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GWF still OP in PvP?

tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
edited April 2014 in PvE Discussion
Not to complain, but aren't GWFs still OP in PvP?
Just curious of people's answers.
Whether the GWFs are on my team or not, compared to other classes, some GWFs are unkillable.
I know it depends on the player itself as of placing of stats, PvP strats etc.
But aren't GWFs OP when they in PvP have:
40k+ HP
45% dmg res. + 20% PvP dmg res. = 65% dmg res.
45% deflect chance
1000k regen
1000k life steal
no?
(The GWF with these stats had no rank 10s and 1 legendary artifact, but there are GWFs out there with these stats, fyi)

I am a DC. I looked at some of the PvP sets for the other classes, and the stat bonuses are great. DCs mainly get recovery. I have too much recovery already. It is sad to see that the recovery bonus gives me half a sec. less cooldown on an encounter, while other classes get other stat bonuses. Maybe most DCs like recovery, idk.

Ofc, I think GWFs or their gear should get nerfed. Then again, it may badly affect most casual players playing GWFs. And ofc, if I had a GWF myself, I would not like a nerf.

Well, I originally had only one question.
Do you think GWFs are currently OP in end game PvP?
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|Aizu Wallenstein|
Post edited by tonyvincent on
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Comments

  • jessebrownjrjessebrownjr Member, Neverwinter Beta Users Posts: 58
    edited March 2014
    Think about it for a sec , Guardians are supposed to be tanks but the DR on one of our most essential stats is 3500 , and yes im talking about Defense and yes its placed on all our sets and even 2/2 bonuses ..and i checked all the other classes 2/2 bonuses they have some mad variety...uhm what? Without trying we could easily go over this DR by 500 or more points ..which is wasted! How could such things be a hindsight lol , it used to be funny but now im starting to worry about the developers...:rolleyes:
    [SIGPIC][/SIGPIC]
    Tenacity Who? Versus GF Master means nada.
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    GWF gear did get nerfed. None of the new PVP sets have Regen, and none of the new Profound sets have bonus HP. Currently, most GWFs are running 2/2 Grim or the T1 Set because it's not subject to healing depression.

    My GWF goes down a lot faster in PVP now. Are they still OP? Yes. Will they crush most CWs? Yes.

    Right now our biggest challenges are well-played HRs, GFs, and TRs, who can 1v1 us fairly well with the right build. TRs and HRs can kill us without much difficulty 1v1. GFs can hold a point and keep it ticking as they bounce us around.
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited March 2014
    Some GWFs have skills better suited for PvP than other GWFs and other classes, yes. I wouldn't call them overpowered though.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited March 2014
    GWFs are strong but not overpowered. TR and HR can kill it 1v1
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    No OP, it is still not too late to roll a GWF, buy rank 9s, buy perfect enchants, emblem artifact, take 5 minutes to read kolatmaster's guide and become really really good in PVP

    That answer your question?
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited March 2014
    Yeah definitely. Some of the best CC post-tenacity (prones are still effective), some of the best damage and great survivability.

    I assume that post patch I won't be critted for 10k on a BLEED from deep gash, a freaking secondary effect from 1 feat, but then at that point they will be able to get to 50k hp and will be basically unkillable.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited March 2014
    Of course they are. In which edition of D&D can fighters have cc immunity?
  • slushlikewindslushlikewind Member Posts: 272 Bounty Hunter
    edited March 2014
    If you complain about GWF is OP.

    Then what makes a TR? With the current shocking it is stupid, period. One crit shocking = auto win. And for a TR it is not that hard to crit.

    I dunno how you hit that much LS wihout actually running titan 2 piece or LS on jewelry. And that would not be a ideal item choice for GWF in general. The rest of the stats seem legit and I assume you mean those GWF who wear sent 4/4, in my experience they are are pretty killable, just takes time. The one that is hardest is the sent 4/4 with barkshield, this is almost the best GWF combo in terms of 1 v 1 duel, there are another build that would beat it, but I would like to keep it down here...

