I do, now. Not all the time, but at certain times. I can't finish the Well of Dragons mini-lairs without Shield, and if I am in a place like ELOL or VT with a shaky team, I have to use it to survive. But before this mod, I didn't use it at all. (Well not since Mod 1 or so.)
Nope... the only time I felt the need for shield was in Spinward, when facing off against 2 giants at once. Beyond that, I rely on my control powers to lock opponents down. Frozen and stunned mobs don't hit back...
Are you full Oppressor?
Can you do e.g. Drake Pens or Thayan Shelter without Shield?
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited April 2015
On my main mage, I haven't used Shield much at all since Dread Ring. On occasion I'll slot it if I die and the death would have been likely prevented if I had Shield in (for example at bosses in Skirms and Delves). I haven't played my other mages (6 total) since ToEE though. My main wizard is a Spellstorm Mage, Renegade with 15 points in Thaumaturge, speced for Arcane stacks only, using mostly lightning and other arcane abilities.
Pointsman, for me I slot it in Drake Pens boss and the Alchemist boss but not for Thayan Shelter's. I can do them without but the prior two, in respect to the final bosses, it is much better for me if I slot Shield.
Really? You can do Drake Pens solo, without Shield? How?
A ton of timing, teleporting and going into Maelstrom CC Resist, not to actually cast it but just for the first half of its effect. Plus, when it does go off, it repositions any mobs around infront of me for a nice Sudden Strike. Steal Time on Mastery gives me way more damage (G Lightning procs and feat), plus the speed boost to reposition myself.
I don't go all out anymore and try to burst it all down fast. Instead I do a lot of controls and aoe on the adds then focus on the boss only when he's the only mob out. I die a lot, mind you. That's why it is much better if I use Shield. Deaths are much less. I also have the Augmented Thayan Bastion boon, which helps, as well as every boon and feat that gives me HP, Incoming Healing, Healing, and Damage Mitigation.
That is what I tried at first, too. But the Guard Drakes are CC immune along with the boss. It is just really hard. And with the Thayan Shelter, the constant spawning of imps now just eat you up alive. It is like T1 Mad Dragon back in the old days when it was really really hard and everyone complained about it. Except we're now expected to *solo* it.
I tried 4 times on Thayan Shelter without Shield and finally I just said "oh screw it" and put Shield on Tab, and still had to kite a lot, but managed to finish it.
And I have 95k HP on my CW, all blue Alliance Raid/Assault gear, 50+% Resistance Ignored.
Haven't done much in WoD... he's currently on hiatus (a bit leary of respecing him atm).
Huh, that is what I have too. Icy Veins, right?
I couldn't manage to finish it without Shield. I'd love to learn some strategies on how to do it without Shield.
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited April 2015
I tried the cultist prison a bunch of times before giving up, because of the lack of rewards. I came much closer without shield than with. I haven't slotted it since.
So is the reason that you don't use Shield because you don't do the more difficult dailies like Drake Pens, and so you have no need to use it, or is it because you have figured out how to survive the more difficult solo content without Shield? If it's the latter, please tell me how!
So is the reason that you don't use Shield because you don't do the more difficult dailies like Drake Pens, and so you have no need to use it, or is it because you have figured out how to survive the more difficult solo content without Shield? If it's the latter, please tell me how!
I hadn't needed to since I've completed my boons, but I just went and soloed Thayan Magical Shelter (what's available today) for the sake of testing and completed it without shield or much trouble. I made my way there with a lvl 15 Cleric Disciple which I'm leveling and to save pots and for the boss fight, I brought out a lvl 35 Earth Archon as a distraction. Players have to accept a durable companion can be more useful than more stats when soloing in mod 6.
One thing to note is I haven't respec at all since mod 5 but have filled the reset feat points back into Thuam tree since I'm Thuam spec, and I'm wearing T1 Alliance Assualt set.
Edit: Oh one thing I have to add. A legendary Waters artifact has been my saving grace for soloing or dungeon boss fights since mod 6 for in combat regeneration. That thing was barely used previously but is super valuable to me now. Just pots are no longer enough considering how little they heal compared to health pools and damage and are on longer CD.
