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GWFs -- What powers loaded on your bar?

docsc00terdocsc00ter Member Posts: 291 Arc User
edited June 2014 in The Militia Barracks
I've been accumulating gear & enchants with my new GWF and doing pretty well in dungeons. But whenever I group with other GWFs, it's been interesting to see some radically different approaches to what they've got loaded on their power bars as they plow through the mobs.

Out of curiosity, what do YOU load up for your typical PvE adventures?

DAILY 1:
DAILY 2:

TAB:

ENCOUNTER 1:
ENCOUNTER 2:
ENCOUNTER 3:

AT-WILL 1:
AT-WILL 2:
Post edited by docsc00ter on

Comments

  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    ten chars ten chars
  • abudamanabudaman Member, Neverwinter Beta Users Posts: 11 Arc User
    edited June 2014
    docsc00ter wrote: »
    I've been accumulating gear & enchants with my new GWF and doing pretty well in dungeons. But whenever I group with other GWFs, it's been interesting to see some radically different approaches to what they've got loaded on their power bars as they plow through the mobs.

    Out of curiosity, what do YOU load up for your typical PvE adventures?


    DAILY 1: cresendo
    DAILY 2: avalanche of steel

    TAB:

    ENCOUNTER 1:not so fast / battle fury/mighty leap
    ENCOUNTER 2:restoring strike
    ENCOUNTER 3: IBS

    AT-WILL 1: sure strike
    AT-WILL 2: wms

    I normally use encounter 1 to get the 3 stacks of AoW set bonus, hit wms, then RS and IBS refreshing wms as needed.

    Just my 2 cents.
  • lewel555lewel555 Member Posts: 616 Arc User
    edited June 2014
    My probably very badly chosen powers (a CW from NW_Legit_Community channel told me they were bad, he must be right, he is a CW after all)

    DAILY 1: slam
    DAILY 2: the charge thing

    TAB: Unstoppable

    ENCOUNTER 1:take down / battle fury
    ENCOUNTER 2:roar
    ENCOUNTER 3: IBS

    AT-WILL 1: sure strike
    AT-WILL 2: wms
  • masterjewstarmasterjewstar Member Posts: 563
    edited June 2014
    DAILY 1:Crescendo
    DAILY 2:Avalanche of steel

    PASSIVE 1: Destroyer
    PASSIVE 2: Steel Blitz

    ENCOUNTER 1:Battle fury or Come and get it
    ENCOUNTER 2:IBS
    ENCOUNTER 3:Flourish

    AT-WILL 1:WMS
    AT-WILL 2:Wicked Strike
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited June 2014
    DAILY 1: Indomitable Strike
    DAILY 2: Spinning Strike (Orange numbers! Orange numbers everywhere!)

    PASSIVE 1: Destroyer
    PASSIVE 2: Situational, Bravery or Weapon Master

    ENCOUNTER 1: Frontline Surge when grinding, not sure what to replace it with in dungeons. With stacked CWs it is so difficult to use FLS without wasting the CW's powers.
    ENCOUNTER 2: Restoring Strike
    ENCOUNTER 3: Indomitable Battle Strike

    AT-WILL 1: Sure Strike (Threatening Rush in Dread Spire. Speeds up the giant pull.)
    AT-WILL 2: Wicked Strike
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • sancidsancid Member Posts: 40 Arc User
    edited June 2014
    Crescendo
    Avalanche
    Ibs
    Punishing charge (ap gain & escape)
    Fls/not so fast
    Sure strike
    Wicked strike
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2014
    thestaggy wrote: »
    ENCOUNTER 1: Frontline Surge when grinding, not sure what to replace it with in dungeons. With stacked CWs it is so difficult to use FLS without wasting the CW's powers.

