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(Class Build) Rust's Reflect TR

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  • ajeed04ajeed04 Member Posts: 0 Arc User
    edited July 2014
    making shadow strike melee range only


    Make it so it doesn't reset your stealth if it's dodged and watch the rogue tears flow.
    running around and never capping lool
    which top tr did u kill 1v1
    i know that build.......u just leave
    when real tr comes on cap
    so before calling out any tr u should proly beat one 1v1 with
    full hp ,not coming to only daily him
  • dazeddonutsdazeddonuts Member Posts: 12
    edited July 2014
    Can you tell us or post what stats you put every 10 levels?


    Edit: Nevermind its every level put 1 in dex and 1 in con
  • nezyrworksnezyrworks Member Posts: 75
    edited July 2014
    Rust, i was recently experimenting with purified black ice and reflect + large health (around 40k) and it came to me that the best burst you can get with that gear will be using tenebrous enchants that do 3% of your health damage every 20 seconds. The funny fact. Because the clock on them is universal, they almost always proc at the same time. With 40.000 HP we are talking about 1200 damage per enchant (subject to armor/resist reduction). With 5 of those you are hitting 5x 800-900 noncrit necrotic damage as a bonus every 20 seconds, and if you go plague, you can proc them from dot with a COS, DF bleed or reflect. Which allows you in turn pressure them even while not dpsing heavy (in this case the plague is better than bile, because it procs every sec for 3 sec, and reduces the armor alowing more damage from Tenebrous).

    Since this build is not going after fast kills you are more likely to do more damage out of tenebrous, which nets you better burst overall.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    nezyrworks wrote: »
    Rust, i was recently experimenting with purified black ice and reflect + large health (around 40k) and it came to me that the best burst you can get with that gear will be using tenebrous enchants that do 3% of your health damage every 20 seconds. The funny fact. Because the clock on them is universal, they almost always proc at the same time. With 40.000 HP we are talking about 1200 damage per enchant (subject to armor/resist reduction). With 5 of those you are hitting 5x 800-900 noncrit necrotic damage as a bonus every 20 seconds, and if you go plague, you can proc them from dot with a COS, DF bleed or reflect. Which allows you in turn pressure them even while not dpsing heavy (in this case the plague is better than bile, because it procs every sec for 3 sec, and reduces the armor alowing more damage from Tenebrous).

    Since this build is not going after fast kills you are more likely to do more damage out of tenebrous, which nets you better burst overall.

    Oh that's a nice implement. Sorry I'm a little slow on the updates and replies. Taking a breather on my TR for a couple of weeks. More to the point, the ICD on Tenebrous was practically what made it obsolete. I remember the days when high HP, high regen, teneb striker builds were popular -- right around module 1. In module 4, it's going to be easy to stack 50K HP or perhaps 55K in the extreme case. This build has four offense slots, that's 6,600 every 20 seconds(?) Remember though, Tenebrous scales to remaining hit points, not max. I won't be making any drastic updates to this build in module 4 due to its closeness to the class rework. That being said, my Mod4 staple is pretty generic:
    • CON Artifact Belt
    • Talon of the Golden Dragon; or
    • New weapon set (+1800 HP)
    • New HP rings

    =[====>

    Rust's Build for Tyranny of Dragons

    Link to Build: http://nwcalc.com/tr?b=cn4:13ydj4:13ydj4,13l30in:130000:1uu55u:1i0000&h=1&p=min
    • Clouds of Steel, Gloaming Cut + Vorpal
    • ITC, Shadow Strike, Impact Shot + Scoundrel Action Rush
    • Whirlwind of Blades, Lurker's Assault
    • Tenacious Concealment, Skillful Infiltrator
    Complete build update here http://nw-forum.perfectworld.com/showthread.php?691441-Module-3-Rustlord-s-Reflect-TR&p=8196751&viewfull=1#post8196751
  • nezyrworksnezyrworks Member Posts: 75
    edited August 2014
    rustlord wrote: »
    Oh that's a nice implement. Sorry I'm a little slow on the updates and replies. Taking a breather on my TR for a couple of weeks. More to the point, the ICD on Tenebrous was practically what made it obsolete. I remember the days when high HP, high regen, teneb striker builds were popular -- right around module 1. In module 4, it's going to be easy to stack 50K HP or perhaps 55K in the extreme case. This build has four offense slots, that's 6,600 every 20 seconds(?) Remember though, Tenebrous scales to remaining hit points, not max. I won't be making any drastic updates to this build in module 4 due to its closeness to the class rework. That being said, my Mod4 staple is pretty generic:
    • CON Artifact Belt
    • Talon of the Golden Dragon; or
    • New weapon set (+1800 HP)
    • New HP rings

