Just more wrong...another example of people who spread mistruths.
Mistruth 1: No 13k is taking a 19k "in seconds"..plz show proof. If the 19k is some PvE player who isn't trying at all, then it's possible.
Mistruth 2: The Devs did not want to get rid of perma, they made a whole path dedicated to it! How does one confuse the Dev's EMBRACEMENT of perma to be: "they want to get rid of it"?
Please take the time to adjust playstyles and learn the new rogue, they are beatable and pretty balanced. Quit demonizing and spreading false information.
this is a sincere question, state how each class can beat each tr spec.
Wow....the amount of rule violations in this thread is staggering. Name calling, flaming, filter evasion, and the works.
Now, if you guys are done hosing the floors down with trash talk, might I suggest reading section I of Rules of Conduct? Otherwise, I'm closing this thread down.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Just more wrong...another example of people who spread mistruths.
Mistruth 1: No 13k is taking a 19k "in seconds"..plz show proof. If the 19k is some PvE player who isn't trying at all, then it's possible.
Mistruth 2: The Devs did not want to get rid of perma, they made a whole path dedicated to it! How does one confuse the Dev's EMBRACEMENT of perma to be: "they want to get rid of it"?
Please take the time to adjust playstyles and learn the new rogue, they are beatable and pretty balanced. Quit demonizing and spreading false information.
This is not BS. I do plenty of PVP on a 20k SW and do as well as the class can do. There was a 11K TR that took me down over 40k HP consistently from stealth in under 3 seconds. There was absolutely nothing I could do as he was stealthed and killed me in seconds.
Just more wrong...another example of people who spread mistruths.
Mistruth 1: No 13k is taking a 19k "in seconds"..plz show proof. If the 19k is some PvE player who isn't trying at all, then it's possible.
Mistruth 2: The Devs did not want to get rid of perma, they made a whole path dedicated to it! How does one confuse the Dev's EMBRACEMENT of perma to be: "they want to get rid of it"?
Please take the time to adjust playstyles and learn the new rogue, they are beatable and pretty balanced. Quit demonizing and spreading false information.
1. My 40k HP, 44% DR GWF gets burned down by <14k TRs in seconds. Whereas I usually manage to hit them for 1-2k damage due to their insane deflect and deflect severity. And hey, I'm no PvP scrub.
2.
Perma-stealth is going to get much harder to play. We don’t really like the gameplay of “invisible attacker dealing steady damage” because the cases for counterplay are limited and require more skill to fight against than we feel is appropriate.
quote by gentlemancrush. Learn to read?
3. The only one spreading false information is you.
1. My 40k HP, 44% DR GWF gets burned down by <14k TRs in seconds. Whereas I usually manage to hit them for 1-2k damage due to their insane deflect and deflect severity. And hey, I'm no PvP scrub.
2. quote by gentlemancrush. Learn to read?
3. The only one spreading false information is you.
1. Still no one has posted evidence of this, just claims. "8K TRs one shot me!, 12k TRs beat 20k anythings no problem!"
Not one screenshot or video to backup any of these claims.
2. This is a case of action speaks louder than words. They said one thing and did another...this is life.
1. Still no one has posted evidence of this, just claims. "8K TRs one shot me!, 12k TRs beat 20k anythings no problem!"
Not one screenshot or video to backup any of these claims.
2. This is a case of action speaks louder than words. They said one thing and did another...this is life.
3. Not at all.
The truth is out there, go test it yourself. I'm sure the Dev's have the data to look it up.
I play various rogues and don't one-shot very many ppl unless they are seriously undergeared.
The only ppl i take "in seconds" are the ones who just stand there...you can move and avoid when dazed...but ppl don't try, just complain. Then there's the good players who do move and avoid and learn how to counter the new rogues, then turn the tables get the best of you, they aren't here crying.
1. Still no one has posted evidence of this, just claims. "8K TRs one shot me!, 12k TRs beat 20k anythings no problem!"
Not one screenshot or video to backup any of these claims.
