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Let us gear with PvP

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  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited December 2014
    Lol no, get yourself dragonhoard or feyblessing enchantments. Dead players drop enchantments and refinestones too.
  • nobodyz91nobodyz91 Member Posts: 27 Arc User
    edited December 2014
    the better thing is to put refining stone on shop that u can buy with glory.
    the problem is cryptic care only of their shop.
    doing this will let lose some money for cryptic from people that buy zen and get ad for refining stone.
    so i dont think they will do.
    they prefer be greed and destroy the game for a little more money.
  • grac3n77grac3n77 Member, NW M9 Playtest Posts: 234 Arc User
    edited December 2014
    hfgtfsdfs wrote: »
    Okay I'm back with another thread more directed towards PvP.

    Some players like PvE and some like PvP. a PvP player should not be forced to PvE to get geared. Doing dailies are perfectly fine to get boons and new gear like the artifacts etc but I think there needs to be a way for PvP players to get RP. Otherwise we get stuck with all this gear and no way to refine them.

    Suggestion:
    Give us RP for PvP matches. This will also make new players play PvP and let us get our RP that we need for our gear without doing PvE that we in some cases don't like at all. This could also be done in a way that makes the players try harder to play even losing matches.

    Example:
    Winning team gets maybe 2-3 black opals (no matter what the score is).

    The losing team could get some RP bases on how many points they got in the match. If the match ends 1000-100, the losing team could get a peridot. If they manage to get 200p they get more etc. If the match ends 1000-900 the losing team should maybe get a 2-3 Flawless Sapphires for not giving up.

    It should be the total matchscore that determines how much RP the team gets - not the player score, because some classes gets more personal score compared to other classes. For an example a TR almost always stays on point while DC rotates between points.

    +10
    1 year after Im still stuck to my +8 enchants and old PVP gear which is already stinky. This is a good idea.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited December 2014
    drinnth wrote: »
    You can already get a random Blue Items for winning. That's 300-600 RP already

    10-15 minutes + 5 minute waiting period = 20minutes

    20 minutes for 300-600 RP? Assuming you get a belt or a mainhand of course. How much RP does it take to get an artifact to legendary? Take a guess.
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