    =[====>

    Rust's Build for Tyranny of Dragons

    Link to Build: http://nwcalc.com/tr?b=cn4:13ydj4:13ydj4,13l30in:130000:1uu55u:1i0000&h=1&p=min
    • Clouds of Steel, Gloaming Cut + Vorpal
    • ITC, Shadow Strike, Impact Shot + Scoundrel Action Rush
    • Whirlwind of Blades, Lurker's Assault
    • Tenacious Concealment, Skillful Infiltrator
    Complete build update here http://nw-forum.perfectworld.com/showthread.php?691441-Module-3-Rustlord-s-Reflect-TR&p=8196751&viewfull=1#post8196751

    Did i forgot to mention, that tenebrous works with temporary HP for a nice burst. It considers your current health increased by the temporary HP value. With small adjustments you can get very big hits with it.

    As for items con belt for sure, and talon for CoS slow, and Horn for PVE/DF buff.

    I saw you had swaped to Gloaming + IS. While i do agree Gloaming have a nice range, it is rather a hudge drop in DPS from SF and DF. I am not sure i would dip into Scoundrel if you are not taking additional encoutner power damage. You are probably droping as many ranged attacks on target as possible then land some GC for the kill, but against heavy targets this might not be suficient enough i think. The lack of smokebomb makes this build much more vulnerable, and going for 5 points in stealth will not change a thing, since your stealth will not work long enough anyway without the % set bonus. IDK... i used MI ranged scoundrel build previously and it just didn't delivered well with the reflect build for me (to low damage).
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    nezyrworks wrote: »
    Did i forgot to mention, that tenebrous works with temporary HP for a nice burst. It considers your current health increased by the temporary HP value. With small adjustments you can get very big hits with it.

    As for items con belt for sure, and talon for CoS slow, and Horn for PVE/DF buff.

    I saw you had swaped to Gloaming + IS. While i do agree Gloaming have a nice range, it is rather a hudge drop in DPS from SF and DF. I am not sure i would dip into Scoundrel if you are not taking additional encoutner power damage. You are probably droping as many ranged attacks on target as possible then land some GC for the kill, but against heavy targets this might not be suficient enough i think. The lack of smokebomb makes this build much more vulnerable, and going for 5 points in stealth will not change a thing, since your stealth will not work long enough anyway without the % set bonus. IDK... i used MI ranged scoundrel build previously and it just didn't delivered well with the reflect build for me (to low damage).

    You are right in your assumptions. I am also well aware of the compromises of using Scoundrel, although my goal for this are focused into Whirlwind of Blades. With Action Rush + Brutal Wounds, critical hits from Whirlwind of Blades can proc on the DoT bleed! sometimes stacking up to 20-25K damage. When times gets rough, Smoke Bomb is the best goto. On a sidenote, I didn't choose Impact Shot for its mediocre damage, but because it is spammable. In one rotation it allows me to fire up to 7 encounters back-to-back, often refilling my daily bar from halfway to full with consecutive chances to activate Action Rush. CoS is the only At Will that stays permanently in my bar; I prefer these combinations;

    GC >> Wizards, Rangers
    SF >> Fighters
    DF >> Rogues, Clerics

    =[====>

    Freshly updated and rewritten the entire build guide for Module 4!

    Enjoy!

    https://drive.google.com/file/d/0B-rmYF3ug0rlV3dHUzhSZ19rbDg/edit?usp=sharing
  • nezyrworksnezyrworks Member Posts: 75
    edited August 2014
    rustlord wrote: »

    Thanks for your time spent on it, and the effort!!!

    I see you have added the info about Tenebrous. There is one more thing about it. It is woth mentioning that the damage scales to your current HP which also takes into consideration temporary HP :F.

    Also, my friend tested artefact weapon already on PTS, and it can only be equiped in mainhand. The offset of not having two equiped is the fact that dragon daggers have better stat summary than any other dragon weapons in the game (that is an official information u can find it on dev tracker).

    You could have also mentioned about the Tenacity alternative option for rings, if someone needs it. The set bonus from PVP Dominator rings would offset the lack of tenacity someone might see in this build.