2. This is a case of action speaks louder than words. They said one thing and did another...this is life.
3. Not at all.
Not everyone can record. I for one play this game on potato graphics and still bellow 30 fps. Trying to record on such a rig would certainly kill me.
If that's the case then devs have no respect for us and they should go to hell.
You're saying TR is fine, which is nonsense. Look at the leaderboards and tell me how in the hell 1356-32, 1314-19, 1126-37, 907-10 K-D ratios for TRs are any indication that everything is fine? Whereas other classes usually have a max of 5:1, TRs have up to 90:1.
Not everyone can record. I for one play this game on potato graphics and still bellow 30 fps. Trying to record on such a rig would certainly kill me.
If that's the case then devs have no respect for us and they should go to hell.
You're saying TR is fine, which is nonsense. Look at the leaderboards and tell me how in the hell 1356-32, 1314-19, 1126-37, 907-10 K-D ratios for TRs are any indication that everything is fine? Whereas other classes usually have a max of 5:1, TRs have up to 90:1.
1. Surely someone can back up their claims. It is up to you to prove the positive that this is happening. I cannot prove the negative that it is not happening
2. The devs don't know you, don't expect respect from ppl you do not know.
3. Quoting the leaderboard for factual information is like presenting a wiki-page as scientific fact.
The only nonsense is that you are posting records of Saboteurs NOT Scoundrels.
The only nonsence is that the Tr class is broken, OP, out of Control, and that people tries to defend this is nonsence.
There is a few that fight with teeth and claws to keep the current mechanics that in fact is a result of WAY to much DEFENCE together with WAY to much DAMAGE but to no avail.
The Trs are so far out in the OP land that this endless wave of qq threads will not go away until some balance is restored.
Every single day 100ds of players get overrun, kicked in the but, destroyed and seeing the Trs comment about l2p is like a pooking a stick into a sore spott.
L2p, get into preveiw test 100 builds so MABY can learn to live 2 seconds extra, ITS OUR TIME TO SHINE etc etc no matter what you come up with its to obvious to all that the Trs need to be tuned down, all we do now is wait until the devs wake up and smell the coffe....
No, I'm referring to exactly scoundrel capstone and Concussive Strikes interaction. They offer too much CC combined with damage and utility.
You probably fighting with two scoundrel if that's the case you're dead if you are alone in a cap point. You may also want to have Ogma artifacts instead of water of ellizad etc etc. dodge is also an option with bunny hop.
1. My 40k HP, 44% DR GWF gets burned down by <14k TRs in seconds. Whereas I usually manage to hit them for 1-2k damage due to their insane deflect and deflect severity. And hey, I'm no PvP scrub.
since this is a thread about scoundrels, you might want to exclude the 1-shot executioners and sabs using bloodbath
no scoundrel is capable of killing a gwf in seconds, especially at that gearscore. gwf's themselves are actually 100% immune to scoundrel feats since i proc their unstoppable every time i hit them.
i also doubt the other paths even have 40% deflect at the very least. not that it stops intimidation and spellstorm/assailant procs from ripping our hp apart.
edit: ironically, my 10k flame oppressor wizard just soloed a scoundrel xD
another match where i didn't die with 2 rogues on other team:
since this is a thread about scoundrels, you might want to exclude the 1-shot executioners and sabs using bloodbath
no scoundrel is capable of killing a gwf in seconds, especially at that gearscore. gwf's themselves are actually 100% immune to scoundrel feats since i proc their unstoppable every time i hit them.
i also doubt the other paths even have 40% deflect at the very least. not that it stops intimidation and spellstorm/assailant procs from ripping our hp apart.
edit: ironically, my 10k flame oppressor wizard just soloed a scoundrel xD
another match where i didn't die with 2 rogues on other team:
But they will argue, "That just happened because you were luckily fighting PuGs with lower GS/skill than yours!".
...
When will they realize that "luck" is actually what happens in normal PuG matches EVERYDAY, EVERY MATCH? :rolleyes:
In every game, every day, people meet different skill/gear levels. This means that in some matches you meet a shi*storm of overmatched opponents and simply lose, but in others, you meet opponents more agreeable to your own skill/gear level.