    Back to your question, GWF are not OP. Not anymore. And that is especially certain in top end PVP, where spike dmg and focus are more significant. But, when doing pug games, that is where GWF still remain absolute OP, my GWF make my enemy scream, they literally yell at chat.
  • slushlikewindslushlikewind Member Posts: 272 Bounty Hunter
    edited April 2014
    GWF gear did get nerfed. None of the new PVP sets have Regen, and none of the new Profound sets have bonus HP. Currently, most GWFs are running 2/2 Grim or the T1 Set because it's not subject to healing depression.

    My GWF goes down a lot faster in PVP now. Are they still OP? Yes. Will they crush most CWs? Yes.

    Right now our biggest challenges are well-played HRs, GFs, and TRs, who can 1v1 us fairly well with the right build. TRs and HRs can kill us without much difficulty 1v1. GFs can hold a point and keep it ticking as they bounce us around.

    SHHHHHH Don't reveal the secret of the T1 set lol.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited April 2014
    1. Well built IV sentinels are still strong, hardly anyone can stand up to it 1vs1.

    2. PvE build destroyer sentinels are like butter. Personal best: 9.5k non-crit hit with Dazing Strike. Yes. Non crit. Against a GWF.

    3. Ironically, now GFs and GWFs play an even more important role in PvP, since so many of them have been revealed for what they really are after the pvp patch -- the good ones, despite the nerf, are the ones who know well where they need to be at. Reliable center of the team. The terribad ones, the ones that think they're some kind of TRs, running only back nodes, seeking only 1v1s, avoiding all the fights where the enemy GFs/GWFs are at, tend to make your team lose.

    4. The prone spamming is still a load of <font color="orange">HAMSTER</font>.When there are like 2~3 GWFs/GFs in the enemy team, doesn't matter if they've been nerfed or not. Prone. Prone. Prone. Prone. Prone. Prone. Prone. One of your team dead. After 10~15 secs, another set of prone, prone, prone, prone, prone, and another one of your team dead.


    5. So no, GWFs are not OP, but they still have some OP elements left. After Tenacity, the GWFs(and GFs) should be renamed to "Control Fighters", since they are the most powerful CC classes in the game currently.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited April 2014
    kweassa wrote: »
    1. Well built IV sentinels are still strong, hardly anyone can stand up to it 1vs1.

    2. PvE build destroyer sentinels are like butter. Personal best: 9.5k non-crit hit with Dazing Strike. Yes. Non crit. Against a GWF.

    3. Ironically, now GFs and GWFs play an even more important role in PvP, since so many of them have been revealed for what they really are after the pvp patch -- the good ones, despite the nerf, are the ones who know well where they need to be at. Reliable center of the team. The terribad ones, the ones that think they're some kind of TRs, running only back nodes, seeking only 1v1s, avoiding all the fights where the enemy GFs/GWFs are at, tend to make your team lose.

    4. The prone spamming is still a load of <font color="orange">HAMSTER</font>.When there are like 2~3 GWFs/GFs in the enemy team, doesn't matter if they've been nerfed or not. Prone. Prone. Prone. Prone. Prone. Prone. Prone. One of your team dead. After 10~15 secs, another set of prone, prone, prone, prone, prone, and another one of your team dead.


    5. So no, GWFs are not OP, but they still have some OP elements left. After Tenacity, the GWFs(and GFs) should be renamed to "Control Fighters", since they are the most powerful CC classes in the game currently.

    I agree, I think they really should look at prone duration in pvp. Tenacity should have a much higher effect on prones.

    Without these terrible long prones, GWFs and GFs are pretty much on par with TRs and HRs, making fights much more interesting and fun.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • ninefingers222ninefingers222 Member Posts: 141 Arc User
    edited April 2014
    kweassa wrote: »
    1. Well built IV sentinels are still strong, hardly anyone can stand up to it 1vs1.

