In these link, we can see the defense curve (
https://www.desmos.com/calculator/3dqpvhuavj). It show how much damage reduction is given by armor. So, it's easy to see how much defense is 450.
Only one stack will remove near 10% damage reduction.
In fact, it's even more as it apply after Armor Penetration so defense will be put in negative. I don't know if it's linear or an inversed curve. But in all case, 10% for 1 stack is a lot more than any other 4-pieces bonus.
But for being complete, up-time should be complete.
The debuff length is 6s. So for a 15s cooldown on a control spell, it give a 40% up-time. So it's give a minimal damage increase of 4% for all damage (including DoT and other effect) and for only 1 stacks.
> Shadow Weaver give at most +18% crit severity. That's ~5% damage increase but on a 50% up-time (1'40" on followed by 1'40" off), resulting in a more real 2.5%/3% damage increase.
> Draconic don't really reduce Cooldown but it increase the reduction from other stat/feat by 10%. For a 20% reduction through recovery and feat, it will increase to 30%. it will give for a 20s power :
20s/(1+0.2+0.1) = 20/1.3 = 15.38s. Without it, it will be 20/1.2= 16.66s. It's a gain of 1.28s, effectively 7.68%.
Yeah, it's more than the 4% of HV. But it apply differently to each spell and more than 50% of CW damage don't come from power. So we should also apply a 50% reduction of its effectiveness.
Partial conclusion :
The 4-pieces bonus give very similar damage increase, even HV if only 1 stack is considered, with only 1 control ability used. Most CW will used at least 2 control encounter, and all daily give at least 2 debuffs. So in fact, the resulting damage increase is way more than 4%, effectively making it the best 4-pieces bonus.
But others armor set, like Draconic, give more stat so numerically, it should compensate.
In fact no. The most damage oriented set is Shadow Weaver who don't give that much more offensive stat than High-Vizier.
Recent set like Black Ice or Draconic give more stat but they are mostly defensive. They give less offensive stat than SW & HV considering the 2p bonus.
After a few test, I found than High-Vizier also give the easier stat to optimize for 20k+ CW, resulting in less "wasted" secondary stat that are too much in there DR.
Conclusion :
High-Vizier as only 1 flaw : it lack tenacity. With it, it should have been the BEST set of the game.
But it's also problematic. All other set, new and old, are a lot less attractive and interesting. I think that a nerf to 150 def per stack (pushing it to SW/draconic level) might help a lot.
Another thing, should be to change CW damage to be more dependent on ability instead of other effect (feat/enchant/etc).
Comments
Think about it, we have had EIGHT sets that have come out since the T2 sets (if you count the PVP ones), and none of them are better than HV.
But with level 70 announcement, my reflexion on nerf HV to make other set interesting is void as they all will be obsolete as all stat rating will change and new gear will become a lot better.
Just saying.
Do I think it is OP or "a lot" better than my 2/2 sets (half Viz, half Shadow), no. It is a bit better and makes more sense and compliments my character better with the 4 set bonus. Still, I don't feel it is OP in the slightest. I don't notice much difference than my 2/2 sets, but the difference is there and is slightly better and more complimenting to my build.
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