To be honest it seems way too easy to level up and the bosses seem easier than being swamped by a load of mob's. One would assume that fighting a boss would be harder than fighting mob's and i end up, every time, being cautious and thinking that the boss is going to kick my ***.
Instead it seems that they end up being pretty easy to defeat and i find being swamped by mob's a lot harder to keep up with.
It takes me about an hour to level up depending on how much effort i put into it. I'm not really too bummed about it though because i can then go back and level up my other characters of different classes.
I know that this game is different in the way that it doesn't ask you to kill 40+ mobs or find 20 of some object for a quest and that's great but still it kinda makes it easy.
I do still really enjoy the game and my alts are around lvl30 now, my main is lvl54. People tell me that it doesn't get boring once you reach lvl60 and i do kinda hold out hope for that. Having said that, i have played Star Trek Online, also by CRYPTIC, and i consider that game to be even easier to level on.
My main class is Hunter Ranger so maybe, when i come to play the other classes, it'll present more of a challenge. Heck when i think about starting a new character and class and going 100% pure in one of the 3 directions, it doesn't bother me too much having to do the quests again because i believe that i can learn from my experiences from it.
So to sum it up, I'm not bored of the game i just hope that it wont tire on me when I've maxed out all of my alt classes. I do think that lvl60 is an okay level to reach but it just seems like I'm changing armour WAY too much just after I've enhanced it and even dyed it, I'm then having to do it again and it just seems to waste AD's.
I suppose that my next step would be to make some Foundry content, possibly do some RP'ing (though i haven't come across much of that yet...)
twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
edited January 2014
Leveling is easy. The real fun starts at 60 with Epic dungeons, grinding for Boons, PvP etc. Don't even bother altering your armor/gear until you hit 60 since you burn through it so quickly.
Leveling is easy. The real fun starts at 60 with Epic dungeons, grinding for Boons, PvP etc. Don't even bother altering your armor/gear until you hit 60 since you burn through it so quickly.
Yeh i don't bother altering it anymore xD
To be honest I'm not really into PvP, never have been no matter what game it is it's just personal preference.
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rlrobrMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited January 2014
Solo content is very easy, however, most T2 dungeons (and some T1) are very challenging for a fresh 60 character. Castle Never and Valindra Tower are very difficult, except (maybe) for the uber geared and even they usually wipe a few times before succeding.
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twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
To be honest I'm not really into PvP, never have been no matter what game it is it's just personal preference.
I'm not a big PvP fan either, but I do it from time to time (more so GG than Domination) for the Glory and GG Coins. I listed it just because it's there and it really ramps up at 60 if that's something you are into. Find a guild, get into a group that does a fair amount of dungeons, and have a blast! The grinding in Sharandar and Dread Ring will keep you busy grinding for your boons to beef up your character, and DD runs will help you gear up.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited January 2014
As others have said the main story arc is targeted for solo play and is not scaled for groups.
The group content, particularly epic dungeons, can be quite challenging and enjoyable.
And newer systems have been added where content seems to be scaling to groups better such as the artifact quest and that makes things far more enjoyable in my opinion.
Is the game too easy now? Excluding some epic dungeons, arguably yes but I suspect group scaling will make the game a lot more dynamic during the leveling process if they are willing to invest the time into bringing it to every aspect of the game.
Is it easy to make AD's when you reach lvl60? I've seen a lot of people saying that they farm AD's once they reach lvl60 but I've also read things that say it isn't easy.
I can imagine that doing the dungeons, as you said, can give you a lot of gear but I've also read that it's all based on incredible luck. I guess I'll reach lvl60 today and see what it's all about xD
To be honest i intend to help players to level up but then again I'd be a hypocrite because i often see a person running around with a high level to do the quests for them and i just don't get why they can't do it themselves lol. I mean it's not like it's that difficult and it's not like you're having to grind a lot of mob's but hey I've always believed in doing things by myself unless i really need to squad up for a skirmish or something...
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khimera906Member, NW M9 PlaytestPosts: 898Arc User
edited January 2014
It's a bit strange, but there have been threads where people complained that the game is to hard . Not all classes go through the game at the same rate. I would say the game is pretty easy in general, but it has some challenging bits, especially if you're an inexperienced player. You will find some of the level 60 dungeons to be both challenging and fun.
About the AD - it all depends on how much you're willing to put into it. Generally it gets easier at level 60. There is a guide on the forum for that.
