This is so unfair u have mor chane to get that belt from the lockboxes then the dragon HE's
give us same rate drop rate!!!!!!!!!
ive been farming dragons since mod 4 started got over 150 great sucsses and nothing.
Patient? id say 150 dragons is more then patient.
i just ask for same drop rate the Cash spenders get with lockboxes, $ is supposed to make the game a lot less of a grind, fast and easy to get items but nothing u cant get with normal grind
If testing on Preview is anything to go by the new Dragon HE drop rates suck just as hard as the IWD HE drop rates.
Enjoy the grind.
No more grinding for me outside of boons. I wasted months in Icewind for stupid Black Ice drops and still nothing. I will never grind for gear based on RNG or a dodgy scoring system again. I'll probably fall behind once players start getting them, but I have better things to do than chase Beholders, Dragons & Remorhaz.
PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
No more grinding for me outside of boons. I wasted months in Icewind for stupid Black Ice drops and still nothing. I will never grind for gear based on RNG or a dodgy scoring system again. I'll probably fall behind once players start getting them, but I have better things to do than chase Beholders, Dragons & Remorhaz.
Same here. I'll be killing enough Dragons to progress the campaign but I won't be grinding them for gear. I did that on Preview and despite never getting anything less than Great Success I got one lousy Blue drop (a bow) and the rest was coins and R3/R4 enchants.
I just hope I manage to get a Artifact belt before the double RP weekend (if we manage to qualify for it), that would make leveling it so much simpler ....
I think without ''great success'' Its 0.01% or probably not even possible to drop the belt thats why there are only 2 in AH. If people wouldn't write time which results in full instances there would be more in AH.
You all have to realize if this is anything like IWD Heroic Encounters-- Just look at the player cap: 6-10 players! Everybody is zerging it. So no, I wouldn't even put your odds in the 0.1% category.
It would be zero. If you go above and beyond 10 players, let's say 20 players hitting on the dragon, then none of the 20 of you even get a chance at all. This is how IWD campaign HE works. I highly doubt they were more creative here than the previous one. It would have to be a recycled system.
Maybe if you all agree to make groups of 10 and take turns bashing the dragon, instead of spamming the instances with a 100 of you, then maybe. But that's not gonna happen. So GG or wait to unlock the dungeon!
i did 300 dragons the last 3 days 150 of which were great sucsses. all HAMSTER
Personally I openened twice 8 boxes in instant and got 1 dragon bone and 2 bracers, and the second time 1 bracer.
I said that to 2 of my friends, they both opened 7 rewards in instant and both got artifact (and one of them also got bracers + tunic).
Try to open 7 or 8 boxes and tell me what did you get.
No more grinding for me outside of boons. I wasted months in Icewind for stupid Black Ice drops and still nothing. I will never grind for gear based on RNG or a dodgy scoring system again. I'll probably fall behind once players start getting them, but I have better things to do than chase Beholders, Dragons & Remorhaz.
I couldn't have said it better myself! I gave up farming HEs in IWD. If one pops and I'm close, I'll try. Otherwise, nope. Once I get the boons, I'm back to running DDs to help guildies gear up. The drop rate is too low for me to ever get anything. 4 toons in IWD, farmed daily for over a month.
Personally I openened twice 8 boxes in instant and got 1 dragon bone and 2 bracers, and the second time 1 bracer.
I said that to 2 of my friends, they both opened 7 rewards in instant and both got artifact (and one of them also got bracers + tunic).
Try to open 7 or 8 boxes and tell me what did you get.
Good thinking , I will save all my kills today and open them all on one go then report back tonight .
Good thinking , I will save all my kills today and open them all on one go then report back tonight .
I wanted to kill 100 dragons and then make a thread with screens and instant opening, but didn't have the time so I opened 64 boxes ... 1 Artifact (rod)
This is better to open all on one for surprise (and being sure to get something good) instead of one by one, this is boring.
How do you know when you get a great success? Is the reward type epic? I don't think I've ever seen one, even when I got the blue bow, it still said I got a rare reward.
How do you know when you get a great success? Is the reward type epic? I don't think I've ever seen one, even when I got the blue bow, it still said I got a rare reward.
The message that pops up on your screen as soon as the dragon dies will say Great success if you qualified ( no idea what you must do to get great success) if you don't qualify you will just get the regular killed the dragon message , even if you get great success you don't get a guaranteed epic drop ,it is still RNG .