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited April 2015
I did ToS today, and didn't die more than everyone else. Not sure how I'd play without CoI on tab.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited April 2015
Sometimes. Depends if I'm in a fight where I expect to be "tanking" mobs. If that's the case, the point is to survive and control, and shield is a huge boost to that.
But most of the time, no. I've built in more HP and Lifesteal for my toon in Module 6, as well as running with a healer companion (+Bonding Runestones), and I've find my survivability to be fine.
It depends. If I know, that it will lag like hell and I will get hit, no matter what (elol bossfight), I use shield on tab. Same goes for runs without or with bad tanks. Otherwise I just use it in PvP.
I voted no but its a no with provisions. I don't use it in solo content because I'm more geared than most, less than some but more than most, and I can burn stuff down handily enough without needing it or icy veins, wod stuff included.
Now most of the time in dungeons I haven't put it on. Sometimes I have when we were figuring out t2 fights or don't have the defensive support we really need. I feel like you should use it more to be more consistent. I think less geared people without radiant 10s and perfects would get a lot of mileage out of it
Anyway this is all a prelude to cws don't need it much for pve so therefore nerf it into the ground for pvp. Its a sly tactic to rile up a mob and raise a stink.
There should be a Sometimes option.
For dailies - no shield - excluding a couple WoD instanced dailies. Farming large numbers of mob groups in WoD = shield on.
For T2s no shield with GF/OP in a good team. Otherwise shield it up.
Anyway this is all a prelude to cws don't need it much for pve so therefore nerf it into the ground for pvp. Its a sly tactic to rile up a mob and raise a stink.
Yup. The perpetually angry GWF crowd wants CWs to be free kills in PVP so that they can be on top.
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mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
edited April 2015
yes i do and why not should i? it gives me 20% control resist:)AND Also ofcourse i will slot in a dungeon too if gf ask me why not? using shield make the things easier for gf running valor:)
Sometimes. Depends if I'm in a fight where I expect to be "tanking" mobs. If that's the case, the point is to survive and control, and shield is a huge boost to that.
But most of the time, no. I've built in more HP and Lifesteal for my toon in Module 6, as well as running with a healer companion (+Bonding Runestones), and I've find my survivability to be fine.
iron shield is not only cw to stay alive:) protect and the gf who run valor the less damage you get the better for him.
I feel shied is rather pointless currently in PVE. Maybe in the level 4-60 content if you need a little protection but 60-70 content mobs do enough damage to make shield useless on or off tab. At least from my experience. You are better off tabbing Steal Time for the (marginally and unnoticeable) longer stun.
No, I learnt in Mod 5 how to use control powers a whole heap better. With Mod 6 i only use it in dungeons - eLoL for eaxample, for the different boss fights.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
I feel shied is rather pointless currently in PVE. Maybe in the level 4-60 content if you need a little protection but 60-70 content mobs do enough damage to make shield useless on or off tab. At least from my experience. You are better off tabbing Steal Time for the (marginally and unnoticeable) longer stun.
Step into a T2 (or even T1) dungeon, and let us know what you think about the damage mobs are doing
I haven't slotted shield since I was doing DR. Around that time I figured I should be able to do without shield as well as a companion, so I did both at the same time. I was scared to death I'd die, but of course I didn't. As someone here loves saying: Death is the best CC.
That said, now that I am at Spinrise, I'm slowly re-considering slotting it. With 1960 aIL (still in Draconic Templar gear) I find myself in situations where I cannot kill before running low on HP. This is the first time where I really noticed how much we depend on life steal to keep us alive. Now mine is down to 2%, and I can't rely on it anymore. I've already slotted my alchemist back in for a bit more continuous health regen in battle, but I'm still not feeling too comfortable. If I can't find a skill setup that allows me to fight well without shield, I'll slot it. But not before I've tried everything else.
Jump over to well of dragons and spend 80k at the vendor there. He has some Blue level 61 Eternal gear That will give you 60+k HP and boost all of your stats. Or just start putting on the green gear you find along the way. The high level greens outperform the Eternal.
I'm stubborn and a little lazy. I didn't want to give up my transmuted look as well as identify and constantly swap gear. I fought all the way to 70 in my High Vizier only to then find out about the Eternal. I immediately grabbed it, transmuted it and jumped into some T1 dungeons. Got some blue alliance/raid gear and upgraded it to purple with Black Ice Shaping. Now I'm farming T2 for Elven gear.