About the gear - it's kinda exaggerated to say it all depends on "incredible luck", though the RNG is involved in it and it can get annoying at times. I guess if you just can get what you need from running dungeons, you can just buy what you need from the AH.
I hate dancing with Lady Luck. She always steps on my toes.
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twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
Is it easy to make AD's when you reach lvl60? I've seen a lot of people saying that they farm AD's once they reach lvl60 but I've also read things that say it isn't easy.
I can imagine that doing the dungeons, as you said, can give you a lot of gear but I've also read that it's all based on incredible luck. I guess I'll reach lvl60 today and see what it's all about xD
To be honest i intend to help players to level up but then again I'd be a hypocrite because i often see a person running around with a high level to do the quests for them and i just don't get why they can't do it themselves lol. I mean it's not like it's that difficult and it's not like you're having to grind a lot of mob's but hey I've always believed in doing things by myself unless i really need to squad up for a skirmish or something...
There is at least one AD farming guide floating around. Leveling and managing your Leadership profession combined with a minor amount or AD gain in game daily is more than enough to keep you well over the 24k refining cap per day of rough AD. After that, you're looking for sources or refined AD to boost your purse. Selling items you find during dungeon runs (that aren't BoP) can be a nice source.
Is it easy to make AD's when you reach lvl60? I've seen a lot of people saying that they farm AD's once they reach lvl60 but I've also read things that say it isn't easy.
I can imagine that doing the dungeons, as you said, can give you a lot of gear but I've also read that it's all based on incredible luck. I guess I'll reach lvl60 today and see what it's all about xD
To be honest i intend to help players to level up but then again I'd be a hypocrite because i often see a person running around with a high level to do the quests for them and i just don't get why they can't do it themselves lol. I mean it's not like it's that difficult and it's not like you're having to grind a lot of mob's but hey I've always believed in doing things by myself unless i really need to squad up for a skirmish or something...
i get some 80-100k per day when i play for some hour and half if u play more hardcore like 10-15 hours a day and have full group of friend to farm dungeons so u do not need to look team in zone some 500k-700k per day should be easy
You are given a FREAKING gold sparly trail to follow!!!! the attacks animations of mobs are slow as hell and when there is a dangerous attack the game alerts you with a red circle!!! at least the trail you can deactivate it!!!
In the last decade there is a trend to make games easier and easier in general, as the gaming comunity has grown (becoming a full population target, not only a nerd people object) the developers are more and more concerned with the possibility of "frustrating" players, so the games are now incredibly easy, all of them, shorter in general, and is a freaking shame
i've been asking for this for half a year, please Devs, give us a "hardcore" mode, maybe with no rezz in dungeons for example, without red zones, mobs being CC inmune or almost inmune, i dont even need it to give better gear, i already have gear, i just want to have fun!
This game is indeed way too easy. I have been able to solo epic pirate king on my wizard, and have done all dungeons without any healer or tank. Levelling is easy, endgame is easy, solo content is easy...
Not all of us can put hours upon hours into this game so quite frankly the rapid leveling is a relief for those of us that can only really play on weekends. .
* Soloing epic PK as a CW is not an indication of this game being easy. We all know why it is a favourite farming dungeon and there are ample spots to chuck people off cliffs and all of the adds/trash are CC-able. Try and solo Karrundax, Dread Vault, Frozen Heart (can't CC those Golems), ToS, VT, MC or Spellplague.
PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
After my PUG disbanded even before the first boss in epic Karr I tried to solo a little. Got OS-ed by a semi-elite Thoon mob. Content too easy? No. But the gap between the fresh lvl-60 guy and the artifact-full, all-booned, Iounstoned, PerfectVorpalled, 10Enchanted veteran is getting huge.
English is not my first language.
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twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
edited January 2014
Epic dungeons were not designed to solo. However, the gap between a new 60 and someone who has BIS gear, companions, gems, enchants, boons etc. SHOULD be huge. That gives you something to work towards.
