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Trickster Rogue walking animation is bugged.

naicalusnaicalus Member Posts: 645 Arc User
edited November 2014 in Bug Reports (PC)
I realize most people never even use the walk animation, but it's used in the Moonstone Mask a lot and sometimes you just want to pretend to be an NPC. Regardless:

Bug: TR's walk animation appears to have disappeared and been replaced with a slowed-down version of their in-combat run animation. The class also now stops running with a bizzare knee-bending thing that may just be a result of the missing walk animation, but looks ludicrous regardless. Please fix it.

When I say walk I mean the actual walk, as in what you get when entering /walk 1. The run transition happens in normal running.
Largely inactive, playing Skyforge as Nai Calus.
Post edited by naicalus on

Comments

  • naicalusnaicalus Member Posts: 645 Arc User
    edited July 2014
    This bug is still present in the current preview build. Botched walk and the weird knee-jerk stop. Seriously, guys, you lost an animation somewhere. Get on a TR, put in /walk 1, and see for yourselves. Somehow it's gotten replaced with a slow version of the combat run. Not sure what's causing the knee-jerking. If it's intentional, notice would be nice so we can give feedback on how weird and out of place it looks.
    Largely inactive, playing Skyforge as Nai Calus.
  • naicalusnaicalus Member Posts: 645 Arc User
    edited August 2014
    And for the third patch in a row, the TR walk animation is still missing, and the weird knee jerk is still present.

    To quote a line from 1776: Is anybody there? Does anybody care?
    Largely inactive, playing Skyforge as Nai Calus.
  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited August 2014
    I've never walked with my TR, but when I run and stop running, there's a dramatic unnecessary movement to stop that wasn't there before. It's like an extra step forward. Also when i run and jump at the same time multiple times, my TR dunks her head in an awkward way. Her head should stay up the whole time while jumping and she also lands very dramatically.


    This is what my TR looks like walking. Airplane mode in slo mo
    15972afd-5b6b-423f-8fb5-e012a250b3fb.png

    This is my TR landing after running and jumping
    629ee620-915c-438f-bd1b-2f195ab93578.png

    This is a side view of my tiefling TR, she crunches her body and covers her head. When I asked another TR to do runs and jumps, her movements were normal so I guess this doesn't affect everyone



    Here is a pic of the knee jerk motion Naicalus described
    9b5686ff-be56-4e80-85b2-93447a649d42.png
    If you keep tapping w,d,s, or a, you will just knee jerk your way all the way down the street
    ────────────────────────────
    SAMOTHRACE
    Trickster Rogue
    ────────────────────────────
  • reagenlionel1reagenlionel1 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2014
    I actually like the sudden stop animation.

    The slow motion run is really off and odd however.

    Clerics have this in live at the moment, when they walk they walk in thier slow motion run animation.
  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited August 2014
    I actually like the sudden stop animation.

    The slow motion run is really off and odd however.

    Clerics have this in live at the moment, when they walk they walk in thier slow motion run animation.

    She just looks heavier on her feet, she squats more and is more dramatic in her movements, she looks less skillful. Plus the head dunking is just ridiculous. I just walked with my DC and she walked regularly, hands by her sides very slow steady pace walking. TR looks like how characters in Naruto look when they run
    ────────────────────────────
    SAMOTHRACE
    Trickster Rogue
    ────────────────────────────
  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited August 2014
    Would love if this didn't go live today
    ────────────────────────────
    SAMOTHRACE
    Trickster Rogue
    ────────────────────────────
  • naicalusnaicalus Member Posts: 645 Arc User
    edited August 2014
    It will. I was on preview earlier with the final build, and it was still there. I'm disappointed and upset, but I can't say I'm surprised.

    I spent some time on live earlier before patch just walking, and running before stopping. Last time we'll probably see those animations for a long time. Waiting until Mod 5 to have the class looked at already proved they don't care about their TR customers, this just rubs salt in the wound. :/
    Largely inactive, playing Skyforge as Nai Calus.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited August 2014
    Preview bugs that don't go into the official feedback threads tend to get overlooked kind of a lot. (Sorry, but 7 pages on the 8-core crash and a last minute scramble to fix it when they finally became aware of the problem wasn't a big inspiration of confidence even though I'm glad it finally came to their attention.)

