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Castle Never - Now and after Module 4

swejuggaloswejuggalo Member Posts: 24 Arc User
I'll ask a few questions and hope to get some clever answers! :) Since this is a small glimps of hope for some future change this needed to be a Preview discussion.

1. How do you beat CN today?

2. How do you beat CN after Mod 4?

3. How do you beat CN in a "rainbow party" (never have more than one of any kind) without any exploits? Now and after Mod 4.

4. If 3 is not possible, is CN "really" beatable at all if you think about it? "Powerstacking" CWs or any other character should never be the solution to anything.
Post edited by swejuggalo on

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  • vaschevasche Member Posts: 64 Arc User
    edited June 2014
    swejuggalo wrote: »
    I'll ask a few questions and hope to get some clever answers! :) Since this is a small glimps of hope for some future change this needed to be a Preview discussion.

    1. How do you beat CN today?

    2. How do you beat CN after Mod 4?

    3. How do you beat CN in a "rainbow party" (never have more than one of any kind) without any exploits? Now and after Mod 4.

    4. If 3 is not possible, is CN "really" beatable at all if you think about it? "Powerstacking" CWs or any other character should never be the solution to anything.

    1. Rainbow party or cw/gwf stacking for speed
    2. see 1. Note: already did a 4 man run in preview, 2cw 1dc 1 gf.
    3. Dont take idiots in your group.
    4. N/A
  • loboguildloboguild Member Posts: 2,371 Arc User
    edited June 2014
    1) Today it's one debuff DC and any combination of SS CWs/Destro GWFs, although most groups run with at least two CWs because of CC. Probably DC/3CW/GWF is the most played composition.

    2) Mod 4:

    - Debuff DC becomes even more mandatory because CW and GWF nearly lost all theirs.
    - HR for DPS although I haven't tested
    - MoF Oppressor for Control, sizeable DPS and max debuffs (HV, Bitter Cold, Swath of Destruction), not tested again, but between Winter's Bounty and Cleric Sigil you might not even need Combustive Action.
    - I still don't see any place for TRs and GFs unless the Destro GWF becomes too squishy (Life Steal + Endless Consumption = don't think so).
    - Probably another CW for CC (and RoE!) and then you roll with an additional DPS class (Warlock, CW, GWF).

    All in all, all that changes is that you might wanna get a HR in and switch out at least one SS CW to MoF, because their control potential is amazing.

    Ovwerall the runs will get slower, but probably only remotely harder.

    3) Honestly never tested but MoF CW does the trick today already with Combustive Action and Chill, Chill, Chill. I think there might have been a video showing a rainbow beating Draco recently in the GF class forum?
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    Here's the video mentioned:
    http://nw-forum.perfectworld.com/showthread.php?684081-%28Ant-Monster%29-CN-Final-Boss-Tutorial-Rainbow-Party

    No exploits, the sole CW isn't even particularly geared up, and I can also say that the TR is not actually being played to full potential using the powers listed in the OP (should use Wicked Reminder, not Dazing Strike).

    More challenging =/= impossible
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