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Soul Pupets everywhere!

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  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited August 2014
    danh272 wrote: »
    Really, it impossible to PVP like this every SW have 10 puppets, how i am supposed to aim the SW exactly when he surrounded by 10 other puppets!@#?!@#?!@?

    also how is it possible that the puppet is stronger then the SW himself usaly....
    i mean that stupid as hell.. this is just trolling...

    also the puppet keep resurrect the SW on PVP - should not be happening... (he get with 1hp and u kill him again... )

    I'm okay with it, triples are the last achievement I need in dom, so the more the merrier.
    No idea what my toon is now.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited August 2014
    its a bug, probably will get fixed sometime
    Paladin Master Race
  • danh272danh272 Member Posts: 2 Arc User
    edited August 2014
    yeah but it easy to get triple kills with it (but again it is bug).

    i hope it will get fixed soon...
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited August 2014
    Your Wizards need to put some points on Expecto Patronum.
    (´・ ω ・`)
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    The 10k Soul puppets is a bug with there capstone puppets resurrecting the SW is a bug with the feat that make the soul puppet transfer life to the sw with each attack
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • scatheukscatheuk Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 49
    edited August 2014
    Please hurry up and hotfix.
  • gomok72gomok72 Member Posts: 616 Arc User
    edited August 2014
    danh272 wrote: »
    Really, it impossible to PVP like this every SW have 10 puppets, how i am supposed to aim the SW exactly when he surrounded by 10 other puppets!@#?!@#?!@?

    also how is it possible that the puppet is stronger then the SW himself usaly....
    i mean that stupid as hell.. this is just trolling...

    also the puppet keep resurrect the SW on PVP - should not be happening... (he get with 1hp and u kill him again... )

    That's what I have a problem with in PvP, the **** puppet is like Superman against all classes but I get one hit stomped by GF, CW, Rogues and Rangers, this **** is rediculous. I told and typed telling the developers that SW at 60 would be a complete joke against other classes in PvP and they didn't give a ****, as it fell on deaf ears.

    A lot of the PvE based players said that it was fine just where it was and it isn't. This class should not have been released this early until in depth testing was done on all skill not just one or two people putting up Excel parse logs.
    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited August 2014
    Changed my mind after a match an hour or 2 ago. First my 17k HR got swamped by about a gazillion puppets, then my game crashed twice in 10 minutes - the second time with leaver's penalty. Not fun.
    No idea what my toon is now.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited August 2014
    gomok72 wrote: »
    That's what I have a problem with in PvP, the **** puppet is like Superman against all classes but I get one hit stomped by GF, CW, Rogues and Rangers, this **** is rediculous. I told and typed telling the developers that SW at 60 would be a complete joke against other classes in PvP and they didn't give a ****, as it fell on deaf ears.

    A lot of the PvE based players said that it was fine just where it was and it isn't. This class should not have been released this early until in depth testing was done on all skill not just one or two people putting up Excel parse logs.

    If it was like most mmos and the pet despawned on summoner death it wouldn't matter if the pet had a billion hp because you'd just kill the summoner. There is nothing wrong here but bugs, and yes the bugs need to be fixed.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited August 2014
    There's a fix for this currently in testing on the Preview Server. Thanks for the reports everyone. If this is still an issue after Thursday's patch, please feel free to make a new thread report, as we'll close this down Thursday.

    • Scourge Warlock: Soul Puppets now properly despawn when the warlock dies in all cases.

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator
  • cococyacococya Member Posts: 162 Arc User
    edited August 2014
    zebular wrote: »
    There's a fix for this currently in testing on the Preview Server. Thanks for the reports everyone. If this is still an issue after Thursday's patch, please feel free to make a new thread report, as we'll close this down Thursday.

    • Scourge Warlock: Soul Puppets now properly despawn when the warlock dies in all cases.

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator

    Yes, but will there still be more than 1 puppet per Damnation warlock?
This discussion has been closed.