Mod 6 CW in it current state outperforms any class atm.
CW has:
Highest dmg ingame on top of that the damage is coming from passive procs that can crit also the class is secondary striker means the damage should not be on top.
CW can also buff and HEAL the party, the healing ability of a class thats not supposed to be healer should never make it to live.
Has highest DR ingame with tabbed shield yes a class that can dodge have best DR in mod 6 which gives them better survaviblity than a defender type class, even thou its a ranged type class so can deal huge dmg w,o much risk.
So pretty much mod 6 CW is all in one class and something has to be done about it, when you give one class ability of other classes you get serious balance issues.
Sorry but I have to disagree with your statement.
Cws arent the #1 dps class. Sw, Hr are obviously better dps classes than cws, even tr is as good as cw in dps.
I dont get it what you mean with cw heal the party (and what is wrong about groupheal?!) and groupbuffs do every class have also I dont get it what you mean with highest dr ingame. The shield is down after 2 hits so no more dr for the cw.
The only thing I can read is QQ.
Sorry but I have to disagree with your statement.
Cws arent the #1 dps class. Sw, Hr are obviously better dps classes than cws, even tr is as good as cw in dps.
I dont get it what you mean with cw heal the party (and what is wrong about groupheal?!) and groupbuffs do every class have also I dont get it what you mean with highest dr ingame. The shield is down after 2 hits so no more dr for the cw.
The only thing I can read is QQ.
run some ACT logs in preview to prove me this, CWs are the best strikers in game, see my post for proof.
If you think SWs are top striker you've compared them to mod 5 SWs. They got hit by a truck in mod 6, we lost over half of our DPS from my testing so far (absence of set bonus like accursed diabolist, nerfed Tyranical threat, Nerfed creeping death fury capstone).
The problem you missed is the CW has potentially the strongest group buffs, along with strongest striker and some control. You get the problem now? :P
Yes we are talking about renegades, the other two specs aren't as bad as this one.
I disagree with some points the OP made but overall it's a good feel of what's coming in mod 6 trust me. (such as the DoT heal from renegade and the ability to tank from CW) there's only a couple of places where u can really facetank things, like herald dragons in WoD which attack you like every 10 seconds or something.
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
its not about hard to notice or if its reliable a class thats not designed to be a healer should not have that kind of healing abilites.
It's not like a CW could replace a healer, so what's the point? GFs can also do some damage although they are clearly not a DPS class. Looks like you hyperbole a bit on that one.
To everyone who just said CWs aren't the best strikers I got two things to say to you.
1. Play renegade with icy veins from opressor.
2. Prove me wrong, I did the testing myself. This is factual information, not some random opinion.
Stop sprouting opinions out of nowhere if you cannot prove your claims it isn't worth anything.
Thanks.
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
you mean like a gwf with restoring strike or sw or a pally tank
Pally are part healer class, so that can be understood.
GWF with restoring strike is what 5k healing at best?
SW I assume you meant warlock's bargain and Vampiric embrace, which do at most 20k when you crit healed to yourself only.
And then you have the CW capstone which is 250% weapon damage every 0.5 second to yourself and allies which is roughly 2.5k weapon damage x 250% = roughly 6k x 20 because the buff lasts 10 seconds and procs 20 times.
We have 120k healing from a feat that procs automaticly and transfers to your group in AoE, and you tell me you think this is normal? I think not.
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited March 2015
If you want to keep complaining about the role a class plays, why don't you at least see what that role is supposed to be?
Control Wizards primarily focus on controlling the battlefield and dealing damage to a large number of creatures simultaneously. Because of the wizard's role as a controller, they possess more crowd control options than any other class. Their ability to deal high amounts of damage gives them the secondary role of striker. They wield a magical orb and are capable of unleashing torrents of damage on enemy parties. They can only wear cloth armor.
