From
"The Complete Spacefarer's Handbook" (AD&D 2e)
Dracons
The dracons are dragon-centaurs that have recently appeared on the fringes of the Known Spheres. They have heavy, gray four-legged bodies with broad, flat, elephantine feet and long tails. Their torsos and arms are human, although their six-fingered hands end in claws. Their heads are reptilian, with the horns and flanges of a dragon.
Dracons are herd creatures, and their lives are comprised of a series of formal rituals designed to allow them to interact with the herd with no dissension. To humans, dracon formality is seen as weak and snobbish; this is superficially supported by the dracon's willingness to flee or discuss a situation rather than fight. More than one human has been surprised, however, at how effective dracons are once the herd has made up its mind.
A lone dracon is a freak. Most dracons cannot survive outside the family unit, and become sick and confused if denied access to the leadership of the eldest of their herd for extended periods of time. A dracon left by itself will try to find another dracon family to adopt it. If this is impossible, it will attempt to form a new herd, even including nondracons in its "family."
so we could convince a dracon to let us ride it if it were a lone freak?
TL;DR -
THE DRACONS ARE DRAGON-CENTAURS. source
NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
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Thanks for all the fish.
Comments
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