So, these fights you lose, those fights you win.
Is this not balance? :rolleyes:
Stop making excuses. Be a man. If you know something to be broken, stop using it. Otherwise, you've got no right to be speaking of 'balance.'
since this is a thread about scoundrels, you might want to exclude the 1-shot executioners and sabs using bloodbath
no scoundrel is capable of killing a gwf in seconds, especially at that gearscore. gwf's themselves are actually 100% immune to scoundrel feats since i proc their unstoppable every time i hit them.
i also doubt the other paths even have 40% deflect at the very least. not that it stops intimidation and spellstorm/assailant procs from ripping our hp apart.
edit: ironically, my 10k flame oppressor wizard just soloed a scoundrel xD
another match where i didn't die with 2 rogues on other team:
The match record. I mean it seems like you are the worst on your team(no offense). But i guess you have a point. But then again look at the rogues on your team. it is reasonable to assume that you did not solo those rogues in a 1v1. or are they bots?
The match record. I mean it seems like you are the worst on your team(no offense). But i guess you have a point. But then again look at the rogues on your team. it is reasonable to assume that you did not solo those rogues in a 1v1. or are they bots?
of course i don't solo unless i have to. i can beat some 1 vs 1, but my main advantage is preventing enemies from escaping/dodging my teammates.
ps: those rogues really did try to kill me. my team just helped me a lot unlike most. it does help that i dodge a lot of their stealthed attacks as well.
of course i don't solo unless i have to. i can beat some 1 vs 1, but my main advantage is preventing enemies from escaping/dodging my teammates.
ps: those rogues really did try to kill me. my team just helped me a lot unlike most. it does help that i dodge a lot of their stealthed attacks as well.
so what exactly is your point then? you said you soloed a rogue and now you said you didn't. I am confused.
so what exactly is your point then? you said you soloed a rogue and now you said you didn't. I am confused.
The point is PvP is not 1vs1, and with appropriate teamwork and common sense the TR is no more OP than any other under right circumstances.
The point also might be "asking any class to be able to do anything and 1vs1 everyone may not be relevant at all for balance".
CWs are clearly squishy, and have limited defense. But with the right positioning in the right battles, they are the team's strongest CC/DPS alongside SWs. So, why the heck should anyone care about not being able to solo/1v1 a TR, when it already has a role in PvP within an organized party?
It's like artillery asking to be able to 1vs1 infantry or cavalry. Is that how "combined arms" tactics work in battles? Ofcourse not. Infantry have their role, cavalry has theirs, so does artillery.
Up to date, NW PvP was so disorganized without clear incentives or specializations that every thought of balance under "1vs1 terms".
Maybe it's time we stopped thinking that way.
Stop making excuses. Be a man. If you know something to be broken, stop using it. Otherwise, you've got no right to be speaking of 'balance.'
so what exactly is your point then? you said you soloed a rogue and now you said you didn't. I am confused.
i prioritize fighting with my team.
i can solo rogues by myself without issue if i don't mess up. rogues that can't land encounters and are controlled frequently kinda can't do much to me. actually tabbed back from posting the last time to see myself at 50% and a rogue next to me. i simply controlled him, froze him, then decided to ice knife him, and he died instantly. he could have delayed that if he had itc for a bit, but end result would be the same.
Just more wrong...another example of people who spread mistruths.
Mistruth 1: No 13k is taking a 19k "in seconds"..plz show proof. If the 19k is some PvE player who isn't trying at all, then it's possible.
Mistruth 2: The Devs did not want to get rid of perma, they made a whole path dedicated to it! How does one confuse the Dev's EMBRACEMENT of perma to be: "they want to get rid of it"?
Please take the time to adjust playstyles and learn the new rogue, they are beatable and pretty balanced. Quit demonizing and spreading false information.
