Of course, but there are devs out there who know now!
The right to command is earned through duty, the privilege of rank is service.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2015
As if they ever let anything like that slip prior to the cheerful but probably slightly misworded blog post informing us of the new stuff we can buy, which was actually pushed to the store several hours before they posted about it.
Mulhorand, Dragonbone, Xvim and Bahamut gear stops improving at level 60. Perhaps it's gear that scales all the way to 70, or gear that covers the other slots. I hope it's Bound to Account.
Mulhorand, Dragonbone, Xvim and Bahamut gear stops improving at level 60. Perhaps it's gear that scales all the way to 70, or gear that covers the other slots. I hope it's Bound to Account.
Hopefully they will reconsider that and allow all scaling gear to scale to 70.
The right to command is earned through duty, the privilege of rank is service.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2015
They're in the store, but Gateway won't display the item tooltip, just the option to buy.
The Inscribed Garments within the box change to match the class of the character opening it and can be claimed on all characters across an account. These glorious garments work alongside Experience Boosters and Tomes and can be obtained now for only 1500 Zen.
That makes it pretty **** tempting to get if I'm not reading it wrong. Especially with my severe altitis and a paladin coming up in the future. :eek:
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2015
Oh, huh, making it an account unlock changes a lot.
Am i the only one having problems with Gear buyable in the Zen - Store? This hasnt been the case till now. I mean you could say gear is in lockboxes allready (xvim, bahamut, mulhorand)...
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Am i the only one having problems with Gear buyable in the Zen - Store? This hasnt been the case till now. I mean you could say gear is in lockboxes allready (xvim, bahamut, mulhorand)...
Lack of enchant slots means that it's not really BiS, so I'm viewing it as a utility tool, not selling power. It'd be a different story if it was obviously stronger than the gemmed items.
Real-money gear that provides a minor boost to new characters has been available since beta. Hero of the North buyers even had a starter epic weapon, for that matter.
Lack of enchant slots means that it's not really BiS, so I'm viewing it as a utility tool, not selling power. It'd be a different story if it was obviously stronger than the gemmed items.
Real-money gear that provides a minor boost to new characters has been available since beta. Hero of the North buyers even had a starter epic weapon, for that matter.
Not epic, blue. But it still lasts until level 16 or so before you have to upgrade.
Oh wait, do you mean the level 60 epic? Yep, they get that too. And those who own the Feywild pack get a free armor enchant for each character as well.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2015
Yeah, by "starter" epic, I meant something you could equip as a fresh 60, which was kind of a big deal back when the very best epic main-hands were from CN and most people couldn't beat it.
Oh, huh, making it an account unlock changes a lot.
The way I read it was that it would first change to class specific and then account unlock. IE you will will need a different set for each class you have. Granted it is very nice if you all alot of alts of the same class
Am i the only one having problems with Gear buyable in the Zen - Store? This hasnt been the case till now. I mean you could say gear is in lockboxes allready (xvim, bahamut, mulhorand)...
Not at all. This upsets me greatly.
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azahronMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 2Arc User
The way I read it was that it would first change to class specific and then account unlock. IE you will will need a different set for each class you have. Granted it is very nice if you all alot of alts of the same class
Nah, I bought it and claimed the different sets on my lowbie GWF and my DC. You can just claim the box from the store, and the set you get from it matches your character.
Pretty cool. So it is a one time purchase indeed.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
The way I read it was that it would first change to class specific and then account unlock. IE you will will need a different set for each class you have. Granted it is very nice if you all alot of alts of the same class
Once bought, the item will be a pack at the claim vendor. Items in it will be character-bound on pickup, like with other packs.
@thread
I can see the reason for being concerned that more gear items will find their way to the Zen shop that are more justifiably viewed as selling power. But these aren't really different from the XP boosters they already sell, except that you get the XP from wearing magic pants instead of (or in addition to) reading a magic scroll.
