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Battle Rewards In Parties?

jerrockojerrocko Member Posts: 197 Arc User
edited October 2014 in PvE Discussion
When in battle with a party like the daily dungeons through random queues, does everyone get the same basic rewards/experience at the end, or is it related to combat damage totals? I thought I had read that it equaled out, since different classes serve different purposes and don't have equal damage totals, given or taken, but I don't remember specifically. As a Control Wiz, I have a definite interest.
Jerrocko,
Leader of the Packs
Post edited by jerrocko on

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  • jerrockojerrocko Member Posts: 197 Arc User
    edited October 2014
    jerrocko wrote: »
    When in battle with a party like the daily dungeons through random queues, does everyone get the same basic rewards/experience at the end, or is it related to combat damage totals? I thought I had read that it equaled out, since different classes serve different purposes and don't have equal damage totals, given or taken, but I don't remember specifically. As a Control Wiz, I have a definite interest.

    So NO one knows the answer??
    Jerrocko,
    Leader of the Packs
  • damnataanimusdamnataanimus Member Posts: 446 Arc User
    edited October 2014
    jerrocko wrote: »
    When in battle with a party like the daily dungeons through random queues, does everyone get the same basic rewards/experience at the end, or is it related to combat damage totals? I thought I had read that it equaled out, since different classes serve different purposes and don't have equal damage totals, given or taken, but I don't remember specifically. As a Control Wiz, I have a definite interest.

    Loot is generally random. What you get in the chest may not be what they get in chest. Same in dungeons. Damage doesn't affect what you get - only the RNG does xD
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  • jerrockojerrocko Member Posts: 197 Arc User
    edited October 2014
    Loot is generally random. What you get in the chest may not be what they get in chest. Same in dungeons. Damage doesn't affect what you get - only the RNG does xD

    Thanks, but I'm referring more to XP. I don't want some tank that I helped from afar getting better XP, and now I've seen that CWs are getting some nerf-work, which is the wrong direction to go.
    Jerrocko,
    Leader of the Packs
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2014
    XP from quest turn-ins is a fixed amount. There are none of these for running dungeons anyway.

    XP from monster kills is a negligible amount of what you get unless you sit down and grind and grind. I suspect that kill XP is shared equitably amongst a party, based on experiences with duo-levelling. It still mostly comes from quests, but if I levelled up 5 minutes after my friend did and we continued together, I would get my next level about 5 minutes after he did again.

    So it's not so much that nobody knows, but that your question is largely irrelevant to this game's method of awarding XP.
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  • jerrockojerrocko Member Posts: 197 Arc User
    edited October 2014
    XP from quest turn-ins is a fixed amount. There are none of these for running dungeons anyway.

    XP from monster kills is a negligible amount of what you get unless you sit down and grind and grind. I suspect that kill XP is shared equitably amongst a party, based on experiences with duo-levelling. It still mostly comes from quests, but if I levelled up 5 minutes after my friend did and we continued together, I would get my next level about 5 minutes after he did again.

    So it's not so much that nobody knows, but that your question is largely irrelevant to this game's method of awarding XP.

    Not irrelevant at all, that's (an) answer to it. I wasn't sure there was any XP in party queues, since I didn't see it, but I was just checking. So all of that info panel on ranks of damage, hp used, etc... is just for information only.
    thanks
    Jerrocko,
    Leader of the Packs
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited October 2014
    jerrocko wrote: »
    Not irrelevant at all, that's (an) answer to it. I wasn't sure there was any XP in party queues, since I didn't see it, but I was just checking. So all of that info panel on ranks of damage, hp used, etc... is just for information only.
    thanks

    Information, and ego purposes. But yes, no real bearing on rewards or what you get from the loot chest.
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