So I am GWF Sentinel with 18k gs I was playing a while pvp in module 5 and I saw that TR is rly overpowered and I will give u an examples :
1) They have op daze. They can kill all classes with 20 k gs just when they reaching 13-14k gs . They need just use slow, daze and boom some at-wills.
2) Devs think that they fixed Stealth, but they are totally wrong they still can stealth most of the time and when they not stealthed they just need to use some dazes or impossible to catch to break all cc and be almost immortal.
3) They have the biggest dmg in pvp(14k gs TR could kill 18k gs gwf, 33k+hp,45%dmg red, 20% tenacity, just with 1-2 hit ,if he have vorpal, and using lashing blade encounter pwr, +their some at-wills have bigger dmg even than other classes strongest encounter power). TRs have big survivability, but that's ok every class have pretty good survivability if they have good build.
SO PLEASE FIX IT BECOUSE NOW WHAT I SEE IS THAT 12K TR IS ON LEADERBOARD TOP AND I DON'T THINK THAT'S JUST BECOUSE HE IS PRO.
So let me get this right - you are saying that TR's with 12K GS are one or two shot killing you & using at wills that hit harder than all other classes encounters.
Does that about sum up what you are saying?
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Furthermore, the Stealth change wasn't meant to remove permastealth from the game. What changed is that when they deal damage, rogues become temporarily visible to their attackee. That doesn't mean they loose stealth, just that their attacked target(s) becomes briefly aware of the attacker, as it should be.
Safe travels,
Archmage Zebular of Mystryl PWE Community Moderator
Comments
where is your prof? videos and pictures of yourself what gears do you use....
another black propaganda? naaaaaahh!! not happening kiddo
So let me get this right - you are saying that TR's with 12K GS are one or two shot killing you & using at wills that hit harder than all other classes encounters.
Does that about sum up what you are saying?
Sticky: The difference between legit balance suggestions and "nerf/buff" posts
Furthermore, the Stealth change wasn't meant to remove permastealth from the game. What changed is that when they deal damage, rogues become temporarily visible to their attackee. That doesn't mean they loose stealth, just that their attacked target(s) becomes briefly aware of the attacker, as it should be.
Safe travels,
Archmage Zebular of Mystryl
PWE Community Moderator
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