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Launch Delayed "A Few Weeks"

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  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited March 2015
    neodymo wrote: »
    Seriously following the previous time schedule this one would've been on the late end already but another 3 weeks? We want new mods every 3 to 3 1/2 months! Another 3 weeks of nothing to do ingame.... Bad decision imho, of course there'll be bugs upon release but it's never going to be perfect.

    What's currently there on preview is nothing you'd wish to see ingame in 4 days. Even most things that used to work are currently broken (just take a look at the preview bug forum).

    The only thing that a bugged release can bring are exploits, and I believe we suffered enough so far.
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited March 2015
    This means the market swap from seller markets to buyer markets now.... Those who buy or keep Mod 6 stuffs now will cry as the price will drop back for 2 weeks and will rise in late march, which means they wasted extra AD to buy those stuff now. Hahaha....
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited March 2015
    godlysoul2 wrote: »
    Normally I wouldn't be so harsh. Everyone makes mistakes. However, as we have seen buggier content which is being rushed out, it is clear that this has been an issue in the development process for a while that should have been dealt with back then to avoid a situation like this now.

    Yep. I'd be happy to say "hey, it's the first time they screw up, take it easy" but sadly we had the same story with last 2 module releases, it's becoming a pattern...
  • isaintify1isaintify1 Member, NW M9 Playtest Posts: 414 Arc User
    edited March 2015
    Oh thank Corellen! Maybe we wont have a bug riddle infestation of a new module release! This is the best decision they have made in....well forever XD!
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited March 2015
    Under the given circumstances a very wise decision!

    This was the best the Devs and the management could do!

    This step is worthy of my appreciation!
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • chrcorechrcore Member Posts: 329 Bounty Hunter
    edited March 2015
    jazzfong wrote: »
    This means the market swap from seller markets to buyer markets now.... Those who buy or keep Mod 6 stuffs now will cry as the price will drop back for 2 weeks and will rise in late march, which means they wasted extra AD to buy those stuff now. Hahaha....

    Sucks for them trying to corner the market.
  • matiagronxmatiagronx Member, NW M9 Playtest Posts: 251 Arc User
    edited March 2015
    vasdamas wrote: »
    WOTC must be mad the game developing can't catch up with table top games.

    WOTC must realize that gaming development needs MOAR RESOURCES spent wisely and stop trying to monetize on the very low percentage of mostly PVP players who are able to fund the game. I dont know what is the deal with Cryptic/PWE but its more obvious than ever that resources are so LIMITED for a game that has a lore of this magnitude, the DnD lore that is, and the player base potential which should have been ten times bigger than currently.
  • heberussheberuss Member Posts: 43 Arc User
    edited March 2015
    Now we can get the full mod.

    Good luck Devs.
    Peace and Love
  • godlysoul2godlysoul2 Member Posts: 661 Bounty Hunter
    edited March 2015
    jazzfong wrote: »
    This means the market swap from seller markets to buyer markets now.... Those who buy or keep Mod 6 stuffs now will cry as the price will drop back for 2 weeks and will rise in late march, which means they wasted extra AD to buy those stuff now. Hahaha....

    It jut means we wait a few weeks before cashing in the profits. In fact, I'm glad. It gives me more time to buy up what I didn't get to invest in fast enough before prices jacked up. In addition, now it gives me a better picture of where the market will head for certain item in a few weeks to better prepare and focus on the best investment opportunities. Not to mention 3 more weeks of selling zen items on the AH.

    In fact, maybe you are right. Perhaps some will cry tears of joy
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited March 2015
    Thumbs up here. Seriously. A wise decision to refine content rather than to have a company push it's release only for endless problems.

    When I volunteer (not paid, my own time, my own sanity) devved on NWN Classic an announced delay could send people into angry riots why I could not humanly do it faster. I explained to them it was inhumane to expect perfection on limited time with no pay.

    I can wait a bit longer on the Module 6 for certain as it gives more prep time in anticipation of it, and these are paid devs (which they rightly should be) whom are doing a good job.
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

    "Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

    "Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited March 2015
    ...the whole series of events also _might_ mean that there is _some_ "listening to the player community's comments" happening, after all.

    Again, good decision, kudos for pulling the plug on a high-risk-high-pressure schedule. Hope your contractual obligations don't hit you too hard!
  • almondumalmondum Member Posts: 313 Arc User
    edited March 2015
    A VERY GOOD DECISION!

    I am glad that the Devs realized that more time is needed to correct the things!

    Keep it up.

    +1 from my side
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited March 2015
    I'm torn on this, on one side I'm glad they realized there's still much work to be done, that way we'll get a much more polished end product (hopefully), on the other side I was so eager to play the new module XD
    2e2qwj6.jpg
  • tantivetyrelltantivetyrell Member Posts: 180 Arc User
    edited March 2015
    indrit wrote: »
    This is awful,i can understand that many people do not like some changes that are made ,so use 7 april for another maintenance to change whatever needed,but bring mod 6 out in 4 days as was anticipated,this way at least we can test it out ourselves.If you don't like whatever pvp change are made then stop pvp til april,others just wanna enjoy the new maps and use this time for the new boons and such.Don't postpone the whole thing,its not just about pvp its also about pve.

