I thought the low freq at which the companions attack was because it was a free(cheap) regular companion.
I have bought an epic Galeb Duhr and he hits, but he hits, waits for a two count or so (while he is being whaled on by the enemy) then hits again. They are designed to be this way?
TIA.
It follows therefore, that this young man will be as unfeeling, as unthinking as the dead, until the day he joins them.
Post edited by dethsdezyn on
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited January 2014
Yes, every companion power has the cooldown time listed in their stats page.
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dethsdezynMember, Neverwinter Beta UsersPosts: 0Arc User
edited January 2014
Ok thanks.
It follows therefore, that this young man will be as unfeeling, as unthinking as the dead, until the day he joins them.
"We have always been at war with Dread Vault" ~ Little Brother
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khimera906Member, NW M9 PlaytestPosts: 898Arc User
edited January 2014
Generally every companion has a power with a shorter cooldown and another with a longer cooldown, but they don't have a basic attack.
Now that I think about it, only player characters have an at-will, basic attack. Mobs and even bosses have cooldowns on all of their attacks as well.
I hate dancing with Lady Luck. She always steps on my toes.
well as i have said many times if cryptic fixed this and the companions were more usefull in pve then not all of us would run to ioun stone
but i guess its their choice
I will lvl up my boar, ghost, shepherd dog and jagged blade soon. Want to see how far my CIW with +50% damage against fey creatures can go in DPS -_-
But I already guess that I am not going to like it...they need to rework the companions.
khimera906Member, NW M9 PlaytestPosts: 898Arc User
edited January 2014
I generally try to stay away from Striker companions, but the ones I have do pathetic damage. Strangely, the one companion I've seen doing somewhat decent damage is a Controller companion.
I hate dancing with Lady Luck. She always steps on my toes.
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rlrobrMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
I will lvl up my boar, ghost, shepherd dog and jagged blade soon. Want to see how far my CIW with +50% damage against fey creatures can go in DPS -_-
But I already guess that I am not going to like it...they need to rework the companions.
You know that only applies to companion damage, right?
The right to command is earned through duty, the privilege of rank is service.
I thought the low freq at which the companions attack was because it was a free(cheap) regular companion.
I have bought an epic Galeb Duhr and he hits, but he hits, waits for a two count or so (while he is being whaled on by the enemy) then hits again. They are designed to be this way?
TIA.
Galeb is designed to take aggro and stay alive. I don't care about his DPS. He's mighty helpful when my CW is soloing an uncontrollable mob.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
You know that only applies to companion damage, right?
I read that as using the Cold Iron Warrior as the summoned companion, buffed by all the other ones that add to companion damage. It's a very specific list of all the companions that buff other companions, see?
Comments
Now that I think about it, only player characters have an at-will, basic attack. Mobs and even bosses have cooldowns on all of their attacks as well.
but i guess its their choice
But I already guess that I am not going to like it...they need to rework the companions.
WTB Class Reroll please
You know that only applies to companion damage, right?
Galeb is designed to take aggro and stay alive. I don't care about his DPS. He's mighty helpful when my CW is soloing an uncontrollable mob.
I read that as using the Cold Iron Warrior as the summoned companion, buffed by all the other ones that add to companion damage. It's a very specific list of all the companions that buff other companions, see?
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