that same restriction how deep the river of tears they would be crying.

    Talk about talking out of one's HAMSTER. Geezums.
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited May 2015
    Care to take a challenge where you use that "best TAB" mechanic without any of the support mechanics and see how far you last?

    How many classes are there that need to ALWAYS allocate one of only three slots available + one of two class features into [TAB] mechanic support powers? Do you know how long every single TR player has been just aching to find a way to get rid of SS from their encounter bar, or not have to use TenCon against any DoT heavy class?

    That "best" [TAB] mechanic comes at a price of an encounter slot and a class feature slot. Imagine for a second if any other class is endowed that same restriction how deep the river of tears they would be crying.

    Talk about talking out of one's HAMSTER. Geezums.
    you talk like cws are some special breed here. if any other class had to use a 4th encounter for 25% dr theyd do the same thing you are now defend it. get real you cws are no different from anyone else here.
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  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited May 2015
    k9madrush wrote: »
    [Combat (Self)] CrAzEd PuRiFiEr deals 20163 (20164) Arcane Damage to you with Disintegrate.

    [Queue] Legolas

    was killed by

    CrAzEd PuRiFiEr.

    So you join PVP matches with 0 tenacity and 0 defense? For the sake of your teammates please stop queuing.
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  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited May 2015
    Stop trying to shift the attention and/or topic, my Hipster Rogue friends. Adjustments at this point are inevitable. The TR is the ONLY class that is out of line, at the moment. So stop trying to defend this broken mess and accept what lies ahead of you. Also please, spare us your nonsensical excuses.

    I'm sick of it. The time of TR deception has officially ended.

    i play all classes and not much tr anymore and i gotta say tr isnt that op anymore. most arent skilled enough to make the class op.
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  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    ofnieslaf wrote: »
    we even have a term for that.

    "TR syndrome"

    they are literally the dumbest population in the whole game. no other class comes close to that level of dumbness. its also the most delusional class community, and also the most "innoncent puppy" like class community, they are like ****ing victims but TR has never been in a bad spot (IN PVP', IDGAF ABOUT PVE) I hate these dip****s with a passion.

    regards

    I would rather be a dumb but honest and fair man rather than hypocrites with laces, girls wont even get close to weirdos with laces who feels he is above other people and talks with a mouth like that, your mom wont kiss you anymore.
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited May 2015
    macjae wrote: »
    Yes, that's how good that tab feature is -- good enough that it's *always* worthwhile to slot shadow strike to recharge it.

    That's pretty weak mac, compared to your usual quips when there's a strong case. [TAB] feature is essential to all classes in every part of the game be it PvE or PvP. The [TAB] stealth is good alright -- it's supposed to be. It's our central mechanic just as any [TAB] is to any class (except for maybe GFs.. in which case shield is..), and we can't use it unless we sacrifice an encounter slot, which essentially cuts down on 33% of our attack potential.

    Imagine the GWF is changed, so that once Unstoppable is used up, they cannot use it again unless they slot a relatively useless power to fire it back up, and thus, have to give up their current favorite attack rotation/chain. Imagine a HR which everytime it is hit from any source its melee-range switch is locked out for 5 seconds, so you are basically stuck at one mode as long as once you're fighting. Like said, the depth of the river of tears then would require us to build a 2nd ark. *nyuknyuk*


    Is stealth powerful? Is it the best? No doubt. As a tactical tool stealth is always one of the most powerful tools available in this type of game... but that doesn't mean it doesn't have its flaws, and that doesn't mean us TRs don't suffer for it.

    (ps) Of course, Sabos are an exemption, since it is, and has always been easy-mode to the max.
  • utuwerutuwer Member Posts: 393 Arc User
    edited May 2015

    (ps) Of course, Sabos are an exemption, since it is, and has always been easy-mode to the max.

    MI sabo fixed that for you. :p
    You say 4v5 is impossible? Cool story bro.
  • mjytreszmjytresz Member Posts: 500 Arc User
    edited May 2015
    That's pretty weak mac, compared to your usual quips when there's a strong case. [TAB] feature is essential to all classes in every part of the game be it PvE or PvP. The [TAB] stealth is good alright -- it's supposed to be. It's our central mechanic just as any [TAB] is to any class (except for maybe GFs.. in which case shield is..), and we can't use it unless we sacrifice an encounter slot, which essentially cuts down on 33% of our attack potential.

    Imagine the GWF is changed, so that once Unstoppable is used up, they cannot use it again unless they slot a relatively useless power to fire it back up, and thus, have to give up their current favorite attack rotation/chain. Imagine a HR which everytime it is hit from any source its melee-range switch is locked out for 5 seconds, so you are basically stuck at one mode as long as once you're fighting. Like said, the depth of the river of tears then would require us to build a 2nd ark. *nyuknyuk*


    Is stealth powerful? Is it the best? No doubt. As a tactical tool stealth is always one of the most powerful tools available in this type of game... but that doesn't mean it doesn't have its flaws, and that doesn't mean us TRs don't suffer for it.