Level 40 is when you get access to gemmed embroidered undergarments, at which time these Inscribed items would be outclassed for the twinkers. We don't know what level of character the illustrated tooltip stats are for. I am curious about that, if they're pronouncedly better than the crafted items pre-40. That's a little bit of a concern.
Do they kill professions? I don't think so. They might affect the sale of study and superb shirts and pants a little bit, but most people with a lot of alts seriously must be able to make those themselves, and the people who do buy them for new characters probably aren't looking to spend a lot of money to start out. They shouldn't affect the sale of stuff you need to invest in tools to make in the least bit, because they don't have slots.
No, not at all. Professions will go to level 25 and still make some cool stuff. This is scaling blue gear so more like the Dragonbone weapons. No sockets and far from BiS.
I'm assuming that's what he's talking about. Dragonbone and mulhorand weapons killed the market for other non-max level weapons. Presumably these garments will have a similar impact on non-max level shirts and pants.
I personally don't consider it a huge deal, but I can see how others might since you could make a very good amount of AD selling the mid-level, blue, slotted shirts and pants, particularly to twinks and when a new class/race was added. I'm sure I made a few million AD producing those items, whenever the rare tasks came up, while I was working my characters toward that 3 professions to 20 task slot.
Don't Panic.
Okay, Panic.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
you could make a very good amount of AD selling the mid-level, blue, slotted shirts and pants, particularly to twinks and when a new class/race was added.
Again, no slots, so the twinks won't want them past a certain point.
It is very true that Mulhorand and Dragonbone weapons have put a severe damper on sales of levelling blues. A good weapon drop used to be quite the score, likewise the weapons with enchant slots from the later heroic dungeons. Xvim sets have also largely killed the market on blue accessories which used to be even better since you could sell a great piece to any class. Ones with really good stats still sell for quite a bit, since the Xvim stats and enchant slots aren't perfect.
Note that Dragonbone weapons actually had an enormous impact on the value of Mulhorand weapons too, which have only recovered slightly with fewer people running the dragons that drop them.
Re-itemization actually had a strong effect on sales of levelling blues as well, since the most desirable stat arrays don't exist anymore. If you get a very good random drop though, you can still make a bit.
double checking, one purchase of those garments is account wide? tooltip ingame suggests its one per character, not account.
One per char, account wide, goes together.
Each char in this account can claim one piece, make sense to me
(just how those class sigil/artifact works )
If it's in the Zen shop, there's not such thing as "cash only". Just earn your AD and convert it to Zen.
I don't see what the big deal is. These are purely leveling garments and in way would even be close to being considered for BiS by any stretch of the imagination.
There's some serious "Chicken Little" rp going on here...much ado over nothing.
If it's in the Zen shop, there's not such thing as "cash only". Just earn your AD and convert it to Zen.
I don't see what the big deal is. These are purely leveling garments and in way would even be close to being considered for BiS by any stretch of the imagination.
There's some serious "Chicken Little" rp going on here...much ado over nothing.
Every f2p game I've seen has had some sort of work around to earn "points". That doesn't change the fact that gear in the cash shop, whatever it's caled is just plain flat out wrong. There is no argument that can be made that will convince me otherwise. This is an absolute imo.
I'm more concerned with the refining and how PVE is useless for farming right now than this. It gives you 10% more EXP (up to 20%) but that's mostly its advantage. I don't mind this too much.
Comments
Neverwinter Census 2017
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Of course, but there are devs out there who know now!
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Hopefully they will reconsider that and allow all scaling gear to scale to 70.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Right, so they're blue garments that level with you and provide a bonus to earned exp.
http://www.arcgames.com/en/games/neverwinter/news/detail/9064183-now-available%3A-inscribed-garment-box
That makes it pretty **** tempting to get if I'm not reading it wrong. Especially with my severe altitis and a paladin coming up in the future. :eek:
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Lack of enchant slots means that it's not really BiS, so I'm viewing it as a utility tool, not selling power. It'd be a different story if it was obviously stronger than the gemmed items.