    2. PvE build destroyer sentinels are like butter. Personal best: 9.5k non-crit hit with Dazing Strike. Yes. Non crit. Against a GWF.

    3. Ironically, now GFs and GWFs play an even more important role in PvP, since so many of them have been revealed for what they really are after the pvp patch -- the good ones, despite the nerf, are the ones who know well where they need to be at. Reliable center of the team. The terribad ones, the ones that think they're some kind of TRs, running only back nodes, seeking only 1v1s, avoiding all the fights where the enemy GFs/GWFs are at, tend to make your team lose.


    4. The prone spamming is still a load of <font color="orange">HAMSTER</font>.When there are like 2~3 GWFs/GFs in the enemy team, doesn't matter if they've been nerfed or not. Prone. Prone. Prone. Prone. Prone. Prone. Prone. One of your team dead. After 10~15 secs, another set of prone, prone, prone, prone, prone, and another one of your team dead.


    5. So no, GWFs are not OP, but they still have some OP elements left. After Tenacity, the GWFs(and GFs) should be renamed to "Control Fighters", since they are the most powerful CC classes in the game currently.

    Point 4 is such a terrible example, of course multiple (coordinated) GWF's or GF's will prone you to death, just like multiple (coordinated) HR's will aim shot you or fox shift you to death, or a group of TR's will PoB/DF you to death and worse with their dailies up, I would prefer being hit by multiple GF and GWF's dailies over multiple SE's anytime .
    You would probably die faster to the coordinated HR's and TR's than the GWF's, GF's too .
    Essence of Aggression, OG PvP GWF
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited April 2014
    No OP, it is still not too late to roll a GWF, buy rank 9s, buy perfect enchants, emblem artifact, take 5 minutes to read kolatmaster's guide and become really really good in PVP

    That answer your question?

    So, pay2win? ofc, some skill is required too, but those perfect enchants and artifacts do make a difference.
    I just raised the initial question, because it seems GWFs are able to get defensive stats from gear, but at the same time get prones and good dps output. (Ye, I could just reroll, but nah. I can't play 24/7, and just the thought of doing all the boons makes me dizzy)

    And yes, The TR's Shocking is ridiculous. Do a crit un-deflected hit from shocking with a nice touch of lashing blade and you are either dead or on the verge to die. At least for squishies. Did I forget that by the push of a button they can go invis 90% of the time? (Ye, they are still targetable, I know..)

    Not trying to flame here.

    EDIT: Can you even dodge shocking? So skill is ruled out (kinda?)
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    |Aizu Wallenstein|
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited April 2014
    yeah shocking execution atm is pretty much an "I Win Button"
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited April 2014
    So, pay2win? ofc, some skill is required too, but those perfect enchants and artifacts do make a difference.
    I just raised the initial question, because it seems GWFs are able to get defensive stats from gear, but at the same time get prones and good dps output. (Ye, I could just reroll, but nah. I can't play 24/7, and just the thought of doing all the boons makes me dizzy)

    And yes, The TR's Shocking is ridiculous. Do a crit un-deflected hit from shocking with a nice touch of lashing blade and you are either dead or on the verge to die. At least for squishies. Did I forget that by the push of a button they can go invis 90% of the time? (Ye, they are still targetable, I know..)

    Not trying to flame here.

    EDIT: Can you even dodge shocking? So skill is ruled out (kinda?)