This game is indeed way too easy. I have been able to solo epic pirate king on my wizard, and have done all dungeons without any healer or tank. Levelling is easy, endgame is easy, solo content is easy...
yeah broken op cws made this game very easy no need for tanks,healers if u have 2-3 cw in team
It is easy, but is also broke. Run through epic dungeons and die at the campfire under so many adds you can't even see your toon and suddenly you are at/close to the boss fight. Hey lets do that again. And again. And again. DD's over so no more grinding there, time to grind for boons. Leveling is the most fun imo because it gives you something to really work for. Getting epic gear that is bop for another class is weaksauce. Spam pushing ads off ledges and hoping campfires is weaksauce. The game feels so much like work at level 60. Oh we can improve to get a higher gs, but the lack of matching difficult content (that is not broke) makes it a really empty victory when you get up there. Breeze through dungeons for more essentially useless junk, play "lets trade nodes" with that one player left on the red team at a 300/25 score....
story line quest is easy, even a healer can solo through it, try T1 dungeon without the epic armor set, then u tell me how that goes don't get me started about boon grinding, most of all just enjoy doing those with a guild or pre made party it's a lot of fun if you run it as a guild event or with your online friends that you get to know in this game
Epic dungeons are decently challenging, but solo content is simply too easy. When I was leveling my first char (it was a cleric) I found the solo arc rather easy, with few exception where it was pleasantly challenging, still perfectly doable even for an unexperienced player I was (and no, I wasn't doing anything with a party). But we had no companion bonus back then, no artifacts, everybody was wearing greens because blue gear was harder to get than purples, also nobody was using high lvl enchantments for anything less than endgame gear.
I think they should revamp all mobs now.
erm..you forget to mention about the enchanting aspect of the weapon n armor from scratch without buying those item from the zen store
If you are a PVE guy, you only need rank 5 to make things work. As long as you can play.
If you wanna do hard core PVP then it is too bad, the golden age of glitch farming has gone, you have to be grinding a really long time for BIS 10/perfects. But to be honest ask yourself if you got that kind of skill first, if you don't give you BIS you still die to good players.
For me honestly I have a love/hate thing with the leveling in this game. Like most players I like being able to quickly level my alts since I've already done all the quests before. But then I hate the fact that I have no pride that I reached the level cap. In every other game I've played there was a small sense of accomplishment in hitting the level cap. It meant that you put in the work and time to hit the cap but here, it just means you've been playing x amount of hours. Also I much as I dislike grinding it does help you learn how to play your class better, by the time you reach level 60 here you're still pretty new to the game itself much less have had anytime to really figure out how to properly play your class. Seriously, how good can you be at playing your class when you've only been playing for 3 days?
As far as leveling, "easy" depends on which class you're playing. The hardest I've found to solo is the Divine Cleric, and easiest is the Hunter Ranger.
Once you get to the "end game", IMO the game becomes too hard. You have a number of T1 and T2 dungeons that I would consider reasonable, but others put too much dependence on high levels of DPS ( i.e. you have to be very well geared ). Which kind of defeats the purpose of having different tiers of dungeons - if you need the gear before you can defeat the dungeon, then how do you get the gear, other than purchasing it?
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ohogMember, Neverwinter Beta UsersPosts: 6Arc User
edited February 2014
This game is too easy? oO
Then I'm doing something wrong. I'm a CW lvl 54, and since the last 10 levels I die again and again. The bosses in the storyline are way too hard for me, I usually need 10 healing pots and 2-3 tries. My companion is a lvl 20 deer (healer). And no, this isn't my first mmo.
Well sometimes I do feel like the game is a drill sergeant shouting "you maggot! Pick those flowers if you're a real man! You know what, actually stand back I'll do it. Good work maggot!" at me.
Then it's ridiculously hard in other areas. I can't figure out if they want to be Peggle or Dark Souls.
This game is too easy? oO
Then I'm doing something wrong. I'm a CW lvl 54, and since the last 10 levels I die again and again. The bosses in the storyline are way too hard for me, I usually need 10 healing pots and 2-3 tries. My companion is a lvl 20 deer (healer). And no, this isn't my first mmo.
Yes you are doing something wrong.
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ohogMember, Neverwinter Beta UsersPosts: 6Arc User
Comments
Yeh i don't bother altering it anymore xD
To be honest I'm not really into PvP, never have been no matter what game it is it's just personal preference.
I'm not a big PvP fan either, but I do it from time to time (more so GG than Domination) for the Glory and GG Coins. I listed it just because it's there and it really ramps up at 60 if that's something you are into. Find a guild, get into a group that does a fair amount of dungeons, and have a blast! The grinding in Sharandar and Dread Ring will keep you busy grinding for your boons to beef up your character, and DD runs will help you gear up.
The group content, particularly epic dungeons, can be quite challenging and enjoyable.
And newer systems have been added where content seems to be scaling to groups better such as the artifact quest and that makes things far more enjoyable in my opinion.
