First off I want to say great job, love the game and love the additions.
I would understand if costume items were account bound, that would make sense. I mean you pay money to use it and if you guys decide then it's fine to not be able to make a profit off of that. That makes sense. What I don't get is why they're character-bound.
I have a rather elaborate costume on one of my characters that uses pieces from two of the outfit sets as well as a lot of expensive dyes that I had to buy.
Now I understand that the game is free-to-play and don't mind paying money to help support you guys. That's fine. But since there have been a lot of changes I hardly use that character anymore and I'm just wondering:
What your reasoning is for making outfits character-bound not account-bound like a lot of other MMOs.
& b) Whether or not there's any way to unbind such a cosmetic, and frankly rather expensive, outfit item(s).
Thanks For The Help!
Post edited by pseudooalias on
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited April 2014
. . . I'd love to see many of the un-equipped bound cosmetic and transmute items become Account Bound until equipped. I am growing increasingly tired of everything being character bound. Seriously, there is nothing more I hate in this game than to get that awesome item only to find that it is bound to a character I don't want it on. Please stop the BoP mentality and initiate BtA across the board!
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