Real-money gear that provides a minor boost to new characters has been available since beta. Hero of the North buyers even had a starter epic weapon, for that matter.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Not epic, blue. But it still lasts until level 16 or so before you have to upgrade.
Oh wait, do you mean the level 60 epic? Yep, they get that too. And those who own the Feywild pack get a free armor enchant for each character as well.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
The way I read it was that it would first change to class specific and then account unlock. IE you will will need a different set for each class you have. Granted it is very nice if you all alot of alts of the same class
Not at all. This upsets me greatly.
Nah, I bought it and claimed the different sets on my lowbie GWF and my DC. You can just claim the box from the store, and the set you get from it matches your character.
Pretty cool. So it is a one time purchase indeed.
Once bought, the item will be a pack at the claim vendor. Items in it will be character-bound on pickup, like with other packs.
@thread
I can see the reason for being concerned that more gear items will find their way to the Zen shop that are more justifiably viewed as selling power. But these aren't really different from the XP boosters they already sell, except that you get the XP from wearing magic pants instead of (or in addition to) reading a magic scroll.
Level 40 is when you get access to gemmed embroidered undergarments, at which time these Inscribed items would be outclassed for the twinkers. We don't know what level of character the illustrated tooltip stats are for. I am curious about that, if they're pronouncedly better than the crafted items pre-40. That's a little bit of a concern.
Do they kill professions? I don't think so. They might affect the sale of study and superb shirts and pants a little bit, but most people with a lot of alts seriously must be able to make those themselves, and the people who do buy them for new characters probably aren't looking to spend a lot of money to start out. They shouldn't affect the sale of stuff you need to invest in tools to make in the least bit, because they don't have slots.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I'm assuming that's what he's talking about. Dragonbone and mulhorand weapons killed the market for other non-max level weapons. Presumably these garments will have a similar impact on non-max level shirts and pants.
I personally don't consider it a huge deal, but I can see how others might since you could make a very good amount of AD selling the mid-level, blue, slotted shirts and pants, particularly to twinks and when a new class/race was added. I'm sure I made a few million AD producing those items, whenever the rare tasks came up, while I was working my characters toward that 3 professions to 20 task slot.
Okay, Panic.
Again, no slots, so the twinks won't want them past a certain point.
It is very true that Mulhorand and Dragonbone weapons have put a severe damper on sales of levelling blues. A good weapon drop used to be quite the score, likewise the weapons with enchant slots from the later heroic dungeons. Xvim sets have also largely killed the market on blue accessories which used to be even better since you could sell a great piece to any class. Ones with really good stats still sell for quite a bit, since the Xvim stats and enchant slots aren't perfect.
Note that Dragonbone weapons actually had an enormous impact on the value of Mulhorand weapons too, which have only recovered slightly with fewer people running the dragons that drop them.
Re-itemization actually had a strong effect on sales of levelling blues as well, since the most desirable stat arrays don't exist anymore. If you get a very good random drop though, you can still make a bit.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Yep. You can.
No it's just cash shop only, which is worse.
double checking, one purchase of those garments is account wide? tooltip ingame suggests its one per character, not account.
One per char, account wide, goes together.
Each char in this account can claim one piece, make sense to me
(just how those class sigil/artifact works )
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
If it's in the Zen shop, there's not such thing as "cash only". Just earn your AD and convert it to Zen.
I don't see what the big deal is. These are purely leveling garments and in way would even be close to being considered for BiS by any stretch of the imagination.
There's some serious "Chicken Little" rp going on here...much ado over nothing.
Every f2p game I've seen has had some sort of work around to earn "points". That doesn't change the fact that gear in the cash shop, whatever it's caled is just plain flat out wrong. There is no argument that can be made that will convince me otherwise. This is an absolute imo.
And the box is reclaimed ("free") from Zen Market on your alts, the same way Zen Market Mounts are - I just confirmed this.