Fist of all, I told you the stats of the CW, no PvE CW runs around with BI and 40k HP. Please tell me, how I should record a fight on home, while I am backcapping with my GWF. I just read the QQ of the CW and saw him die time and time again, in seconds (I did not see himself, just his HP). I later inspected him, bc I thought '**** 10k PuGs, why does he QQ so much', so I can elaborate on his stats. I dont know, if he was a good player or a bad player, I dont know, if the TR was gifted like hell, but I know, that no 13k player should be able to kill a 19k+ PvP char in seconds.
What I told you is no lie or 'mistruth' but my obervation. You might call it a claim, but your statement, that it is a lie is just wrong. A claim is no a lie, but an unproven statement. While I can tell you what I saw, and prove it as witness (there are other proves, than vidoes) your claim, that I lie, can NOT be proven, bc you did not play in this match.
It seems, that we have different ways to interpret facts or words, bc. I would not say, that a Dev stating, that he dislikes something or does want to make it more difficult means 'embrace', but maybe my english is just to bad, I am not a native speeker.
Plz refrain from calling other ppl liars, just because you dont like, what they are saying. Its more than rude.
Plz refrain from calling other ppl liars, just because you dont like, what they are saying. Its more than rude.
I used mistruth instead of lie for a reason. They do not mean the same thing. I don't think most people are spreading lies, but are ignorantly perpetuating false information.
The fact that you state you weren't even watching the fight but on the other end of the map makes your spreading mistruths even more apparent.
I used mistruth instead of lie for a reason. They do not mean the same thing. I don't think most people are spreading lies, but are ignorantly perpetuating false information.
The fact that you state you weren't even watching the fight but on the other end of the map makes your spreading mistruths even more apparent.
Well, as some dictionaries say, that mistruth and lie are the same, your choice is just semantics.
The FACT, that I inspected the CW, the FACT, that I saw him die, the FACT, that he was very verbal about his fights, leads me to one of two conclusions. Either he lied about the TR (there was a perma 21k TR he NEVER saw) or the 13k TR killed him multiple times. Logic dictates, that the second scenario is more likely.
This is the problem to those people who has a bad luck in their game when they loose 4 times in a row they will blame it all to those class that has kill them most.
Well, as some dictionaries say, that mistruth and lie are the same, your choice is just semantics.
The FACT, that I inspected the CW, the FACT, that I saw him die, the FACT, that he was very verbal about his fights, leads me to one of two conclusions. Either he lied about the TR (there was a perma 21k TR he NEVER saw) or the 13k TR killed him multiple times. Logic dictates, that the second scenario is more likely.
You are free to belive otherwise.
if he doesn't have shield on tab to protect against 1-shots or preemptively controls a rogue b4 they can approach like i do, then they are gonna die. at the very least, dodge spam can prevent a stealthed attack from hitting.
when i forget to cast shield, then i don't blame the executioner rogue for killing me with their lashing + shadow of demise
The point is PvP is not 1vs1, and with appropriate teamwork and common sense the TR is no more OP than any other under right circumstances.
The point also might be "asking any class to be able to do anything and 1vs1 everyone may not be relevant at all for balance".
CWs are clearly squishy, and have limited defense. But with the right positioning in the right battles, they are the team's strongest CC/DPS alongside SWs. So, why the heck should anyone care about not being able to solo/1v1 a TR, when it already has a role in PvP within an organized party?
It's like artillery asking to be able to 1vs1 infantry or cavalry. Is that how "combined arms" tactics work in battles? Ofcourse not. Infantry have their role, cavalry has theirs, so does artillery.
Up to date, NW PvP was so disorganized without clear incentives or specializations that every thought of balance under "1vs1 terms".
Maybe it's time we stopped thinking that way.
Ok man, i had a match that i duo queued with almighty from nightmare inc, and we went up against a premade. The preamde had 2 trs at each nothing. Their comp was gwf(no intimidation spec), dc(faithful), thau cw, and 2 trs both scoundrel. Ours was 2gf, 1dc,1tr,1cw. We lost because we didn't have a comp to clear the tr. only our tr could fight the tr 1v1, and then our dc would last the longest. we could not 2v1 the tr because non of us had cc immunity. conclusive goes through cc immunity. Our dc had to stay on one point and our tr had to stay on the other. we all have to fight at 2 against their faithful dc, gwf, and cw. We lost because when we would have a 2v2 or a 3v2 against the other team and the tr was there we would get cc'ed and killed, because they proc cc now.
