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Hidden Daggers encounter for Great Weapon Fighter

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  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited February 2015
    I agree with the OP and I already mentioned this in the GWF thread.

    It's like class designs don't even matter anymore. I'm not going to use this skill no matter how stupidly broken it might be.
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  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited February 2015
    yah this is one of the worst abilities ive ever seen given to a Warrior type class...

    veryone knows that if you gotto give him some form of ranged attack,. then it has to be a crossbow.. Duhhh
  • killerwhale87killerwhale87 Member Posts: 16 Arc User
    edited February 2015
    It would solve a lot if the tooltip reads... "Pull broken blade fragments from your armor and hurl them at enemies in front of you." They could even re-use the animation form Whirlwind Of Blades except make the AoE in front of you and not full 360. DO NOT MAKE US JUMP BACK .... Stand our ground and hurl blades would be ok. Might be cool if getting hit more would makes it cooldown faster. U know since it would be broken blades coming from your armor and such....
    SOLACE 3.2k Faithful DC AP Build
    SOLIDUS 2.7k GWF 20kPower Destroyer
    JAFFAR 2.3k SW Fury Hellbringer
    SOLONDRA 2.3k TR Saboteur
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  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited February 2015
    vasdamas wrote: »
    I still puzzle over how can one kill somebody simply inhaling-exhaling air.
    It's because GWF is the most metal of all classes. And it's called shouting.

    Also, no, I don't think any throwing weapons fit. Hell, I'd rather they went and reworked/buffed all the old powers instead, because you still have only 3 slots anyway.
  • stah01stah01 Member Posts: 540 Arc User
    edited February 2015
    I guess we just got multi classing in mod 6.. congrats gwf's.
    GShBCGl.jpg
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    stah01 wrote: »
    I guess we just got multi classing in mod 6.. congrats gwf's.

    i rather have stealth and shield on tab
  • tantivetyrelltantivetyrell Member Posts: 180 Arc User
    edited February 2015
    i rather have stealth and shield on tab
    What a coincidence! As a GF sometime's I just want to keep the shield on my back, and use my sword in two hands for some more power smashing.
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  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    edited February 2015
    What a coincidence! As a GF sometime's I just want to keep the shield on my back, and use my sword in two hands for some more power smashing.

    Thats acctualy great idea

    Feedback:
    GF rework on Tab: Now u can chose from sheldless and sheld stance. While shield allows u to block, shieldless stance give u +`100% to dmg. 5s CD on stance changing. Also since now we dont have mark on tab, Our aoe skills (includes aggravating strike) r now granted with permament mark (up to 8s,).

    What about that? ^.-

    (Sin)cerely
    Kain


  • scathiasscathias Member Posts: 1,174 Arc User
    edited February 2015
    teribad15 wrote: »
    how about Masterwork Iron Golem Ground Smash with higher radius and 2-3 charges ?oO

    You mean IBS?
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
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  • thedemienthedemien Member Posts: 830 Arc User
    edited February 2015
    i rather have stealth and shield on tab

    lol as HR can i get shield too somehow? I do want Control Immunity ;)
  • k3ll0k3ll0 Member Posts: 373 Arc User
    edited February 2015
    What a coincidence! As a GF sometime's I just want to keep the shield on my back, and use my sword in two hands for some more power smashing.
    On a curio detail, one theory regarding the origin of the term "berserker" is that it came from figuratively "baring your chest" in this manner. Not sure if the scholars of the field think it legit though.

    But while we're at it I suspect a lot of GFs would be very happy with the sprint...
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited February 2015
    Notice how early GWF encounter powers become completely useless as you level up and get straight up better ones.

    Now compare that to other classes.
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  • tantivetyrelltantivetyrell Member Posts: 180 Arc User
    edited March 2015
    I think it would suite the GWF more if it was Throwing Axes, Francisca's. Unlike the flimsy daggers..lobbing a throwing axe would suite a GWF much more, in the style of a viking.
  • k3ll0k3ll0 Member Posts: 373 Arc User
    edited March 2015
    I think it would suite the GWF more if it was Throwing Axes, Francisca's. Unlike the flimsy daggers..lobbing a throwing axe would suite a GWF much more, in the style of a viking.
    The Vikings favored spears and javelins for throwing actually, though as the Bayeux Tapestry so cheerfully illustrates the common fyrd wasn't terribly picky in that regard. The francisca was a somewhat unusual variation of the principle popular among the Migration Period Franks (most Germanic warriors preferred to toss spears, particularly the dual-purpose type the Romans called framea), hence the name.

    "Precursor" throwing weapons always tended to be more of a thing for "sword and board" fighters though - probably because the shield hand could easily hold whichever weapon wasn't currently in use without interfering with the main hand - and I can't recall running into pretty much a single mention of the already fairly rare two-hander combatants using such in all of the quite copious militaria I've read.
    The closest would probably be samurai and shuriken (contrary to popular belief they were actually the main users of such, and the things were usually dart- or spike-like) and AFAIK even they mainly used them in "civilian" scuffles not involving battlefield armor. Also not the most common auxiliary weapon even in those circles.
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  • suddenlyslowsuddenlyslow Member Posts: 818 Arc User
    edited March 2015
    teribad15 wrote: »
    just take a look at that silly animation throwing daggers with both hands while holding greatsword in one of them like it weights nothing.

    i would like to have that Masterwork Iron Golem ground smash where he smash the ground with fist stunning targets around him just 25-35% faster animation thou.

    Actually the sword does not weigh that much, with the majority of two handed swords ranging from 3 to 5 pounds.
  • k3ll0k3ll0 Member Posts: 373 Arc User
    edited March 2015
    Actually the sword does not weigh that much, with the majority of two handed swords ranging from 3 to 5 pounds.
    Strictly speaking that depends on the specific pattern of two-hander in question, but basically, yep. Ofc the sheer lenght of most of the things is going to make them awkward indeed for one hand and you're not going to use that appendage for much else...
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