Don't worry, healing will be abysmal without the Nature's Blessing feat. Yay for nerfs.
Me (GF 15.1K) and a GWF (15.4K) fought an HR (16K) on preview today (not at the same time, but 1v1 with the HR) and there's no way to bring his HP down, he had a lot of ways to heal, Oak Skin, Bonus from Profound Set, Regeneration, Forest Meditation, Potions and Waters of Elah'zad, it's just OP... period, you can't argue with that... and on top of that you can have Wilds Medicine... it's like a bad joke, I thought GF (the guy with a freaking shield and a plate armor) was meant to be hard to kill, yet the HR class can be harder to Kill than the Tankiest Protector GF that there could be in the game.
Also, with the Thorn Ward and GPF (continuosly lowering your Def) you have 0 chance to kill them as a GWF/GF (I don't know if TR have a chance against them in preview, but I don't think they do).
If they only removed Nature's Blessing feat, then there still are things that need to be fixed...
PS: Some ppl who play as an HR doesn't understand how OP is this class, is like they are blind and think that it's correct to be like this, they need to make other characters with other classes and see how is the situation when they have to fight a HR... I did it and it kinda made me understand that it wasn't OK to be like this.
(I don't know if TR have a chance against them in preview, but I don't think they do).
TR loses. I can confirm.
Witnessed a 17.5K Bilethorn TR VS an equally geared Pathfinder on preview.
This same Bilethorn TR is an exceptional TR who soloed 2 Vanguard GWF's at the same time (before IWD was released when Icewind pass was only accessible via preview).
He came to preview to 1v1 the Pathfinder. HE GOT DESTROYED, literally. The HR seriously "Fodderized" him like he was nothing.
Witnessed a 17.5K Bilethorn TR VS an equally geared Pathfinder on preview.
This same Bilethorn TR is an exceptional TR who soloed 2 Vanguard GWF's at the same time (before IWD was released when Icewind pass was only accessible via preview).
He came to preview to 1v1 the Pathfinder. HE GOT DESTROYED, literally. The HR seriously "Fodderized" him like he was nothing.
so nothing has changed lol
no tr can beat top pathfinder now eather.
Witnessed a 17.5K Bilethorn TR VS an equally geared Pathfinder on preview.
This same Bilethorn TR is an exceptional TR who soloed 2 Vanguard GWF's at the same time (before IWD was released when Icewind pass was only accessible via preview).
He came to preview to 1v1 the Pathfinder. HE GOT DESTROYED, literally. The HR seriously "Fodderized" him like he was nothing.
Bilethorn perma is literally the worst possible build to fight an HR. Even on Live.
lool with rank 10 enchants,boon,maybe even few pts in feats
thats sprint from trade of blades to auction house.
1st what does r10 enchants hav to do with sprint?
2nd nobody ill pick sprint feat cause u have to give up too much for it
3rd boon provides stamina regen and GWF have probly the slowest stamina regen in the entire game so difference ill be none
1st what does r10 enchants hav to do with sprint?
2nd nobody ill pick sprint feat cause u have to give up too much for it
3rd boon provides stamina regen and GWF have probly the slowest stamina regen in the entire game so difference ill be none
1st rank 10 dark utilty enchants make u run way faster which meanst way longer distance covered.
2nd since gwf get sprint dmg reduction it will be better then offencive feat u dont have to give up deffencive ones.in other words drop 6% encounter dmg and put 3 in fast runer
3.same thing stamina regeneration is good to have..... best boon by far.
4.extra sprint synergizes with swordmaster stun flourish realy good coz there is no gap closer atwill.
and flourish stun is 100% way to chain 3 times or more.sprint there is crucial not like
IV
free lesson on how to play gwf next mod
np
im nice like that
u dont even have to say ty but i know u are writing this down lol.
1st rank 10 dark utilty enchants make u run way faster which meanst way longer distance covered.
And obviously everyone has rank 10 dark enchants to put in UTILITY slot. Every class gets the same advantage from rank 10 enchants. For example, perma TRs can evade more easily while in stealth.
2nd since gwf get sprint dmg reduction it will be better then offencive feat u dont have to give up deffencive ones.in other words drop 6% encounter dmg and put 3 in fast runer
You've to pick one. You can either use sprint as a gap closer or as a defensive move. If you use small sprint bursts to shield yourself from CC-damage, you don't have stamina to close the gap. The change is indeed to allow GWFs to use sprint A BIT for defense and then have the same old amount of sprint to close the gap. This came at the cost of a huge unstoppable nerf, a huge slow down in determination gain (GWFs will go unstoppable much less), huge takedown nerf, no prones all changed in a 2 second stun, a huge damage nerf to FLS and TR, a huge nerf to TR (3 charges, 9 secs cooldown) and a huge nerf to Roar (needed fixes apart, it was supposed to root the enemy. Now it's only determination gain and chip damage).