You keep coming here and trying to lecture and not say 1v1 balance isn't important and that is just a matha ****ing lie. More than have the classes do not have utility that can fight against the current tr. Dude 1v1 should be the way to balance the ****ing game. All i hear you saying is that it is ok for trs to be undisputed and need to be 2v1'ed.
Comments
Now, if you guys are done hosing the floors down with trash talk, might I suggest reading section I of Rules of Conduct? Otherwise, I'm closing this thread down.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
This is not BS. I do plenty of PVP on a 20k SW and do as well as the class can do. There was a 11K TR that took me down over 40k HP consistently from stealth in under 3 seconds. There was absolutely nothing I could do as he was stealthed and killed me in seconds.
1. My 40k HP, 44% DR GWF gets burned down by <14k TRs in seconds. Whereas I usually manage to hit them for 1-2k damage due to their insane deflect and deflect severity. And hey, I'm no PvP scrub.
2. quote by gentlemancrush. Learn to read?
3. The only one spreading false information is you.
1. Still no one has posted evidence of this, just claims. "8K TRs one shot me!, 12k TRs beat 20k anythings no problem!"
Not one screenshot or video to backup any of these claims.
2. This is a case of action speaks louder than words. They said one thing and did another...this is life.
3. Not at all.
The truth is out there, go test it yourself. I'm sure the Dev's have the data to look it up.
The only ppl i take "in seconds" are the ones who just stand there...you can move and avoid when dazed...but ppl don't try, just complain. Then there's the good players who do move and avoid and learn how to counter the new rogues, then turn the tables get the best of you, they aren't here crying.
1. Surely someone can back up their claims. It is up to you to prove the positive that this is happening. I cannot prove the negative that it is not happening
2. The devs don't know you, don't expect respect from ppl you do not know.
3. Quoting the leaderboard for factual information is like presenting a wiki-page as scientific fact.
The only nonsence is that the Tr class is broken, OP, out of Control, and that people tries to defend this is nonsence.
There is a few that fight with teeth and claws to keep the current mechanics that in fact is a result of WAY to much DEFENCE together with WAY to much DAMAGE but to no avail.
The Trs are so far out in the OP land that this endless wave of qq threads will not go away until some balance is restored.
Every single day 100ds of players get overrun, kicked in the but, destroyed and seeing the Trs comment about l2p is like a pooking a stick into a sore spott.
L2p, get into preveiw test 100 builds so MABY can learn to live 2 seconds extra, ITS OUR TIME TO SHINE etc etc no matter what you come up with its to obvious to all that the Trs need to be tuned down, all we do now is wait until the devs wake up and smell the coffe....
You probably fighting with two scoundrel if that's the case you're dead if you are alone in a cap point. You may also want to have Ogma artifacts instead of water of ellizad etc etc. dodge is also an option with bunny hop.
Sadly they failed to implement this.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
Instead of making it harder, they made it easier + boosted damage and stuff. So yea, w/e...
since this is a thread about scoundrels, you might want to exclude the 1-shot executioners and sabs using bloodbath
no scoundrel is capable of killing a gwf in seconds, especially at that gearscore. gwf's themselves are actually 100% immune to scoundrel feats since i proc their unstoppable every time i hit them.
i also doubt the other paths even have 40% deflect at the very least. not that it stops intimidation and spellstorm/assailant procs from ripping our hp apart.
edit: ironically, my 10k flame oppressor wizard just soloed a scoundrel xD
another match where i didn't die with 2 rogues on other team:
But they will argue, "That just happened because you were luckily fighting PuGs with lower GS/skill than yours!".
...
When will they realize that "luck" is actually what happens in normal PuG matches EVERYDAY, EVERY MATCH? :rolleyes:
In every game, every day, people meet different skill/gear levels. This means that in some matches you meet a shi*storm of overmatched opponents and simply lose, but in others, you meet opponents more agreeable to your own skill/gear level.