    Since they won't be working like dogs to get the module out now, bugfixes should be coming a bit more regularly, especially since this one will be getting more attention once hundreds or thousands of people are affected instead of just the handful who've had TRs on preview lately.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • naicalusnaicalus Member Posts: 645 Arc User
    edited August 2014
    Oh, I've mentioned it in every patch notes thread since I became aware of it. Actually today is exactly a month since I started this thread.

    It went live. It's still in the latest preview build.

    This, ItC not working half the time, everything... Blargh.
    Largely inactive, playing Skyforge as Nai Calus.
  • naicalusnaicalus Member Posts: 645 Arc User
    edited August 2014
    Another week, another lack of a fix for this.
    Largely inactive, playing Skyforge as Nai Calus.
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    edited August 2014
    Yea I know.
    The crappy thing is... I play several games, and while I am playing those games trying to bring people from there to neverwinter, 90% of people are saying really bad things about neverwinter.
    The main response is MOD 4 broke the game all together.
    The next most popular response is people in charge of the game have no clue what they are doing.
    Players in neverwinter are saying they are daily quests are destroying their fun.
    Players in neverwinter are saying that there are not enough people to even begin having fun in open world pvp.
    Players in neverwinter are saying that too many bugs have gone unfixed for too long.

    I say I love this game.
    I say hang in there people.
    I say it will get better soon enough.
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
  • rifter1969rifter1969 Member, NW M9 Playtest Posts: 516 Arc User
    edited August 2014
    I so want a fix to the TR sudden stop bug.

    It is very distracting that every time I stop my character does this stupid herky jerky movement.... really for a thief who is supposed to be nimble and quick... sigh

    But, I don't see them fixing this anytime soon...
    I hate to be pessimistic about it... but being an STO player too... it seems to be a recurring theme with this company
  • nicknitro128nicknitro128 Member Posts: 2 Arc User
    edited August 2014
    Please fix this i can't believe there's actually people that have been annoyed by this to i thought i was alone, also when you sit in the throne of lions you twitch like an impatient little kid sitting in a chair. I use to feel like a king sitting in a throne not a kid sitting in a chair can't waiting to get out of the chair to go play
  • naicalusnaicalus Member Posts: 645 Arc User
    edited September 2014
    Hey guess what's still around. *sigh* :/
    Largely inactive, playing Skyforge as Nai Calus.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited September 2014
    Oww, my knees. My poor, poor knees.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • pandora1xpandora1x Member Posts: 725 Arc User
    edited September 2014
    Still bugged, dear god this looks horrible

    They changed it to the IceWind Dale Trickster Rogue NPC's walk animation, just why?
  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited September 2014
    The head dunking annoys me the most
    ────────────────────────────
    SAMOTHRACE
    Trickster Rogue
    ────────────────────────────
  • bunklocobunkloco Member Posts: 1 Arc User
    edited September 2014
    I'm a multiple bug-ticket submitter on this issue as well.

    I try almost exclusively to have my TR walk unless there is some valid reason for the character to be running, like enemies about or scrambling for special events. D&D, hello?

    You can imagine how this bug has killed what immersion I had previously.

    This walk/slow motion bug occurs for my TR only when I equip a weapon. Want to walk normally? Break immersion and put away the weapon. Want to charge an enemy from a walk? You'd best remember to equip your weapon before charging them.

    ggggrrrrrrr

    Sure it's a free game and I care very little if others want to play this game hack-&-slash running about everywhere all the time, however, since Perfect World has the D&D logo on this... well, let's just say a DM would certainly encourage the option of walking or running when appropriate -especially as it was once so.
  • naicalusnaicalus Member Posts: 645 Arc User
    edited October 2014
    Hey guess what's STILL HERE. Even on preview. *sigh*
    Largely inactive, playing Skyforge as Nai Calus.
  • naicalusnaicalus Member Posts: 645 Arc User
    edited November 2014
    Hey guess what's still around? :D You guessed it! This bug. :<
    Largely inactive, playing Skyforge as Nai Calus.
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    edited November 2014
    I wish this bug was fixed yesterday!
    It is so lame when I am trying to make a video and walk to look cool and instantly I go into neverwinter matrix mode.
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
  • naicalusnaicalus Member Posts: 645 Arc User
    edited November 2014
    Yeah, I know. Look how awesome this looks:

    veldrinwalk.jpg

    Can't do that anymore. :< C'mon, Devs, fix this! ;_;
    Largely inactive, playing Skyforge as Nai Calus.
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