test content
What is the Arc Client?
Install Arc

Shadowmantle Owlbear Preview Patch Notes NW.10.20140211a.5

panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
Audio
  • Toned down the volume of several enemy war cries.

Content and Environment
  • Resolved an issue with Fulminorax's AI that could occur during his strafing runs.
  • Mad Dragon’s Lair: Fixed several collision issues.
  • Master of the Hunt skirmish now properly gives Astral Diamonds when the Skirmish hourly event is active.

Enemies
  • Temple of the Spider: Several bosses have had their costumes updated so they are more visible apart from their allies.
  • The Rime Hound AoE attack FX now better match the area that is actaully hit to resolve the unintended difficulty of this enemy.

Gateway
  • Auction House searching is now rate limited the same as it is in game.

Items and Economy
  • Horse mount riding positions for Halflings and Dwarves was adjusted to reduce floating and clipping.
  • The Tome of Companion Experience will now appear in the Auction House underneath Consumables/Utility Packs categories.

Localization
  • Cut scenes will be properly translated for all players instead of in the language of the player who triggered it.
  • Resolved several voice overs and enemy warcries that improperly played the English VO when there is an appropriate localized VO.
  • Fixed a handful of Portuguese text overlaps and inaccurate translations.
  • Tutorial tooltips and keybind reverences are now more accurate for locales that have different layouts.
Post edited by panderus on

Comments

  • panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
    edited February 2014
    Owlbear now has the .5!

    Added these patch notes:

    Content and Environment
    • Mad Dragon’s Lair: Fixed several collision issues.

    Localization
    • Fixed a handful of Portuguese text overlaps and inaccurate translations.
    • Tutorial tooltips and keybind reverences are now more accurate for locales that have different layouts.
  • dante123pldante123pl Member, NW M9 Playtest Posts: 282 Arc User
    edited February 2014
    when will u guys fix greatswords ?still all of them are going through character body in non combat stance
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited February 2014
    Don't go messing with those Redcap warcries maaaan! I swear! >:[
  • panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
    edited February 2014
    dante123pl wrote: »
    when will u guys fix greatswords ?still all of them are going through character body in non combat stance

    What race are you and what weapon in particular? Are you a Dwarf? You are a Dwarf aren't you. They are SO round!

    RE: Redcap warcries, I think their audio was lowered slightly, but they will still watch you bleed and cut you slow. I would be sad if we changed their lines.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited February 2014
    panderus wrote: »
    What race are you and what weapon in particular?

    Unfortunately, many races and body types have an issue with greatswords clipping through the thigh at rest (maybe some of the people who've posted screenshots will oblige with linking them). It is a problem with swords rather than axes or hammers. Appears to be a placement issue where the blade juts forward into the leg rather than straight down or backwards away from the body slightly. Even when a particular GWF's legs are safe, there are issues with swords stabbing through equipped cloaks.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited February 2014
    panderus wrote: »
    What race are you and what weapon in particular? Are you a Dwarf? You are a Dwarf aren't you. They are SO round!

    RE: Redcap warcries, I think their audio was lowered slightly, but they will still watch you bleed and cut you slow. I would be sad if we changed their lines.

    But will they wither my limbs?

    Also, it seems that some other Feywild enemies, like the cyclops, have hardly any warcries or theirs are kinda low/hard to understand.
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • abell39abell39 Member Posts: 1,175 Arc User
    edited February 2014
    Well, for what it's worth, my male wood-elf GWF still has the weapon issue. He's had it with all of the greatswords that he's had up to level 7 (he's just had three basic white and green ones so far IIRC). It's not quite as bad as it was before you guys fixed the crooked-weapon bug, but it still cuts through his thigh pretty bad.

    The weird thing is that all GWFs look fine on the character-select screen -- the sword hangs on the back in a nice vertical plane tangent to the curve of the upper back so it doesn't intersect the body at any point. Once you load into the game, though, it hangs at a slight angle such that it clips through the thigh, back, or other unfortunate body part that gets in the way. It's only the blade that does this, not the hilt. I can supply a screenshot if you want it, but it's widespread enough that I just never bothered to take one.
    Kerensa Loreweaver, level 60 DC | Rilla Turtledove, level 60 CW | Calvin Meriwether, level 60 TR
    Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
  • verengardverengard Member Posts: 7 Arc User
    edited February 2014
    Plz fix Human male GF shield + cloak clipping while moving...
  • dante123pldante123pl Member, NW M9 Playtest Posts: 282 Arc User
    edited February 2014
    panderus wrote: »
    What race are you and what weapon in particular? Are you a Dwarf? You are a Dwarf aren't you. They are SO round!

    RE: Redcap warcries, I think their audio was lowered slightly, but they will still watch you bleed and cut you slow. I would be sad if we changed their lines.
    im male human and the greatsword cliping is horrible i tryed all of them and all of them go through character body in non combat stance
  • loboguildloboguild Member Posts: 2,371 Arc User
    edited February 2014
    Wow nearly 1GB patch. A lot of changes behind the scenes?
  • pitshadepitshade Member Posts: 5,665 Arc User
    edited February 2014
    Glad to see the reward for MotH being fixed. It's easily my favorite skirmish for level 60 characters. It would be nice if the bound items were always for the character's class, even if the drop rate went down.
    "We have always been at war with Dread Vault" ~ Little Brother
  • panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
    edited February 2014
    loboguild wrote: »
    Wow nearly 1GB patch. A lot of changes behind the scenes?

    I just double checked and this does not appear to be the case. The difference between the .9 currently on Live and the .5 pushed onto Owlbear is this: Time: 0:11/0:11 Files: 515/28184 Data: 467.7MB/484.0MB Data transferred: 98.4MB

    Perhaps you didn't log into Owlbear for some time?
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited February 2014
    shouldnt this patch have CTA details?
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited February 2014
    dodgo wrote: »
    shouldnt this patch have CTA details?

    What details?
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited February 2014
    dardove wrote: »
    What details?

    phat loots?
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited February 2014
    dodgo wrote: »
    phat loots?

    It is listed in the calendar. It is same companion and weapons as last time (though GF's get their shield and HR get their weapons). It also uses it the new CTA medallion system.
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited February 2014
    dardove wrote: »
    It is listed in the calendar. It is same companion and weapons as last time (though GF's get their shield and HR get their weapons). It also uses it the new CTA medallion system.

    thanks @therealDD !! :P

    kinda disapointed . was waitin on a green power B(p)uff companion but i ended up spending the rip off 300k....

    this was the first CTA and i still have fond memories of it (dat 9k GS... {16 now FTW}
This discussion has been closed.