Is the game too easy now? Excluding some epic dungeons, arguably yes but I suspect group scaling will make the game a lot more dynamic during the leveling process if they are willing to invest the time into bringing it to every aspect of the game.
I can imagine that doing the dungeons, as you said, can give you a lot of gear but I've also read that it's all based on incredible luck. I guess I'll reach lvl60 today and see what it's all about xD
To be honest i intend to help players to level up but then again I'd be a hypocrite because i often see a person running around with a high level to do the quests for them and i just don't get why they can't do it themselves lol. I mean it's not like it's that difficult and it's not like you're having to grind a lot of mob's but hey I've always believed in doing things by myself unless i really need to squad up for a skirmish or something...
About the AD - it all depends on how much you're willing to put into it. Generally it gets easier at level 60. There is a guide on the forum for that.
About the gear - it's kinda exaggerated to say it all depends on "incredible luck", though the RNG is involved in it and it can get annoying at times. I guess if you just can get what you need from running dungeons, you can just buy what you need from the AH.
There is at least one AD farming guide floating around. Leveling and managing your Leadership profession combined with a minor amount or AD gain in game daily is more than enough to keep you well over the 24k refining cap per day of rough AD. After that, you're looking for sources or refined AD to boost your purse. Selling items you find during dungeon runs (that aren't BoP) can be a nice source.
i get some 80-100k per day when i play for some hour and half if u play more hardcore like 10-15 hours a day and have full group of friend to farm dungeons so u do not need to look team in zone some 500k-700k per day should be easy
Us PvPers just HATE doing PvE as chores to earn in game money.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Fixed. /10char
In the last decade there is a trend to make games easier and easier in general, as the gaming comunity has grown (becoming a full population target, not only a nerd people object) the developers are more and more concerned with the possibility of "frustrating" players, so the games are now incredibly easy, all of them, shorter in general, and is a freaking shame
i've been asking for this for half a year, please Devs, give us a "hardcore" mode, maybe with no rezz in dungeons for example, without red zones, mobs being CC inmune or almost inmune, i dont even need it to give better gear, i already have gear, i just want to have fun!
* Soloing epic PK as a CW is not an indication of this game being easy. We all know why it is a favourite farming dungeon and there are ample spots to chuck people off cliffs and all of the adds/trash are CC-able. Try and solo Karrundax, Dread Vault, Frozen Heart (can't CC those Golems), ToS, VT, MC or Spellplague.
yeah broken op cws made this game very easy no need for tanks,healers if u have 2-3 cw in team
Jugger Conq GF
....
But it is not a easy thing to gear up all your toon if you are not P2W.
Content is easy, but the game is not.
Character:
7thS1n---Trickster Rouge LV 70(perma-Stun build)
7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
7ThM4G3-- Control Wizard
7ThW4rL0CK-- Scrooge Warlock
7THW4R--Great Weapon Fighter
erm..you forget to mention about the enchanting aspect of the weapon n armor from scratch without buying those item from the zen store
Character:
7thS1n---Trickster Rouge LV 70(perma-Stun build)
7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
7ThM4G3-- Control Wizard
7ThW4rL0CK-- Scrooge Warlock
7THW4R--Great Weapon Fighter
I think they should revamp all mobs now.
If you are a PVE guy, you only need rank 5 to make things work. As long as you can play.
If you wanna do hard core PVP then it is too bad, the golden age of glitch farming has gone, you have to be grinding a really long time for BIS 10/perfects. But to be honest ask yourself if you got that kind of skill first, if you don't give you BIS you still die to good players.
Once you get to the "end game", IMO the game becomes too hard. You have a number of T1 and T2 dungeons that I would consider reasonable, but others put too much dependence on high levels of DPS ( i.e. you have to be very well geared ). Which kind of defeats the purpose of having different tiers of dungeons - if you need the gear before you can defeat the dungeon, then how do you get the gear, other than purchasing it?
Then I'm doing something wrong. I'm a CW lvl 54, and since the last 10 levels I die again and again. The bosses in the storyline are way too hard for me, I usually need 10 healing pots and 2-3 tries. My companion is a lvl 20 deer (healer). And no, this isn't my first mmo.
Then it's ridiculously hard in other areas. I can't figure out if they want to be Peggle or Dark Souls.
My YouTube Channel
A Comprehensive Review of Neverwinter <-- Read it!
That helps a lot, thank you.