So, these fights you lose, those fights you win.
Is this not balance? :rolleyes:
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
of course i don't solo unless i have to. i can beat some 1 vs 1, but my main advantage is preventing enemies from escaping/dodging my teammates.
ps: those rogues really did try to kill me. my team just helped me a lot unlike most. it does help that i dodge a lot of their stealthed attacks as well.
so what exactly is your point then? you said you soloed a rogue and now you said you didn't. I am confused.
The point is PvP is not 1vs1, and with appropriate teamwork and common sense the TR is no more OP than any other under right circumstances.
The point also might be "asking any class to be able to do anything and 1vs1 everyone may not be relevant at all for balance".
CWs are clearly squishy, and have limited defense. But with the right positioning in the right battles, they are the team's strongest CC/DPS alongside SWs. So, why the heck should anyone care about not being able to solo/1v1 a TR, when it already has a role in PvP within an organized party?
It's like artillery asking to be able to 1vs1 infantry or cavalry. Is that how "combined arms" tactics work in battles? Ofcourse not. Infantry have their role, cavalry has theirs, so does artillery.
Up to date, NW PvP was so disorganized without clear incentives or specializations that every thought of balance under "1vs1 terms".
Maybe it's time we stopped thinking that way.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
i prioritize fighting with my team.
i can solo rogues by myself without issue if i don't mess up. rogues that can't land encounters and are controlled frequently kinda can't do much to me. actually tabbed back from posting the last time to see myself at 50% and a rogue next to me. i simply controlled him, froze him, then decided to ice knife him, and he died instantly. he could have delayed that if he had itc for a bit, but end result would be the same.
Fist of all, I told you the stats of the CW, no PvE CW runs around with BI and 40k HP. Please tell me, how I should record a fight on home, while I am backcapping with my GWF. I just read the QQ of the CW and saw him die time and time again, in seconds (I did not see himself, just his HP). I later inspected him, bc I thought '**** 10k PuGs, why does he QQ so much', so I can elaborate on his stats. I dont know, if he was a good player or a bad player, I dont know, if the TR was gifted like hell, but I know, that no 13k player should be able to kill a 19k+ PvP char in seconds.
What I told you is no lie or 'mistruth' but my obervation. You might call it a claim, but your statement, that it is a lie is just wrong. A claim is no a lie, but an unproven statement. While I can tell you what I saw, and prove it as witness (there are other proves, than vidoes) your claim, that I lie, can NOT be proven, bc you did not play in this match.
It seems, that we have different ways to interpret facts or words, bc. I would not say, that a Dev stating, that he dislikes something or does want to make it more difficult means 'embrace', but maybe my english is just to bad, I am not a native speeker.
Plz refrain from calling other ppl liars, just because you dont like, what they are saying. Its more than rude.
I used mistruth instead of lie for a reason. They do not mean the same thing. I don't think most people are spreading lies, but are ignorantly perpetuating false information.
The fact that you state you weren't even watching the fight but on the other end of the map makes your spreading mistruths even more apparent.
Well, as some dictionaries say, that mistruth and lie are the same, your choice is just semantics.
The FACT, that I inspected the CW, the FACT, that I saw him die, the FACT, that he was very verbal about his fights, leads me to one of two conclusions. Either he lied about the TR (there was a perma 21k TR he NEVER saw) or the 13k TR killed him multiple times. Logic dictates, that the second scenario is more likely.
You are free to belive otherwise.
if he doesn't have shield on tab to protect against 1-shots or preemptively controls a rogue b4 they can approach like i do, then they are gonna die. at the very least, dodge spam can prevent a stealthed attack from hitting.
when i forget to cast shield, then i don't blame the executioner rogue for killing me with their lashing + shadow of demise
You keep coming here and trying to lecture and not say 1v1 balance isn't important and that is just a matha ****ing lie. More than have the classes do not have utility that can fight against the current tr. Dude 1v1 should be the way to balance the ****ing game. All i hear you saying is that it is ok for trs to be undisputed and need to be 2v1'ed.