The mobs in dungeons are hitting for 50-80k with every hit ignoring all mitigation. There wasn't any one in the party that didn get one shot every pull. We did work around this by slotting all cc abilities and slowly at willing them down. after a long painfull journey we got to last boss in Cragmire crypts and well he does a teleport ability you can not stop an that he doesn't telegraph that one shots every one. so I guess what I am saying is yall need to fix the mob dmg and our mitigation isn't working right cause the mobs ignore all of it. If we were all in t1 an t2 gear howww are the rest of them that arent going to even get passed the first few pulls?
Post edited by yatzol on
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aaablacklady9Member, NW M9 PlaytestPosts: 81Arc User
edited April 2015
Stop say no sense -.- Post some screen when you get full damage and your mitigation is ignored -.- I did Valindra tower too and all the time the mob respected the mitigation of the whole party. Insie the empowered 3 astral shield the damage of the mob was around 5-6k. Stop give false info only because you wont the dungeon to be easy again -.-
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
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