    (ps) Of course, Sabos are an exemption, since it is, and has always been easy-mode to the max.

    not sure if troll

    You make the option with every class in how you want to play. If you're a DC who focuses on DPS, you're not slotting as many healing skills, if any at all, as a DC who focuses on healing or defense. Likewise, if you're a TR, you make a decision of whether you're perma, semi-perma, or brawler. That decision dictates your loadout.
    However, Brawler isn't exactly a viable option because no one with 5 ounces of a brain is going to let you get that close before they kill you. So, perma or semi-perma are the most viable options. Both of theses require at least one stealth refill encounter. That encounter is always Shadow Strike for three reasons:

    1) Always refills stealth regardless of stealthed or not (Unlike BnS)
    2) It's ranged
    3) It's a ranged Daze when used from stealth
    (Bonus) 4) It actually does damage
    (Overtime) 5) Lower CD than BnS

    Not even assuming Sab capstone, Shadow Strike is the superior option when considering all other alternatives.
    Now, again, not assuming Sab capstone, what else would you slot if you didn't take Shadow Strike? Assuming you have Dazing Strike or Lashing Blade already slotted, using those back to back is a waste of potential for several reasons:

    1) If you LB first then attempt to DS, they're probably shifting away already
    2) If you DS first and then LB, your LB is hitting for pitiful damage and you're out of stealth
    3) Once people find out you're running DS and LB together and not using SS, they know they can simply push you out of stealth and focus you down
    4) You're not capitalizing on defensive capabilities
    5) You're not capitalizing on offensive capabilities


    Also, just to put this into context, Sab isn't as easy as it was in Mod 5. Sure, we have Return to Shadows, however, we also have to actually watch cooldowns now. Even moreso now that we're missing base stealth duration and set bonus. You're not getting off more than 3-4 CoS from stealth before you're completely drained. As I've mentioned in other threads, there's only two ways to pull off actual permastealth:

    1) MI Gloaming Cut spam - Because getting killed by a wind-up melee ranged At-Will is just that easy
    2) Sab WK - The easiest way to maintain permastealth from range and always the lowest DPS

    So, really, your contenders are either an at-will spamming melee range TR with an audio queue and windup time or a ranged WK with no ITC that can easily be pushed out of stealth and requires time to kill you.
    I play a ****ing SW against permastealth TRs and I don't whine as hard as you people.
    Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?

    Go Cryptic!
    PS - I quit.
  • piejalpiejal Member, NW M9 Playtest Posts: 403 Arc User
    edited May 2015
    k9madrush wrote: »
    You mean get in melee range? seriously? Spam root encounter then throw disruptive shot get inside using marauder's rush complete root melee rotation exit via marauder's escape throw disruptive shot then use the newly refreshed root encounters from range. How do I know? I have HR

    distrup shot is daily with 10s CD it's not spawnable after 1 rotation
    if you slot marauder rush then you can't perform what people so called permadaze which doesn't really exist
    marauder rush only good on fight GWF to make distance when GWF use unstopable
    you think you know your toon gameplay but you don't
    try GWF+trans negation you will understand that GWF have a good stand in this mod
  • gom8gom8 Member Posts: 121 Arc User
    edited May 2015
    We can lock CC from a distance against players?? can i have that build please?? CW's eat me alive.. in fact everything eats me alive unless i outgear them or they are hitting someone else..

    i didn't know my (after all debuffs/buffs taken into account) 1 second root at range allowed me to lock people down... btw.. PLEASE let me know how i get 9 encounter powers.. i have always wanted a few extra.. considering most of our powers 1 side is good (range or melee) and the other is HAMSTER...

    for PvP at least.. PvE on the other-hand i feel pretty good atm (considering how hard level 70 is) though the fact that armor penetration is completely ignored for our dot thorned roots.. it does kinda nerf the **** of the damage there..

    side note, the ONLY issue(s) i EVER have in PvP, are 3 of em..

    1 some paladin builds can honestly take on 4 or 5 people at once and win, over and over and over.. they hit for NOTHING, but they heal so much no one can damage them enough to finish them off..

    2 perma stealth rogues, when they can do 80k in damage (over about 2-3 seconds) from stealth and you NEVER see them appear, that is silly.. it might work fine in PvE, but for PvP is is boring and more often than not if 2 rogues are specced that way on the opposite team everyone opposing them leaves the match or just sits at the fire.. (they can just tag team non-stop and capture and hold 2 points forever..)