3.same thing stamina regeneration is good to have..... best boon by far.
Except for sentinels with high deflection, like halflings, all going for the "400 dmg inflicted when deflecting" boon
4.extra sprint synergizes with swordmaster stun flourish realy good coz there is no gap closer atwill.
and flourish stun is 100% way to chain 3 times or more.sprint there is crucial not like
IV
The only problem is that Flourish animation is slow as hell, and any CW, TR, HR, GF, DC can see it coming and time his immunity dodge to match it. Or interrupt it. That is why most GWFs used to slot Roar or FLS as a opening move to avoid being kited. Flourish, as it is, is useless against good PvPers.
Just a few tips on how GWF really works. Np. I'm nice like that. U don't have to say thank you but i know you're writing this down.
And obviously everyone has rank 10 dark enchants to put in UTILITY slot. Every class gets the same advantage from rank 10 enchants. For example, perma TRs can evade more easily while in stealth.
You've to pick one. You can either use sprint as a gap closer or as a defensive move. If you use small sprint bursts to shield yourself from CC-damage, you don't have stamina to close the gap. The change is indeed to allow GWFs to use sprint A BIT for defense and then have the same old amount of sprint to close the gap. This came at the cost of a huge unstoppable nerf, a huge slow down in determination gain (GWFs will go unstoppable much less), huge takedown nerf, no prones all changed in a 2 second stun, a huge damage nerf to FLS and TR, a huge nerf to TR (3 charges, 9 secs cooldown) and a huge nerf to Roar (needed fixes apart, it was supposed to root the enemy. Now it's only determination gain and chip damage).
Except for sentinels with high deflection, like halflings, all going for the "400 dmg inflicted when deflecting" boon
The only problem is that Flourish animation is slow as hell, and any CW, TR, HR, GF, DC can see it coming and time his immunity dodge to match it. Or interrupt it. That is why most GWFs used to slot Roar or FLS as a opening move to avoid being kited. Flourish, as it is, is useless against good PvPers.
Just a few tips on how GWF really works. Np. I'm nice like that. U don't have to say thank you but i know you're writing this down.
u have no idea how gwf works u never pvp.
darks rank 10 work way better with gwf then any other class because they synergise with encounters,i rather have rank 10 utility as swordmaster then rank 10 in offence.
if u played a tr one day in your life u would know that running speed is close to useless u cant run and hit or chase anything down.
if top tr takes out his utility darks u wont even nothice.
as for flourish yeah it takes some skill to make it work something gwf have long forgot
but flourish has auto aim and hits realy easy.for someone who mastered it like me its a joke to hit tr in stealth and with that run speed tr is dead easy
coz as it is 3 year old can play a gwf.
i dont even see gwf using atwill any more they just spam few sec encounters.
now they have to time a bit let them use dodge and btw
no one playes sent gwf now days and that is HAMSTER boon just the same
infact im going to use my gwf again coz this sounds way more fun
i teach u any day pve gwf
np u can say ty later.
and as a perma plz never to talk to me abouth nerfs plz dont u look silly
since mod 3 gwf is op like crazy
Comments
Me (GF 15.1K) and a GWF (15.4K) fought an HR (16K) on preview today (not at the same time, but 1v1 with the HR) and there's no way to bring his HP down, he had a lot of ways to heal, Oak Skin, Bonus from Profound Set, Regeneration, Forest Meditation, Potions and Waters of Elah'zad, it's just OP... period, you can't argue with that... and on top of that you can have Wilds Medicine... it's like a bad joke, I thought GF (the guy with a freaking shield and a plate armor) was meant to be hard to kill, yet the HR class can be harder to Kill than the Tankiest Protector GF that there could be in the game.
Also, with the Thorn Ward and GPF (continuosly lowering your Def) you have 0 chance to kill them as a GWF/GF (I don't know if TR have a chance against them in preview, but I don't think they do).
If they only removed Nature's Blessing feat, then there still are things that need to be fixed...