    Aside from those small tweaks i think it's very nice and easy to use.

    Now going back to leveling my GWF just for last piece i can aquire now - Sigil of the Great Warrior.
  • chestnut13chestnut13 Member, NW M9 Playtest Posts: 176 Arc User
    edited August 2014
    Well done Rusty!
  • erendalderendald Member, Neverwinter Knight of the Feywild Users Posts: 7
    edited August 2014
    I'm new to NWO, and I want to go this route with my TR. As I have decided to go Human, I'm not exactly sure which group of pre-rolled attributes to take. Right now I am looking at choosing the bonus to Con, with the attribute set of Str 13, Con 12, 18 Dex, 10 Int, 8 Wis, and 13 Cha. 13 Con seems to be the highest I can get it, while still having Dex above 15 or so. Is this right, or should I choose a different attribute set?


    *Edit: Nevermind, somehow I missed page 7 when I was looking through this thread earlier. I'll go with those stats.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    nezyrworks wrote: »
    Also, my friend tested artefact weapon already on PTS, and it can only be equiped in mainhand.

    Thanks for catching this! I appreciate it. I made a reference to this for when I update the Google document again.
    erendald wrote: »
    ~

    Hello! First of all, welcome. I wish you a ton of fun playing the Trickster Rogue! Updated section 2 of thread on the best ability score rolls for new players.

    =|===>

    Transitioning from defense to offense!

    I started this before just as a template "immortality" build using Deflect and Purified Black Ice. It makes me glad many of you embraced it. This, however, is my original intention--

    Reference: Section 3 http://nw-forum.perfectworld.com/showthread.php?691441-(Class-Build)-Rust-s-Reflect-TR&p=8196771&viewfull=1#post8196771

    Offensive focused gameplay. Gives most permas a run for their money. Some new strategic concepts that work. I am keeping the specifics to myself for now while I have my fun with it! If you wish to know more, find me in game @rustlord.


    Cheers!
  • malachimabemalachimabe Member Posts: 30 Arc User
    edited August 2014
    rustlord wrote: »
    Rust's Build for Tyranny of Dragons
    -- In document format!

    So yeah, my whole build thread inevitably became a horrid wall of text with all the updates going on and stuff, and since I was going to rewrite it anyway for next mod, well here we are: Open in Google Docs

    Preview

    original.jpg?1407408514

    So I'm pretty new to game much less most classes, I currently play a hybrid tanks HR but I've always played rogues in serious pvp mmo's. What exactly is reflect spec? A lot of defense/deflection is that what this means?
    bi6w07.png
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    It's a simple trick of combining Deflect/ITC power with a 5th tier campaign bonus called Fey Thistle. In PvE and Open PvP, you also get it from companions; Bloodfire (Renegade Evoker) and Forge Fire (Blacksmith).

    See page 11-12 here.

    Video http://www.youtube.com/embed/3zarsN6Zg6Y?rel=0
  • erendalderendald Member, Neverwinter Knight of the Feywild Users Posts: 7
    edited August 2014
    rustlord wrote: »
    Hello! First of all, welcome. I wish you a ton of fun playing the Trickster Rogue! Updated section 2 of thread on the best ability score rolls for new players.

    =|===>

    Transitioning from defense to offense!

    I started this before just as a template "immortality" build using Deflect and Purified Black Ice. It makes me glad many of you embraced it. This, however, is my original intention--

    Reference: Section 3 http://nw-forum.perfectworld.com/showthread.php?691441-(Class-Build)-Rust-s-Reflect-TR&p=8196771&viewfull=1#post8196771

    Offensive focused gameplay. Gives most permas a run for their money. Some new strategic concepts that work. I am keeping the specifics to myself for now while I have my fun with it! If you wish to know more, find me in game @rustlord.


    Cheers!

    Thanks for the welcome! I'm curious if a Tiefling could work with this build? If the ultimate goal is offensive oriented game play, the Tiefling's racial abilities seem like they would help out in that regard. Taking the bonuses to Dex and Con during character creation, if it would work, what would you suggest as the starting stats? Thanks!


    *Edit:* Playing around a bit, I can get the same stats as the best Human you had listed, with 2 points higher CHA.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    erendald wrote: »
    Thanks for the welcome! I'm curious if a Tiefling could work with this build? If the ultimate goal is offensive oriented game play, the Tiefling's racial abilities seem like they would help out in that regard. Taking the bonuses to Dex and Con during character creation, if it would work, what would you suggest as the starting stats? Thanks!