What, in that description, makes you think that they shouldn't do great amounts of damage? Looks to me like they're filling their role perfectly.
cw out preforms everything in game since cb so i dont see anything changing with new mod only now gf and gwf will be more useless then before since cw have a lot better dr then them since they die for one shot from mobs while cw can survive in new dungeons
If you want to keep complaining about the role a class plays, why don't you at least see what that role is supposed to be?
What, in that description, makes you think that they shouldn't do great amounts of damage? Looks to me like they're filling their role perfectly.
This is what I mean by community defending their class 'I play wizard, it's super strong and I like it that way.'
We're talking about class balance here, see my post for reference.
Wizards the highest DPS in game, and the best control in the game, and excellent if not the best party buffs in the game (Renegade).
Other classes perform well in one or the other areas, CWs do all 3, you get the deal?
Tyrannical threat used to perform 35-40% of my ACT logs in instances like valindra, and it was nerfed to the ground.
Storm Spell deals 45% of a wizard's DPS, but that's fine the way it is.
Storm Spell is the only proc feat that can crit, Deep gash was nerfed before for the same reason. But Storm Spell is fine the way it is?
I think not.
And I didn't even get into the methods CWs have to survive in comparison to other striker classes like HR and SW.
Control? check
Shield? Check
Renegade healing capstone? Check
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
I agree that melee classes or melee range in general feels a bit squishy at the moment, but that might be a case of readjusting rather than a serious balancing issue. I've ran quite a lot of content with my SW and had little trouble why I can't seem to find a comfort zone with my GWF.
have you run lv 70 content? if not then please dont post nonsense the CW in it current state can survive ALOT more than defenders.
what im saying is it realy isnt a cw issue its that the mobs are hitting way to hard every class should be able to survive a few fits some more that others right now with the defence curvs and life steal curvs where they are the mobs are way op
0
aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited March 2015
ROLE OF SECONDARY STRIKER
atm they deal ALOT more damage than primary strikers if u post something atlast read it slow and carefully before.
Combined with the primary role of dealing torrents damage to a large number of creatures simultaneously
This is what I mean by community defending their class 'I play wizard, it's super strong and I like it that way.'
We're talking about class balance here, see my post for reference.
Wizards the highest DPS in game, and the best control in the game, and excellent if not the best party buffs in the game (Renegade).
Other classes perform well in one or the other areas, CWs do all 3, you get the deal?
Tyrannical threat used to perform 35-40% of my ACT logs in instances like valindra, and it was nerfed to the ground.
Storm Spell deals 45% of a wizard's DPS, but that's fine the way it is.
Storm Spell is the only proc feat that can crit, Deep gash was nerfed before for the same reason. But Storm Spell is fine the way it is?
I think not.
And I didn't even get into the methods CWs have to survive in comparison to other striker classes like HR and SW.
Control? check
Shield? Check
Renegade healing capstone? Check
Highest DPS depends on the dungeon. In those with fewer mobs than T2s, HRs, SWs, TRs, and even DCs, often out DPS CWs. Put the GWF back into a place where they can also compete with AoE CWS. Giving crits back to Deep Gash would be a good start.
They are the only controllers in the game. Introduce the druid have give them better control.
Renegades now have some pretty decent party buffs, though I don't think they compare with DCs and GFs. They were given these buffs because they had previously been trashed and there was no reason to play one.
I doubt that any CW would care if TT was left as is (or was). I certainly don't.
Tone down Storm Spell, and give us back the damage on Shard. That will also give them more control that everyone is crying about. While you're at it, give them back the old Sing, and they'll stop using the higher damage OF. Nobody asked for a Storm Spell buff.
Deep Gash was nerfed because of PvP whiners.
If I have to slot shield in mod 6, my CW will become a prayerbot and I'll play my DC instead. It's a huge waste of the extra encounter slot.
Comments
Cws arent the #1 dps class. Sw, Hr are obviously better dps classes than cws, even tr is as good as cw in dps.
I dont get it what you mean with cw heal the party (and what is wrong about groupheal?!) and groupbuffs do every class have also I dont get it what you mean with highest dr ingame. The shield is down after 2 hits so no more dr for the cw.