    To answer, yes gwf's are hard to deal with, but a coordinated effort can take down one. Played as my iv gwf in pug pvp yesterday, and was getting 3v1 and 4v1 situations where i could not go unstoppable fast enough to recover from their prone/bursting outputs. But, ill tell you what. whether in gg pvp or normal pvp, a gwf can be ganged up on and killed. but ive seen permastealth tr's getting attacked by a dozen players, only to get away scott free with no deaths. Tell me which one's the more OP class.
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited April 2014
    Indeed, GWFs are killable. But who wants 4 players of their PvP team to play tag trying to kill the GWF, while the enemy team caps nodes?
    Ye, I think both GWFs and TRs are OP. The difference also lies on the person behind the character,
    but I really don't like the "I win button". It reminds me of traditional MMO where you get hit anyways. NWO is an Action MMO, no?
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    |Aizu Wallenstein|
  • vvergvverg Member, NW M9 Playtest Posts: 199 Arc User
    edited April 2014
    Only ones that are OP are the "know-how-to-play-cheesy" Perma's using a "bugged", non-dodgeable SE.
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  • rustlordrustlord Member Posts: 1,454 Arc User
    edited April 2014
    I've never quite got that. It seems unfair to me that permas could burst you down with SE better than a combat rogue could. As a striker who stays out of stealth 80% of the time, I feel justified to have burst damage, but seriously, permas?
  • shadowdragon311shadowdragon311 Member Posts: 17 Arc User
    edited April 2014
    I play a PvP spec'ed Cleric, with full PvP gear - I can kill a gwf no problem 1v1 but then again it all boils down to skill, and timing. Although the higher their gear score gets the harder they are to kill.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited April 2014
    I play a PvP spec'ed Cleric, with full PvP gear - I can kill a gwf no problem 1v1 but then again it all boils down to skill, and timing. Although the higher their gear score gets the harder they are to kill.

    Yes, I can kill most GWFs as a DC (ok, an average GWF, no point of going over the top). Yes, got to have skill (not talking about SE or stealth), anticipating prones and dodge etc. But, can you kill a GWF who face tank the whole other team while his/her team observes and who does not loose 15% HP and at the same time kill them? Ofc, it depends how badly geared or how new the enemy team is to PvP.
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    |Aizu Wallenstein|
  • ninefingers222ninefingers222 Member Posts: 141 Arc User
    edited April 2014
    lol if a GWF is loosing 1vs1 to a DC he is a terrible player, with the wrong build and the wrong gear, and should seriously consider deleting his character... I have faced some of the best DC's on this game, what they have going for them is survivability, but in the long run they do go down, I have yet to meet a DC who comes remotely close to dropping me under 50% HP ...
    Essence of Aggression, OG PvP GWF
  • vyperwoovyperwoo Member Posts: 17 Arc User
    edited April 2014
    GWF's were much more OP prior to the update. Now you can tell the difference from the old fotm's and the ones that actually understand and optimize there class.

    But I do agree that end game geared or BIS, Sent GWF's can most likely solo 2 equally geared players of any other class.

    Luckily those GWF's are few and far between outside of premades.