    I'm doubtful. Half-orc and Halfling are most viable. Human is only even good because of +3 Heroic feats and 3% more defense stat. By comparison, Thiefling's Bloodhunt is subpar to, let's say, Furious Assault. This build works because I use synergistic feats for a very specific rotation, and can do back-to-back dailies. If we lack just a little in defense stats, the build just won't survive long enough to do damage.
  • erendalderendald Member, Neverwinter Knight of the Feywild Users Posts: 7
    edited August 2014
    Ok, looks like human it is then!
  • shadowbunsliceshadowbunslice Member Posts: 175 Bounty Hunter
    edited August 2014
    Recently tried a loadout for killing Dc's with leading smoke bomb from stealth dropping a dazing on them before they leave the cloud and following up with shadow strike from stealth for more daze. Use gloam + dodge roll to refill stealth and flurry for main damage. Doubt this could work on a GWF or fellow TR with the CC breaks, but no reason it can't work on any class without one. The key here being dropping smoke from stealth with the target roughly in the middle when the enemy has a .5 sec window that they can't dodge, tricky but doable if you time it right. Theoretically you have more seconds in daze than encounters in CD, but with tenacity this is unlikely to be true. I discovered this combo for killing Erinyes in mad dragon by keeping them Perma-dazed. As much of a stigma TR has with the "perma" phrase I'm not sure I should call it the perma daze combo lmao. Anyway I figured I'd get rusts opinion on this since it is a non-stealth based tactic and he always has insightful advice. Could be great against SW if they start eating our stealth. Also I hear a juicy rumor that one of the new weps has a slow effect and in conjuction with SB from stealth....... juicy indeed
  • krule246krule246 Member Posts: 12 Arc User
    edited August 2014
    This build is dead.
    Mod 4 killed it easy.
    Perma is the only viable path now.
    GG cryptic
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    krule246 wrote: »
    ~

    LOL at your comment. It's actually the other way around. The perma builds are dead. They can't do nothing while the CW kills your entire team and you can't kill the CW yourself. Anybody smart enough to use Steal Time can obliterate you. On the other hand, I revel in spam killing CW in one rotation.

    Maybe you're just that bad.
  • mxtimemxtime Member Posts: 316 Bounty Hunter
    edited August 2014
    rustlord wrote: »
    LOL at your comment. It's actually the other way around. The perma builds are dead. They can't do nothing while the CW kills your entire team and you can't kill the CW yourself. Anybody smart enough to use Steal Time can obliterate you. On the other hand, I revel in spam killing CW in one rotation.

    Maybe you're just that bad.

    are u by any chance using greate blue dragons looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

    at calling people bad and u are the one using broken item
    i thought u was decent pvp player
    and yes rustlord build is dead if they fix single enchant

    plz make a vid how skilled you are in killing cw or better yet how u just stand and they die
    cant belive u even brag abouth it
  • krule246krule246 Member Posts: 12 Arc User
    edited August 2014
    You kill cw in 1 rotation? I think you are pumping the truth a lot.
    Before mod 4 i was actually a combat tr with 34 k hp , 4000 pw, 2000 regen and 30 percent dfl and dr, and was doing quite allright.
    Now when i started the fight in the same setup in mod 4 , guess what, i could maybe kill lowbe cw or some new player that doesnt know how to play cw, but any medioca wizard kill me in 3 sec, regardeles of itc. and im not kidding, 3 sec and its over.
    And when you face some really good cw guess what happens, its game over for the whole team.
    And about killing cw in 1 rotation again, i must laugh becouse i changed my spec , now i have 5700 pw, 28 k hp, 37 percent crit , 25 ap,executionare and i was in a situation that cw was fighting another person and i unload on to him everything i got from stealth(all daggers, few sly fourishes and lashing blade) and he was knowingly tanking me while he finished killing my group member, and guess what, i didnt evan took him half his health, and 1 blink later i was dead in 3 sec.
    Cw in pvp spec ( high hp,dr,tenecity) is almost imposible to beat, and he has almost the same dmg as any dps speced cw - in pvp ofcourse.
    Now if u use broken enchantment, thats another story( come to think of it, maybe all those cw-s i fought used it 2) :)
  • krule246krule246 Member Posts: 12 Arc User
    edited August 2014
    And perma is not dead, definitively.
    Working on wk perma curently, think its a great counter for cw, or any other class come to think of it, just a bit slow.
    Ill prppbly respec again to MI anyway :)
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    krule246 wrote: »
    And perma is not dead, definitively.
    Working on wk perma curently, think its a great counter for cw, or any other class come to think of it, just a bit slow.
    Ill prppbly respec again to MI anyway :)

    Perma lol soon as a CW catches you with steal time they will **** you
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • kweassakweassa Member Posts: 2,390 Arc User
    edited August 2014
    voltomey wrote: »
    Perma lol soon as a CW catches you with steal time they will **** you

    That's not even the problem.