I've never managed less than a Great Success and my rewards have all been Rare quality. This is typically the coins (which are ranked Rare) and a green R3/R4 enchant.
Rustlord makes a good point further up the page, although on Preview I often killed a dragon in a smaller party (lower population) and still never got better than a Rare drop.
I've never managed less than a Great Success and my rewards have all been Rare quality. This is typically the coins (which are ranked Rare) and a green R3/R4 enchant.
Rustlord makes a good point further up the page, although on Preview I often killed a dragon in a smaller party (lower population) and still never got better than a Rare drop.
I was lucky enough to kill 2 dragons alone on my HR (took a long while yes) as of now. Of course Great Success. I got rank 3 enchant and 5 coins.
I got Great Success in each of my other dragon kills, CW or HR, as both seems to do insane single target DPS. The most I got from it were 2 fashion items. Rest were all 5 coins+enchant.
Needless to say this is yet another mindless grind that a geared player can even do alone, yet you get basically no rewards.
Suggestion: make these things HARD, I mean REALLY HARD. Limit the number of players that can enter the zone. Give great rewards.
I just hope I manage to get a Artifact belt before the double RP weekend (if we manage to qualify for it), that would make leveling it so much simpler ....
When is double rp weekend..? And how do we qualify..? I've got a blood crystal just about full...;)
Dragon zerging is a real problem, just now I ran an HE in Ebon and there were so many players I only had time to get off one aimed shot before the dragon died.
Drop rate has to be worse than IWD. I've done these already far more than I did IWD HEs, and in those I got multiple main hands. With this I got a few draconic bracers but not the belt or artifact from like 100 tries.
Personally I openened twice 8 boxes in instant and got 1 dragon bone and 2 bracers, and the second time 1 bracer.
I said that to 2 of my friends, they both opened 7 rewards in instant and both got artifact (and one of them also got bracers + tunic).
Try to open 7 or 8 boxes and tell me what did you get.
Thanks for that tip. I opened 20+ and most of them were greater success and got 2 epics.
My opinion is that Cryptic could be honest to the point of discriminating against the odds drop not only in meetings, but all that depends on a specified internally, no matter percentage of 10%, 1% or 0.0001%. This is called transparency and honesty instead of "play" with the typical "nickel hunting" that we see in their lockboxes! Maybe one day ...
I thought the default for any instance of an area was 20 players, that way the only way to have more than 20 was to have some players transfer to the instance manually.
I've noticed that about 10 players were actually killling the Dragon in Neverdeath G while the other 10 were doing lvl 30 questing. Didn't count in other regions yet.
I agree with that. Now it's just boring and dragon are very easy to kill.
(120 dragons kill - full instance or nearly empty - reward = coins and rank 4 enchantment each time, nothing else)
totally agree, my suggestion would still be to limit the amount of debuffs being allowed debuffs "per class" as well and that would increase the overall difficulty of all dragons.
totally agree, my suggestion would still be to limit the amount of debuffs being allowed debuffs "per class" as well and that would increase the overall difficulty of all dragons.
Classes should be allowed to perform their roles in a satisfying way. For a CW for example, in this case we are talking about single target DPS and debuffing.
The real issue is the zerg and the dumb AI of the dragons, with limited mechanics.
Limit the number of people to 5 or so (create a special zone for the HE that closes when full).
Make the dragon powerful, and scary. No tank? Dragon wipes you in 3 secs. No healer? Same. No DPS? Dragon gets bored, enrages after 5 min and destroys the party. Make aggro important. I can tank the dragon for example with HR or CW - it's laughable. A wizard should get 1/2 shotted if they get aggro.
After, and if you kill the dragon, you should have a good chance at GREAT loot. Because it is an accomplishment.
I was lucky enough to kill 2 dragons alone on my HR (took a long while yes) as of now. Of course Great Success. I got rank 3 enchant and 5 coins.
Same here, i killed the blue dragon alone. Great Success... and nothing (only coins + enchant)
I have more than 600 coins now, each time i had great success. There is something wrong.
Chaotic neutral - so i can do whatever the hell i want
Comments
But actually I'd say about 0.01% (1-2 green belts at AH).
i just ask for same drop rate the Cash spenders get with lockboxes, $ is supposed to make the game a lot less of a grind, fast and easy to get items but nothing u cant get with normal grind
Enjoy the grind.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
No more grinding for me outside of boons. I wasted months in Icewind for stupid Black Ice drops and still nothing. I will never grind for gear based on RNG or a dodgy scoring system again. I'll probably fall behind once players start getting them, but I have better things to do than chase Beholders, Dragons & Remorhaz.