    SE, imo, needs looked at b4 GWF's. An ability that can kill you just about every time once you hit 50% is horribly balanced. No other ability in the game hits that hard in PvP and throw in that the ability belongs to a class that can stealth 90% of the time should make it the number 1 balance issue, imo.
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited April 2014
    Which DC killed GWF everyday everytime like they are a piece of cake?? Enlighten me please, i want to list him as my idols!!
  • hoofithoofit Member, NW M9 Playtest Posts: 122 Arc User
    edited April 2014
    GWF's are still way to OP anyone who says they are not is probably a GWF who does not want to be nerfed or has not done much pvp.
    Hunters also are OP but i here they are gonna be nerfed.
    Its not of this subject but i see some mention DC here in PvP they should get points for heals as like you all should know there not really killers they also should get better armor as they get ganked in pvp more than any other class.
    But yep nerf that GWF, nerf there speed its daft nerf there power its daft and nerf there defense. You get more than 1 gwf on a side and 99% of the time that team wins end of and thats an observation from playing many games in pvp.
  • ninefingers222ninefingers222 Member Posts: 141 Arc User
    edited April 2014
    BiS GWF sents are op, only against badly geared people or people with out any skill (see both), against equally geared and skilled HR's or TR's and even CW's and GF's (who know how to play their classes correctly) all have a pretty good chance of winning, obviously the TR and HR more so, but the other 2 have about a 50% chance of winning... this said good CW's are few and far in between (as are good pvp'ers in general) there is probably about 20 CW that can wipe the floor with good GWF's, but they do exist .
    So L2P before crying on the forums .
    As a person in a pvp guild I can tell you that going into a premade against another pvp guild, with more than 2 GWF's is a bad idea, a rainbow comp, or a comp with more range dps can and will beat you, in an ideal comp there is only one GWF now, and he holds mid ...
    Essence of Aggression, OG PvP GWF
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited April 2014
    BiS GWF sents are op, only against badly geared people or people with out any skill (see both), against equally geared and skilled HR's or TR's and even CW's and GF's (who know how to play their classes correctly) all have a pretty good chance of winning, obviously the TR and HR more so, but the other 2 have about a 50% chance of winning... this said good CW's are few and far in between (as are good pvp'ers in general) there is probably about 20 CW that can wipe the floor with good GWF's, but they do exist .
    So L2P before crying on the forums .
    As a person in a pvp guild I can tell you that going into a premade against another pvp guild, with more than 2 GWF's is a bad idea, a rainbow comp, or a comp with more range dps can and will beat you, in an ideal comp there is only one GWF now, and he holds mid ...
    so the skill level of cw needs to be top 20 in order to beat just a "good" gwf. Nothing more really needs to be said here. People are not crying, they are discussing. module 3 will set things more toward right.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited April 2014
    Yes, there are many "badly" geared GWFs out there for PvP. There are several reasons for that (not gonna mention them).
    Those are the GWFs I can kill, but I am ofc talking about the geared out GWFs.
    Ofc, stacking GWFs in your premade team when going against another premade team (assuming people know how to "play") is not wise imo.
    The reason why is that the casters will be more likely to deal with the GWFs.
    Now, this is premade. I am mainly talking about pug fights, which I think makes up for the major fights in PvP.

    I am realizing more and more that the distance between an under geared "unskilled" GWF and a geared out skilled GWF at the same level (lvl 60) is too huge. Still, I do not think the solution lies by bringing in "push 2 win" buttons (as SE for TRs).
    Or am I wrong?

    Is it a balance issue that the playerbase usually can see, but not the devs?
    (No flaming, as the devs needs to do their job on the game, but I just hope the devs listen to the exp. players and not to the whiners or the trolls)
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
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  • ninefingers222ninefingers222 Member Posts: 141 Arc User
    edited April 2014
    skalt112 wrote: »
    so the skill level of cw needs to be top 20 in order to beat just a "good" gwf. Nothing more really needs to be said here. People are not crying, they are discussing. module 3 will set things more toward right.

    No not just a "good" GWF, saying "good GWF's" encompasses even the best ones ...

    Just because you can't deal with "good" BiS GWF's doesn't mean they are op, and no one can beat them; it just means YOU can't, these are the reasons why ;

    a)you are under geared
    b)you're not built right for pvp
    c)you lack in skill (skill also reflects on how you have built and equipped yourself, along with the obvious)

    Take your pick, in most cases it is a combination of a, b and c

    Most people want the best of both worlds, they want to top the damage charts in PVE and be awesome in PVP, let me break it to you, you can't be good at both, if you try you will be mediocre at both it is as simple as that, that said a character built for PVE suffers more in PVP than a character built for PVP in PVE .
    Serious PVP'ers have built a character from the ground up with pvp in mind, they are streamlined and optimized to kill other players, and have the best survivability possible (high con), it is completely normal and fair for them to beat a jack of all trades type character .
    Essence of Aggression, OG PvP GWF
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited April 2014
    This PVE CW isn't really interested in being "best" in PVP. I just don't want every match to be this curbstomping nightmare.
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