The only thing I can read is QQ.
run some ACT logs in preview to prove me this, CWs are the best strikers in game, see my post for proof.
If you think SWs are top striker you've compared them to mod 5 SWs. They got hit by a truck in mod 6, we lost over half of our DPS from my testing so far (absence of set bonus like accursed diabolist, nerfed Tyranical threat, Nerfed creeping death fury capstone).
The problem you missed is the CW has potentially the strongest group buffs, along with strongest striker and some control. You get the problem now? :P
Yes we are talking about renegades, the other two specs aren't as bad as this one.
I disagree with some points the OP made but overall it's a good feel of what's coming in mod 6 trust me. (such as the DoT heal from renegade and the ability to tank from CW) there's only a couple of places where u can really facetank things, like herald dragons in WoD which attack you like every 10 seconds or something.
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
No, some classes have no group buffs at all.
No. Not even close. It's very hard to notice.
It's not like a CW could replace a healer, so what's the point? GFs can also do some damage although they are clearly not a DPS class. Looks like you hyperbole a bit on that one.
1. Play renegade with icy veins from opressor.
2. Prove me wrong, I did the testing myself. This is factual information, not some random opinion.
Stop sprouting opinions out of nowhere if you cannot prove your claims it isn't worth anything.
Thanks.
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
you mean like a gwf with restoring strike or sw or a pally tank
Pally are part healer class, so that can be understood.
GWF with restoring strike is what 5k healing at best?
SW I assume you meant warlock's bargain and Vampiric embrace, which do at most 20k when you crit healed to yourself only.
And then you have the CW capstone which is 250% weapon damage every 0.5 second to yourself and allies which is roughly 2.5k weapon damage x 250% = roughly 6k x 20 because the buff lasts 10 seconds and procs 20 times.
We have 120k healing from a feat that procs automaticly and transfers to your group in AoE, and you tell me you think this is normal? I think not.
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
What, in that description, makes you think that they shouldn't do great amounts of damage? Looks to me like they're filling their role perfectly.
This is what I mean by community defending their class 'I play wizard, it's super strong and I like it that way.'
We're talking about class balance here, see my post for reference.
Wizards the highest DPS in game, and the best control in the game, and excellent if not the best party buffs in the game (Renegade).
Other classes perform well in one or the other areas, CWs do all 3, you get the deal?
Tyrannical threat used to perform 35-40% of my ACT logs in instances like valindra, and it was nerfed to the ground.
Storm Spell deals 45% of a wizard's DPS, but that's fine the way it is.
Storm Spell is the only proc feat that can crit, Deep gash was nerfed before for the same reason. But Storm Spell is fine the way it is?
I think not.
And I didn't even get into the methods CWs have to survive in comparison to other striker classes like HR and SW.
Control? check
Shield? Check
Renegade healing capstone? Check
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
shield takes 2 hit and done
Combined with the primary role of dealing torrents damage to a large number of creatures simultaneously
Highest DPS depends on the dungeon. In those with fewer mobs than T2s, HRs, SWs, TRs, and even DCs, often out DPS CWs. Put the GWF back into a place where they can also compete with AoE CWS. Giving crits back to Deep Gash would be a good start.
They are the only controllers in the game. Introduce the druid have give them better control.
Renegades now have some pretty decent party buffs, though I don't think they compare with DCs and GFs. They were given these buffs because they had previously been trashed and there was no reason to play one.
I doubt that any CW would care if TT was left as is (or was). I certainly don't.
Tone down Storm Spell, and give us back the damage on Shard. That will also give them more control that everyone is crying about. While you're at it, give them back the old Sing, and they'll stop using the higher damage OF. Nobody asked for a Storm Spell buff.
Deep Gash was nerfed because of PvP whiners.
If I have to slot shield in mod 6, my CW will become a prayerbot and I'll play my DC instead. It's a huge waste of the extra encounter slot.