    Not So Fast/Battle Fury/Mighty Leap could all work for you


    DAILY 1: Avalanche of Steel
    DAILY 2: Crescendo

    Passives: Destroyer (feated) and Weapon Master

    ENCOUNTER 1: Battle Fury (had been using Not So Fast prior to changes, Flourish for single target)
    ENCOUNTER 2: IBS
    ENCOUNTER 3: Restoring Strike

    AT-WILL 1: WMS (always open with this and keep weaving it in for debuffs)
    AT-WILL 2: Sure Strike
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  • handofdonkhandofdonk Member, NW M9 Playtest Posts: 25 Arc User
    edited June 2014
    My all-purpose loadout tends to look something like this:

    DAILY 1: Indomitable Strength
    DAILY 2: Avalanche Of Steel

    PASSIVE 1: Destroyer (feated)
    PASSIVE 2: Trample The Fallen/Bravery

    ENCOUNTER 1: Frontline SUrge
    ENCOUNTER 2: IBS
    ENCOUNTER 3: Restoring Strike

    AT-WILL 1: Wicked Strike
    AT-WILL 2: Threatening Rush

    At-wills are feated, and I've also taken Great Weapon Focus and Powerful challenge. It's enough to get me giggling consistently in combat...
  • jilwsjilws Member, Neverwinter Beta Users Posts: 5 Arc User
    edited June 2014
    I generally go for something like this, for both PVE and PVP.

    DAILY 1: Crescendo
    DAILY 2: Avalanche of Steel (more PVE), Spinning Strike (while in Unstoppable) OR Slam, for PVP

    PASSIVE 1: Bravery
    PASSIVE 2: Destroyer OR Steel Grace

    ENCOUNTER 1: Takedown
    ENCOUNTER 2: Indomitable Battle Strike OR Restoring Strike
    ENCOUNTER 3: Flourish

    AT-WILL 1: Sure Strike
    AT-WILL 2: Weapon Master's Strike
  • klkcahboy90klkcahboy90 Member Posts: 340 Arc User
    edited June 2014
    Crescendo
    Slam

    Weapon Master
    Steel Blitz

    Flourish
    Restoring Strike
    Indomitable Battle Strike

    Weapon Master's Strike
    Wicked Strike
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited June 2014
    PvP:

    Daily 1: Slam.. I find this the most reliant way to fight TRs frankly, tr heavy team, I also combine with DC artifact to keep this up as much as possible.
    Daily 2: Indomitable Strength.

    Passive: Bravery
    Passive: Destroyer

    Encounter 1 : FLS
    Encounter 2 : IBS
    Ecounter 3: Takedown.. unless HR is combating me, then Roar, as its the only effective way for me anyways to even try to take a pathfinder down.

    At-Will 1: Sure Strike
    At-Will 2: Threating Rush

    PVE:

    Daily 1: AoS still kind of beats everything else hands down.
    Daily 2: Slam.. for add heavy areas, or Spinning Strike, which sometimes I find wonky, with slam I can also combine Wicked Strike to do some serous DPS with massive trash mobs and keep some of the aggro on me at the same time.

    Passive 1. Destroyer.. never leaves my bar anyways
    Passive 2. Bravery still.

    Encounter 1. FLS I still find it more effective then anything else honestly.
    Encounter 2. IBS..
    Encounter 3. Roar, come and get it or Mighty leap. Depending on the group.

    At-Will 1 Sure Strike.
    At-Will 2 Wicked Strike my go to 80% of the time in the DD is this anyways.

    At end boss, if Im ST , I swap encounters to the following.

    Encounter 1: Restoring Strike.
    Encounter 2: IBS
    Encounter 3. Takedown

    If Im kiting its this.

    Encounter 1. Daring Shout (perfect to pull adds around FH and PK)
    Encounter 2. FLS and
    Encounter 3. Roar or Come and get it. Im just trying to keep tagging and moving honestly.

    First time I kited, I was concerned as a young GWF, then relized how effing easy it is with sprint, unstopple and a few AOEs to tag.
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited June 2014
    DAILY 1:crescendo
    DAILY 2:depends on the occasion

    TAB:Conduit of Ice :rolleyes:

    ENCOUNTER 1:ibs
    ENCOUNTER 2:roar
    ENCOUNTER 3:battle fury (pve) restoring strike (solo)

    AT-WILL 1:sure strike/ws
    AT-WILL 2:wms
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