No thanks.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
It would be zero. If you go above and beyond 10 players, let's say 20 players hitting on the dragon, then none of the 20 of you even get a chance at all. This is how IWD campaign HE works. I highly doubt they were more creative here than the previous one. It would have to be a recycled system.
Maybe if you all agree to make groups of 10 and take turns bashing the dragon, instead of spamming the instances with a 100 of you, then maybe. But that's not gonna happen. So GG or wait to unlock the dungeon!
Personally I openened twice 8 boxes in instant and got 1 dragon bone and 2 bracers, and the second time 1 bracer.
I said that to 2 of my friends, they both opened 7 rewards in instant and both got artifact (and one of them also got bracers + tunic).
Try to open 7 or 8 boxes and tell me what did you get.
I couldn't have said it better myself! I gave up farming HEs in IWD. If one pops and I'm close, I'll try. Otherwise, nope. Once I get the boons, I'm back to running DDs to help guildies gear up. The drop rate is too low for me to ever get anything. 4 toons in IWD, farmed daily for over a month.
/done
Good thinking , I will save all my kills today and open them all on one go then report back tonight .
I wanted to kill 100 dragons and then make a thread with screens and instant opening, but didn't have the time so I opened 64 boxes ... 1 Artifact (rod)
This is better to open all on one for surprise (and being sure to get something good) instead of one by one, this is boring.
The message that pops up on your screen as soon as the dragon dies will say Great success if you qualified ( no idea what you must do to get great success) if you don't qualify you will just get the regular killed the dragon message , even if you get great success you don't get a guaranteed epic drop ,it is still RNG .
Rustlord makes a good point further up the page, although on Preview I often killed a dragon in a smaller party (lower population) and still never got better than a Rare drop.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
I was lucky enough to kill 2 dragons alone on my HR (took a long while yes) as of now. Of course Great Success. I got rank 3 enchant and 5 coins.
I got Great Success in each of my other dragon kills, CW or HR, as both seems to do insane single target DPS. The most I got from it were 2 fashion items. Rest were all 5 coins+enchant.
Needless to say this is yet another mindless grind that a geared player can even do alone, yet you get basically no rewards.
Suggestion: make these things HARD, I mean REALLY HARD. Limit the number of players that can enter the zone. Give great rewards.
When is double rp weekend..? And how do we qualify..? I've got a blood crystal just about full...;)
Dragon zerging is a real problem, just now I ran an HE in Ebon and there were so many players I only had time to get off one aimed shot before the dragon died.
We have to like and share something on facebook and if we as a community like and share it enough they are giving us a double RP weekend for the whole game. This is it , note - you have to be logged into facebook to see it - https://www.facebook.com/hashtag/seasonofdragons and here is the entire thing with all the community rewards we can get - http://www.arcgames.com/en/games/neverwinter/news/detail/6005153-the-next-chapter-in-season-of-dragons
Thanks for that tip. I opened 20+ and most of them were greater success and got 2 epics.
I agree with that. Now it's just boring and dragon are very easy to kill.
(120 dragons kill - full instance or nearly empty - reward = coins and rank 4 enchantment each time, nothing else)
I've noticed that about 10 players were actually killling the Dragon in Neverdeath G while the other 10 were doing lvl 30 questing. Didn't count in other regions yet.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
totally agree, my suggestion would still be to limit the amount of debuffs being allowed debuffs "per class" as well and that would increase the overall difficulty of all dragons.
Classes should be allowed to perform their roles in a satisfying way. For a CW for example, in this case we are talking about single target DPS and debuffing.
The real issue is the zerg and the dumb AI of the dragons, with limited mechanics.
Limit the number of people to 5 or so (create a special zone for the HE that closes when full).
Make the dragon powerful, and scary. No tank? Dragon wipes you in 3 secs. No healer? Same. No DPS? Dragon gets bored, enrages after 5 min and destroys the party. Make aggro important. I can tank the dragon for example with HR or CW - it's laughable. A wizard should get 1/2 shotted if they get aggro.
After, and if you kill the dragon, you should have a good chance at GREAT loot. Because it is an accomplishment.
Same here, i killed the blue dragon alone. Great Success... and nothing (only coins + enchant)
I have more than 600 coins now, each time i had great success. There is something wrong.