    Unless its a very specific build with exact trait/feat investments, all "permas" inevitably face a short "vulnerability time" that is anywhere between maybe 1~2 seconds to 5~6. This vulnerable moment is inevitable due to the fact that the stealth duration, BnS recharge time, and SS recharge times don't match exactly, so after maybe 3 or 4 consecutive stealth durations, comes that vulnerability time.

    MI permas can make up for that time with ITC, WKs have nothing. Before mod4, tricks like damage debuffing or some other methods of safety could allow the WK perma some chance to be able to weather the storm until SS comes back, but now... well.. imagine a submarine surfacing in the midst of battleships with their guns trained to you.

    OTOH, I'm having a blast with melee oriented Dazing Strike/Gloaming Cut MI build against the new and improved CWs.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    Any way i would like to ask for a small request if any TR with drak seals can get me a drake seal armor for tr from vender and kin it to a tradeable armor i can arrange a reward for you. PM me @maxillion2 or @Goliath any way is it still possible to pvp with whisper knife with out being a perma
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
  • nezyrworksnezyrworks Member Posts: 75
    edited August 2014
    rustlord wrote: »
    No mxtime, I use Greater Purified Tempered overloads.

    http://neverwinter.gamepedia.com/Greater_Purified_Tempered_Enchantment

    BTW, there is a new toy to fight control wizards. Legendary version of Oghma Artifact have only 10 sec (WTF? Congrats dev team again) of cooldown, and gives you 4 second control immunity XD. (as oposed to purple version which is 140seconds).

    I think i might use it after fix, when they will return it to like 120 seconds or something on legendary. It is still a very valuable tool. Right now refuse to use Blue glyph and oghma.
  • mortz1234mortz1234 Member, Neverwinter Beta Users Posts: 32
    edited August 2014
    rustlord wrote: »
    No mxtime, I use Greater Purified Tempered overloads.

    http://neverwinter.gamepedia.com/Greater_Purified_Tempered_Enchantment

    can you send me a link to your scroundel build?when i open it,it shows a page with all the powers but they are all unfilled.
    btw-which boon would you recommend from the new module,for example-the first one-800 hp or 200 power?
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited August 2014
    mortz1234 wrote: »
    can you send me a link to your scroundel build?when i open it,it shows a page with all the powers but they are all unfilled.
    btw-which boon would you recommend from the new module,for example-the first one-800 hp or 200 power?

    http://nwcalc.com/tr?b=p9v:27ftps:20dxj4,13n30ii:1i0000:1uu55u:1i0000&h=0&p=min

    Click the feats tab, bro. The idea is to take Brutal Wounds and Action Rush, and spam Action Rush with Impact Shots (up to 7 shots when counting free charges from Stealth; Shadow Strike) and the DC artifact. That's how you kill a CW in one rotation. Back to back Whirlwind of Blades within 10 seconds of each other. Tested to work with Profound Set! Deals even more damage.

    On a BiS CW ofc you have to be craftier-- But my spec has the advantage.
  • mortz1234mortz1234 Member, Neverwinter Beta Users Posts: 32
    edited August 2014
    rustlord wrote: »
    http://nwcalc.com/tr?b=p9v:27ftps:20dxj4,13n30ii:1i0000:1uu55u:1i0000&h=0&p=min

    Click the feats tab, bro. The idea is to take Brutal Wounds and Action Rush, and spam Action Rush with Impact Shots (up to 7 shots when counting free charges from Stealth; Shadow Strike) and the DC artifact. That's how you kill a CW in one rotation. Back to back Whirlwind of Blades within 10 seconds of each other. Tested to work with Profound Set! Deals even more damage.

    On a BiS CW ofc you have to be craftier-- But my spec has the advantage.
    thank you very much :) and what about the boon?hp or power?
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