I've found the following skill nodes/chests in the Dread Ring instances. Has anyone found anymore in each instance? Just making sure that I'm not missing any when I'm doing them:
Dread Spire Thievery- this node is now in the Iron Golem big chamber behind the pillar in the corner --noted by beckylunatic from a thread in general. Religion Arcana
Dread Forge Thievery Dungeoneering Nature
Phantasmal Fortress Thievery Religion Chest Dungeoneering
Info from rollingonit:
Phantasmal fortress also has 2 invisible walls. 1 that leads to a room with 3 beds where some mobs come out of. And the other one there is an arcana kit and a spawn point, you have to scale the fallen statue to get to it, then once opened a bridge appears. The invis wall with the arcana kit is in the same room with the mobs that block the religion kit, you'll see some sparkly things in the air in front of the wall.
Post edited by aeragar47 on
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filcMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Thievery kit in the cell in the beginning of the instance.
Arcana kit in the library area next to the last campfire before the boss.
Where's the 3rd one?
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited December 2013
Haven't explored these yet, but it's actually a good rule to go by that in many instances, if you haven't found one of each kind of node yet, then you haven't found them all. Bear in mind that they don't tend to be placed in plain sight.
Its at the top of the staircase that leads to the library area, Its immediately to the right at the top behind a statue. Its a religion kit.
Phantasmal fortress also has 2 invisible walls. 1 that leads to a room with 3 beds where some mobs come out of. And the other one there is an arcana kit and a spawn point, you have to scale the fallen statue to get to it, then once opened a bridge appears. The invis wall with the arcana kit is in the same room with the mobs that block the religion kit, you'll see some sparkly things in the air in front of the wall.
Its at the top of the staircase that leads to the library area, Its immediately to the right at the top behind a statue. Its a religion kit.
Phantasmal fortress also has 2 invisible walls. 1 that leads to a room with 3 beds where some mobs come out of. And the other one there is an arcana kit and a spawn point, you have to scale the fallen statue to get to it, then once opened a bridge appears. The invis wall with the arcana kit is in the same room with the mobs that block the religion kit, you'll see some sparkly things in the air in front of the wall.
Thanks. will have to take a look at this area next time that PF is up.
I remember seeing an arcana kit after some jumping in the Fortress. Behind an invisible wall with a hidden campfire near it. I could be wrong. I'll check that out and make a screenshot. Would be nice if we could all make screenshots.
Phantasmal fortress also has 2 invisible walls. 1 that leads to a room with 3 beds where some mobs come out of. And the other one there is an arcana kit and a spawn point, you have to scale the fallen statue to get to it, then once opened a bridge appears. The invis wall with the arcana kit is in the same room with the mobs that block the religion kit, you'll see some sparkly things in the air in front of the wall.
Didn't even know there was ANY nodes in DS, so this is all good news to me ...
I do remember finding a hidden cave in the Rothe Valley Final Boss (Solo version) I think it was ... Some sort of thieves/adventures hideaway or something, had 5 chests in it, all full of good stuff too ... Spawned some particularly nasty Elites after i opened the second chest, but that was it ... Totally cool find and kudos to Cryptic for putting it in there ...
Dread Forge
Thievery
Dungeoneering
(There's also something sparkly in the wall in the area where you burn 3 bodies but you can't see what it actually is)
Found the other one but where exactly is the thievery skill node in the Death Forge?
The Death Forge have a nature kit. Until they bug it into the wall. That's the glow you see at there...
Tonight I ended up at one of those strange angles where parts of the terrain disappear and was able to see the shape of an arcana node at this sparkle briefly. Unfortunately, I was moving at the time and wasn't able to recreate that view after fussing around with trying to stand and walk all over the room afterwards.
If that's the case, then none of the lairs includes a nature node at this time, even an inaccessible one.
I haven't found any other than those already documented, though I did find the hidden one in PF without spoilers.
My descriptions are so bad lol. The statue is just a pillar in DS and the floating things in front of the invis wall of PF don't sparkle, theyre just like floating rocks/debris. The "fallen" pillar you cross in PF is actually just a pillar but the whole room is just turned on a 90 degree angle. Glad you found them all though
I thought that I saw in chat ingame people were saying that it got moved, but I didn't catch to where exactly it got moved. I haven't been in DS yet to confirm/look.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2014
From a thread in general discussion, it is apparently now behind a pillar in the room with the iron golem.
Did Dread Forge for the first time in a while and noticed that the room with the 3 bodies to burn now has a nature node in it which I assume they finally moved it out from the wall.
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Interesting. The 2 that I've found are:
Thievery kit in the cell in the beginning of the instance.
Arcana kit in the library area next to the last campfire before the boss.
Where's the 3rd one?
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iirc around the corner right after the stairs
Phantasmal fortress also has 2 invisible walls. 1 that leads to a room with 3 beds where some mobs come out of. And the other one there is an arcana kit and a spawn point, you have to scale the fallen statue to get to it, then once opened a bridge appears. The invis wall with the arcana kit is in the same room with the mobs that block the religion kit, you'll see some sparkly things in the air in front of the wall.
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Thanks. I'll check there.
...
Rollingonit beat me to it.
Thanks. I'll check there.
Edit: Found it. Thanks. Always ran right by this statue and never noticed you could go behind it.
Thanks. will have to take a look at this area next time that PF is up.
http://img11.hostingpics.net/pics/519809394.png
http://img11.hostingpics.net/pics/681036373.png
Thank you. Found it.
I do remember finding a hidden cave in the Rothe Valley Final Boss (Solo version) I think it was ... Some sort of thieves/adventures hideaway or something, had 5 chests in it, all full of good stuff too ... Spawned some particularly nasty Elites after i opened the second chest, but that was it ... Totally cool find and kudos to Cryptic for putting it in there ...
Found the other one but where exactly is the thievery skill node in the Death Forge?
Between the spawning zombie hulk and the 'Ghost'. Look at the right wand for some small space. There you will find it.
Thanks!
Will do that next time
Tonight I ended up at one of those strange angles where parts of the terrain disappear and was able to see the shape of an arcana node at this sparkle briefly. Unfortunately, I was moving at the time and wasn't able to recreate that view after fussing around with trying to stand and walk all over the room afterwards.
If that's the case, then none of the lairs includes a nature node at this time, even an inaccessible one.
I haven't found any other than those already documented, though I did find the hidden one in PF without spoilers.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Neverwinter Census 2017
All posts pending disapproval by Cecilia
The thievery node sometimes spawns in the cell, but most times spawns behind the pillar in the golem room.
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