PS: Some ppl who play as an HR doesn't understand how OP is this class, is like they are blind and think that it's correct to be like this, they need to make other characters with other classes and see how is the situation when they have to fight a HR... I did it and it kinda made me understand that it wasn't OK to be like this.
I know that, but when you have Ranger's healing that is better than a Cleric's there is something wrong.
-Kymos
TR loses. I can confirm.
Witnessed a 17.5K Bilethorn TR VS an equally geared Pathfinder on preview.
This same Bilethorn TR is an exceptional TR who soloed 2 Vanguard GWF's at the same time (before IWD was released when Icewind pass was only accessible via preview).
He came to preview to 1v1 the Pathfinder. HE GOT DESTROYED, literally. The HR seriously "Fodderized" him like he was nothing.
so nothing has changed lol
no tr can beat top pathfinder now eather.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
This is true. On the first day of the changes I fought a vorpal semi TR and lost, and that was with uncapped wild's medicine.
How to kill an HR: CC and Burst. Bilethorn perma has neither.
this was in yesterdays patch
u know how much that is?
10% is prety op last sharandar boon
thats perma sprint lol
and sprint is great skill to counter perma tr
lool with rank 10 enchants,boon,maybe even few pts in feats
thats sprint from trade of blades to auction house.
and back hehe
1st what does r10 enchants hav to do with sprint?
2nd nobody ill pick sprint feat cause u have to give up too much for it
3rd boon provides stamina regen and GWF have probly the slowest stamina regen in the entire game so difference ill be none
1st rank 10 dark utilty enchants make u run way faster which meanst way longer distance covered.
2nd since gwf get sprint dmg reduction it will be better then offencive feat u dont have to give up deffencive ones.in other words drop 6% encounter dmg and put 3 in fast runer
3.same thing stamina regeneration is good to have..... best boon by far.
4.extra sprint synergizes with swordmaster stun flourish realy good coz there is no gap closer atwill.
and flourish stun is 100% way to chain 3 times or more.sprint there is crucial not like
IV
free lesson on how to play gwf next mod
np
im nice like that
u dont even have to say ty but i know u are writing this down lol.
Lmao lost it reading these.
And obviously everyone has rank 10 dark enchants to put in UTILITY slot. Every class gets the same advantage from rank 10 enchants. For example, perma TRs can evade more easily while in stealth.
You've to pick one. You can either use sprint as a gap closer or as a defensive move. If you use small sprint bursts to shield yourself from CC-damage, you don't have stamina to close the gap. The change is indeed to allow GWFs to use sprint A BIT for defense and then have the same old amount of sprint to close the gap. This came at the cost of a huge unstoppable nerf, a huge slow down in determination gain (GWFs will go unstoppable much less), huge takedown nerf, no prones all changed in a 2 second stun, a huge damage nerf to FLS and TR, a huge nerf to TR (3 charges, 9 secs cooldown) and a huge nerf to Roar (needed fixes apart, it was supposed to root the enemy. Now it's only determination gain and chip damage).
Except for sentinels with high deflection, like halflings, all going for the "400 dmg inflicted when deflecting" boon
The only problem is that Flourish animation is slow as hell, and any CW, TR, HR, GF, DC can see it coming and time his immunity dodge to match it. Or interrupt it. That is why most GWFs used to slot Roar or FLS as a opening move to avoid being kited. Flourish, as it is, is useless against good PvPers.
Just a few tips on how GWF really works. Np. I'm nice like that. U don't have to say thank you but i know you're writing this down.
In PVP it can be both. The only time you even want to be defensive as a GWF is if you're closing a gap.
u have no idea how gwf works u never pvp.
darks rank 10 work way better with gwf then any other class because they synergise with encounters,i rather have rank 10 utility as swordmaster then rank 10 in offence.
if u played a tr one day in your life u would know that running speed is close to useless u cant run and hit or chase anything down.
if top tr takes out his utility darks u wont even nothice.
as for flourish yeah it takes some skill to make it work something gwf have long forgot
but flourish has auto aim and hits realy easy.for someone who mastered it like me its a joke to hit tr in stealth and with that run speed tr is dead easy
coz as it is 3 year old can play a gwf.
i dont even see gwf using atwill any more they just spam few sec encounters.
now they have to time a bit let them use dodge and btw
no one playes sent gwf now days and that is HAMSTER boon just the same
infact im going to use my gwf again coz this sounds way more fun
i teach u any day pve gwf
np u can say ty later.
and as a perma plz never to talk to me abouth nerfs plz dont u look silly
since mod 3 gwf is op like crazy