    3 BUGS/EXPLOITS.. if someone is just beating the living HAMSTER out of you and you can't figure it out, check the damage log, and check the bug forum... and see if they are exploiting bugs for example the ranger bleed bug, where you could literally lock someone down with root at range, by bleeding them on the melee side, which ticked over and over and over (because of thorned roots) and let your range side at will's refresh within a half second or less..


    i except to get my *** kicked 50% of the time or even 90% of the time (depending on the gear of the person i am facing) but it is just boring and not fun when you see the person has the SAME GEAR almost but is exploiting game mechanics to create a nearly unbeatable obstacle for everyone (not just your class)
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    CW and HR having a great time spamming four to 9 encounters from distance their tab mechanic should be mopped to be fair with melee classes whos tab is mandated by restrictions and conditions. No question ask this is truth and it will hammer everyone those who refuse and contradicts this then thank you because you showed us your true colors but sorry we are not afraid to voice out. Feel free to act innocent and protect your favorite class hypocrites.
  • gom8gom8 Member Posts: 121 Arc User
    edited May 2015
    You have no logic to this discussion beyond "it sucks i don't like it, or think it is fair change it"

    how about some damage numbers?? or backing up your claims of permanent root at distance.. (as i asked you to explain)


    Add on top of the fact that your main seems to of been a TR (at one point) which are the masters of PvP.. and your argument turns into a "chuckle" considering your main + lack of data and facts beyond "fair"
  • graynotegraynote Member Posts: 29 Arc User
    edited May 2015
    I dont want my CW and HR to have handicaps but it seems fair and challenging to me to have restrictions getting 4 encounter for my CW is just OP I can easily burst someone given my wiz also range same goes to my HR I have perfect kit buff,heal,roots/daze, gap distance/close that is how perfect this two class no wonder why so many melee class complain most specially gwfs
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited May 2015
    graynote wrote: »
    I dont want my CW and HR to have handicaps but it seems fair and challenging to me to have restrictions getting 4 encounter for my CW is just OP I can easily burst someone given my wiz also range same goes to my HR I have perfect kit buff,heal,roots/daze, gap distance/close that is how perfect this two class no wonder why so many melee class complain most specially gwfs

    Lol so you are a cw and hr now? Yesterday your main was a gwf wasnt it?? You are such a horrible troll...
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    djoffer1 wrote: »
    Lol so you are a cw and hr now? Yesterday your main was a gwf wasnt it?? You are such a horrible troll...

    Did you take your anti-psychotic meds already? or you forgot?
  • graynotegraynote Member Posts: 29 Arc User
    edited May 2015
    djoffer1 wrote: »
    Lol so you are a cw and hr now? Yesterday your main was a gwf wasnt it?? You are such a horrible troll...

    who is this weirdo I didnt mention my main is GWF other threads I mention I specialized in range so when did gwf joined the imbalance range class? seriously this guy and his friends are nerds.
  • gweddrygweddry Member, NW M9 Playtest Posts: 278 Arc User
    edited May 2015
    k9madrush wrote: »
    CW and HR having a great time spamming four to 9 encounters from distance their tab mechanic should be mopped to be fair with melee classes whos tab is mandated by restrictions and conditions. No question ask this is truth and it will hammer everyone those who refuse and contradicts this then thank you because you showed us your true colors but sorry we are not afraid to voice out. Feel free to act innocent and protect your favorite class hypocrites.

    So you think HR will kill a GWF? You think HR will kill a GF? You think HR will kill an OP? You think HR will kill a TR?
    No, HR will lose in every single of these matchups. Why do you demand a nerf to class that is so underperforming? You say that HR has 9 encounters, which is not true, every HR has 6 encounters. Depending on build may be able to spam them very fast if he hits enemies. And compare HR encounters with other classes' encounters. The damage is truly pitiful.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited May 2015
    [TAB] feature is essential to all classes in every part of the game be it PvE or PvP. The [TAB] stealth is good alright -- it's supposed to be. It's our central mechanic just as any [TAB] is to any class (except for maybe GFs.. in which case shield is..)

    To certain builds of some classes yes. Tab is bloody useless to me as an Archer. I get ZERO benefit from using it. Pretty much same for Combat. You are referring to one build from one class - Trapper. So because Trapper makes excellent good use of Tab people want it nerfed for the whole class? Just GTFO.

    And can we also please dispel this myth of NINE encounters HRs have. It's six max even for a Trapper mkay? And don't feed me BS about how quickly they can use it. Still makes it six low damage encounters.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • graynotegraynote Member Posts: 29 Arc User
    edited May 2015
    gweddry wrote: »
    So you think HR will kill a GWF? You think HR will kill a GF? You think HR will kill an OP? You think HR will kill a TR?
    No, HR will lose in every single of these matchups. Why do you demand a nerf to class that is so underperforming? You say that HR has 9 encounters, which is not true, every HR has 6 encounters. Depending on build may be able to spam them very fast if he hits enemies. And compare HR encounters with other classes' encounters. The damage is truly pitiful.

    So thats your mindset HR as a 1v1 class capable of handling all class, now I know whats the reason behind the foolishness of so many people here. Havent you notice HRs have built in aoe buff? seriously its not RPG people came here for is MRPG- Multiple Role Playing Game. Im out of here this fools is beyond cure.
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited May 2015
    k9madrush wrote: »
    Did you take your anti-psychotic meds already? or you forgot?

    hey dude wake up thats the wrong person dumbass.
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