    You can already test it yourself on preview. I've played it there, many have. All previewers that have been providing bug reports and feedback would all agree, Module 6 is NOT ready. Three more weeks is exactly the kind of time the devs need to fix the broken skills, make the last polishes and adjustments.

    Cryptic Devs, don't let anyone tell you this was not the right move to do....it was.
  • cloud990plcloud990pl Member Posts: 16 Arc User
    edited March 2015
    "Good decision", "good news".... yeaaaa.... we'll see how good of a decision it is on April 7th because honestly I'm not expecting too much of an improvment (except of some bug fixes and more balancing) from what can be seen on preview.
    But then again maybe, just maybe, they'll fix some issues with previous campaigns.
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  • ryoshinetteryoshinette Member, NW M9 Playtest Posts: 488 Arc User
    edited March 2015
    Better say: ****, we dont know how to fix this million of bugs and unbalanced changes. Anyway, good choice.
    Ryoshin GF (4.2k)
    .Suicide Squad.




  • tantivetyrelltantivetyrell Member Posts: 180 Arc User
    edited March 2015
    neodymo wrote: »
    Seriously following the previous time schedule this one would've been on the late end already but another 3 weeks? We want new mods every 3 to 3 1/2 months! Another 3 weeks of nothing to do ingame.... Bad decision imho, of course there'll be bugs upon release but it's never going to be perfect.

    Have you played on preview? You might not understand if you haven't. It's not a question of a few bugs....there are a few skills that are simply not working, or broke with a new patch. Even some of the old feats and skills. They NEED the time, desperatly. And for us people on preview, we NEED the time to catch all stuff, so we can report it all back to Cryptic.

    Everything, the dynamic between mob fights and players have changed dramaticly.

    My suggestion for you, is to overlevel your character a few times to stock up a bit of power points, stock up on WoD resources and finishing as much as possible of your campaigns on existing characters, and get some progressions up to 20. Sharandar will be level 71 area, last time I checked. Others get more difficult.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited March 2015
    neodymo wrote: »
    Seriously following the previous time schedule this one would've been on the late end already but another 3 weeks? We want new mods every 3 to 3 1/2 months! Another 3 weeks of nothing to do ingame.... Bad decision imho, of course there'll be bugs upon release but it's never going to be perfect.

    I would prefer ever 6 months honestly, you can barely catch your breath around here of late.

    Honestly if it only takes you 3 months to gear up 2-3 classes , then kudos to you, but most of us find their mod releases of late to be overly aggressive.

    With the addition of unbound RP back into the market, at least you can get a few classes to epic before you have to regrind.

    BTW, what do you actually think this mod is giving us? at the moment there is nothing new, just some new zones to level in and new enchants to level up. Thats it, its the same content otherwise, so there is no rush imo.
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  • thewolfisloosethewolfisloose Member Posts: 0 Arc User
    edited March 2015
    Surprise April Fools' Day launch? :D

    Nah but seriously +1 for doing your homework Cryptic.
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited March 2015
    There was nothing to look forward to anyway.
  • ravenkkinravenkkin Member Posts: 103 Arc User
    edited March 2015
    +1 to cryptic from me to :)
    good call guys
  • sabre10sabre10 Member, NW M9 Playtest Posts: 340 Arc User
    edited March 2015
    To me, this is really good news. It's nice to see that they are taking the extra time to make sure that the module is right before release., (what ever the process behind the scenes that led to the decision).

    Now please, for the love of all that's holy, please rethink the lvl 70 pvp gear skins. They're revolting!
    aDXr4Ur.png
    Civil Anarchy Officer
    Fabled Alliance
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited March 2015
    Good move, they probably needed an okay from WotC.

    Just the same, the delay is a 'let down' to be sure. But we can be frustrated now at the delay or more frustrated later if they released a sloppy Mod. Sure, there'll still be glitches and bugs and issues, but nowhere near what they would be if they released this week.

    Kudos Cryptic for doing this.

    Now, about that Gorgon; we need to talk.
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited March 2015
    first and last thread where everybody is happy ))))))
  • rcethatsmercethatsme Member Posts: 79 Arc User
    edited March 2015
    Really glad to hear this news. Now I may even get a chance to get ALL my toons, (9) , in order and up to a little better state of readiness
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  • drtysnchzdrtysnchz Member Posts: 194 Arc User
    edited March 2015
    One of the wisest decisions Ive seen yet towards this mod! Thanks for getting that this mod was nowhere close to ready for launch and how bad of a time it would have been for all if it were.
  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    edited March 2015
    Thank you for taking the time to get things right.
    Caritas Guild Founder (Greycloak Alliance)

    Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
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