Back on topic. Shield can be helpful in tier 1/2 dungeons. But not really required. In my opinion the slot is wasted using shield on anything but trash mobs. Maybe use it, then swap it out during bosses. They hit so hard that even a 50% damage reduction is still a one shot death. Might as well use that slot for DPS or control.
Comments
Are you full Oppressor?
Can you do e.g. Drake Pens or Thayan Shelter without Shield?
Pointsman, for me I slot it in Drake Pens boss and the Alchemist boss but not for Thayan Shelter's. I can do them without but the prior two, in respect to the final bosses, it is much better for me if I slot Shield.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
A ton of timing, teleporting and going into Maelstrom CC Resist, not to actually cast it but just for the first half of its effect. Plus, when it does go off, it repositions any mobs around infront of me for a nice Sudden Strike. Steal Time on Mastery gives me way more damage (G Lightning procs and feat), plus the speed boost to reposition myself.
I don't go all out anymore and try to burst it all down fast. Instead I do a lot of controls and aoe on the adds then focus on the boss only when he's the only mob out. I die a lot, mind you. That's why it is much better if I use Shield. Deaths are much less. I also have the Augmented Thayan Bastion boon, which helps, as well as every boon and feat that gives me HP, Incoming Healing, Healing, and Damage Mitigation.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
I tried 4 times on Thayan Shelter without Shield and finally I just said "oh screw it" and put Shield on Tab, and still had to kite a lot, but managed to finish it.
And I have 95k HP on my CW, all blue Alliance Raid/Assault gear, 50+% Resistance Ignored.
Huh, that is what I have too. Icy Veins, right?
I couldn't manage to finish it without Shield. I'd love to learn some strategies on how to do it without Shield.
Any CW who tries to do a T2 without it has a death wish. And the mobs there will be more than happy to fulfill that wish.
One thing to note is I haven't respec at all since mod 5 but have filled the reset feat points back into Thuam tree since I'm Thuam spec, and I'm wearing T1 Alliance Assualt set.
Edit: Oh one thing I have to add. A legendary Waters artifact has been my saving grace for soloing or dungeon boss fights since mod 6 for in combat regeneration. That thing was barely used previously but is super valuable to me now. Just pots are no longer enough considering how little they heal compared to health pools and damage and are on longer CD.
But most of the time, no. I've built in more HP and Lifesteal for my toon in Module 6, as well as running with a healer companion (+Bonding Runestones), and I've find my survivability to be fine.
Now most of the time in dungeons I haven't put it on. Sometimes I have when we were figuring out t2 fights or don't have the defensive support we really need. I feel like you should use it more to be more consistent. I think less geared people without radiant 10s and perfects would get a lot of mileage out of it
Anyway this is all a prelude to cws don't need it much for pve so therefore nerf it into the ground for pvp. Its a sly tactic to rile up a mob and raise a stink.
For dailies - no shield - excluding a couple WoD instanced dailies. Farming large numbers of mob groups in WoD = shield on.
For T2s no shield with GF/OP in a good team. Otherwise shield it up.
Yup. The perpetually angry GWF crowd wants CWs to be free kills in PVP so that they can be on top.
iron shield is not only cw to stay alive:) protect and the gf who run valor the less damage you get the better for him.
Step into a T2 (or even T1) dungeon, and let us know what you think about the damage mobs are doing
Jump over to well of dragons and spend 80k at the vendor there. He has some Blue level 61 Eternal gear That will give you 60+k HP and boost all of your stats. Or just start putting on the green gear you find along the way. The high level greens outperform the Eternal.
I'm stubborn and a little lazy. I didn't want to give up my transmuted look as well as identify and constantly swap gear. I fought all the way to 70 in my High Vizier only to then find out about the Eternal. I immediately grabbed it, transmuted it and jumped into some T1 dungeons. Got some blue alliance/raid gear and upgraded it to purple with Black Ice Shaping. Now I'm farming T2 for Elven gear.
Back on topic. Shield can be helpful in tier 1/2 dungeons. But not really required. In my opinion the slot is wasted using shield on anything but trash mobs. Maybe use it, then swap it out during bosses. They hit so hard that even a 50% damage reduction is still a one shot death. Might as well use that slot for DPS or control.